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Hello GUI!

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GuiHello is an application, which by examples, shows Gui library features for the creation of user interfaces. The source code is in folder /src/howto/guihello of the SDK distribution.


1. Hello Label!

Capture of Label type interface controls.
Figure 1: Label controls.
Listing 1: demo/guihello/labels.c
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/* Labels basics */

#include "labels.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

static const char_t *i_LABEL_01 = "Hello.";
static const char_t *i_LABEL_02 = "Hello, I'm a Label.";
static const char_t *i_LABEL_03 = "Hello, I'm a Label, longer than first.";
static const char_t *i_LABEL_04 = "Hello, I'm a Label, longer than first and longer than second.";
static const char_t *i_LABEL_05 = "Hello, I'm a Label, longer than first, longer than second and longer than third.";
static const char_t *i_LABEL_06 = "Hello, I'm a Label, longer than first, longer than second, longer than third and longer than fourth.";
static const char_t *i_LABEL_07 = "Mouse sensitive label";

/*---------------------------------------------------------------------------*/

static void i_OnLayoutWidth(Layout *layout, Event *event)
{
    const EvButton *p = event_params(event, EvButton);
    real32_t width = 0;
    switch (p->index) {
    case 0:
        width = 0;
        break;
    case 1:
        width = 100;
        break;
    case 2:
        width = 200;
        break;
    case 3:
        width = 300;
        break;
    case 4:
        width = 400;
        break;
    cassert_default();
    }

    layout_hsize(layout, 0, width);
    layout_update(layout);
}

/*---------------------------------------------------------------------------*/

static PopUp *i_width_popup(Layout *layout)
{
    PopUp *popup = popup_create();
    popup_add_elem(popup, "Natural", NULL);
    popup_add_elem(popup, "100px", NULL);
    popup_add_elem(popup, "200px", NULL);
    popup_add_elem(popup, "300px", NULL);
    popup_add_elem(popup, "400px", NULL);
    popup_OnSelect(popup, listener(layout, i_OnLayoutWidth, Layout));
    return popup;
}

/*---------------------------------------------------------------------------*/

Panel *labels_single_line(void)
{
    Panel *panel = panel_create();
    Layout *layout = layout_create(1, 7);
    PopUp *popup = i_width_popup(layout);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Label *label4 = label_create();
    Label *label5 = label_create();
    Label *label6 = label_create();
    color_t c1 = gui_alt_color(color_rgb(192, 255, 255), color_rgb(48, 112, 112));
    color_t c2 = gui_alt_color(color_rgb(255, 192, 255), color_rgb(128, 48, 112));
    color_t c3 = gui_alt_color(color_rgb(255, 255, 192), color_rgb(112, 112, 48));
    label_text(label1, i_LABEL_01);
    label_text(label2, i_LABEL_02);
    label_text(label3, i_LABEL_03);
    label_text(label4, i_LABEL_04);
    label_text(label5, i_LABEL_05);
    label_text(label6, i_LABEL_06);
    label_bgcolor(label1, c1);
    label_bgcolor(label2, c2);
    label_bgcolor(label3, c3);
    label_bgcolor(label4, c1);
    label_bgcolor(label5, c2);
    label_bgcolor(label6, c3);
    layout_popup(layout, popup, 0, 0);
    layout_label(layout, label1, 0, 1);
    layout_label(layout, label2, 0, 2);
    layout_label(layout, label3, 0, 3);
    layout_label(layout, label4, 0, 4);
    layout_label(layout, label5, 0, 5);
    layout_label(layout, label6, 0, 6);
    layout_vmargin(layout, 0, 5);
    panel_layout(panel, layout);
    return panel;
}

/*---------------------------------------------------------------------------*/

Panel *labels_multi_line(void)
{
    Panel *panel = panel_create();
    Layout *layout = layout_create(1, 7);
    PopUp *popup = i_width_popup(layout);
    Label *label1 = label_multiline();
    Label *label2 = label_multiline();
    Label *label3 = label_multiline();
    Label *label4 = label_multiline();
    Label *label5 = label_multiline();
    Label *label6 = label_multiline();
    color_t c1 = gui_alt_color(color_rgb(192, 255, 255), color_rgb(48, 112, 112));
    color_t c2 = gui_alt_color(color_rgb(255, 192, 255), color_rgb(128, 48, 112));
    color_t c3 = gui_alt_color(color_rgb(255, 255, 192), color_rgb(112, 112, 48));
    label_text(label1, i_LABEL_01);
    label_text(label2, i_LABEL_02);
    label_text(label3, i_LABEL_03);
    label_text(label4, i_LABEL_04);
    label_text(label5, i_LABEL_05);
    label_text(label6, i_LABEL_06);
    label_bgcolor(label1, c1);
    label_bgcolor(label2, c2);
    label_bgcolor(label3, c3);
    label_bgcolor(label4, c1);
    label_bgcolor(label5, c2);
    label_bgcolor(label6, c3);
    label_align(label4, ekLEFT);
    label_align(label5, ekCENTER);
    label_align(label6, ekRIGHT);
    layout_popup(layout, popup, 0, 0);
    layout_label(layout, label1, 0, 1);
    layout_label(layout, label2, 0, 2);
    layout_label(layout, label3, 0, 3);
    layout_label(layout, label4, 0, 4);
    layout_label(layout, label5, 0, 5);
    layout_label(layout, label6, 0, 6);
    layout_vmargin(layout, 0, 5);
    panel_layout(panel, layout);
    return panel;
}

/*---------------------------------------------------------------------------*/

Panel *labels_mouse_over(void)
{
    Panel *panel = panel_create();
    Layout *layout = layout_create(1, 5);
    Font *font = font_system(20, ekFNORMAL | ekFPIXELS);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Label *label4 = label_create();
    Label *label5 = label_create();
    label_text(label1, i_LABEL_07);
    label_text(label2, i_LABEL_07);
    label_text(label3, i_LABEL_07);
    label_text(label4, i_LABEL_07);
    label_text(label5, i_LABEL_07);
    label_font(label1, font);
    label_font(label2, font);
    label_font(label3, font);
    label_font(label4, font);
    label_font(label5, font);
    label_color_over(label1, kCOLOR_RED);
    label_color_over(label2, kCOLOR_RED);
    label_color_over(label3, kCOLOR_RED);
    label_color_over(label4, kCOLOR_RED);
    label_color_over(label5, kCOLOR_RED);
    label_style_over(label1, ekFBOLD);
    label_style_over(label2, ekFITALIC);
    label_style_over(label3, ekFSTRIKEOUT);
    label_style_over(label4, ekFUNDERLINE);
    label_bgcolor_over(label5, kCOLOR_CYAN);
    layout_label(layout, label1, 0, 0);
    layout_label(layout, label2, 0, 1);
    layout_label(layout, label3, 0, 2);
    layout_label(layout, label4, 0, 3);
    layout_label(layout, label5, 0, 4);
    panel_layout(panel, layout);
    font_destroy(&font);
    return panel;
}


2. Hello Button!

Capture of Button type interface controls.
Figure 2: Button controls.
Listing 2: demo/guihello/buttons.c
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/* Buttons demo */

#include "buttons.h"
#include "res_guihello.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

static Layout *i_flatbuttons(void)
{
    Layout *layout = layout_create(6, 1);
    Button *button1 = button_flat();
    Button *button2 = button_flat();
    Button *button3 = button_flat();
    Button *button4 = button_flat();
    Button *button5 = button_flat();
    Button *button6 = button_flat();
    button_text(button1, "Open File");
    button_text(button2, "Save File");
    button_text(button3, "Search File");
    button_text(button4, "Edit File");
    button_text(button5, "Add File");
    button_text(button6, "Delete File");
    button_image(button1, gui_image(FOLDER24_PNG));
    button_image(button2, gui_image(DISK24_PNG));
    button_image(button3, gui_image(SEARCH24_PNG));
    button_image(button4, gui_image(EDIT24_PNG));
    button_image(button5, gui_image(PLUS24_PNG));
    button_image(button6, gui_image(ERROR24_PNG));
    layout_button(layout, button1, 0, 0);
    layout_button(layout, button2, 1, 0);
    layout_button(layout, button3, 2, 0);
    layout_button(layout, button4, 3, 0);
    layout_button(layout, button5, 4, 0);
    layout_button(layout, button6, 5, 0);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_radios(void)
{
    Layout *layout = layout_create(1, 4);
    Button *radio1 = button_radio();
    Button *radio2 = button_radio();
    Button *radio3 = button_radio();
    Button *radio4 = button_radio();
    button_text(radio1, "&Wireframe");
    button_text(radio2, "&Shaded");
    button_text(radio3, "&Realistic");
    button_text(radio4, "&V-Ray");
    button_state(radio1, ekGUI_ON);
    layout_button(layout, radio1, 0, 0);
    layout_button(layout, radio2, 0, 1);
    layout_button(layout, radio3, 0, 2);
    layout_button(layout, radio4, 0, 3);
    layout_margin(layout, 5);
    layout_vmargin(layout, 0, 3);
    layout_vmargin(layout, 1, 3);
    layout_vmargin(layout, 2, 3);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_checks(void)
{
    Layout *layout = layout_create(1, 4);
    Button *check1 = button_check();
    Button *check2 = button_check();
    Button *check3 = button_check();
    Button *check4 = button_check();
    button_text(check1, "&Lines");
    button_text(check2, "M&eshes");
    button_text(check3, "M&aterials");
    button_text(check4, "L&ights");
    button_state(check1, ekGUI_ON);
    button_state(check2, ekGUI_OFF);
    button_state(check3, ekGUI_OFF);
    button_state(check4, ekGUI_ON);
    layout_button(layout, check1, 0, 0);
    layout_button(layout, check2, 0, 1);
    layout_button(layout, check3, 0, 2);
    layout_button(layout, check4, 0, 3);
    layout_margin(layout, 5);
    layout_vmargin(layout, 0, 3);
    layout_vmargin(layout, 1, 3);
    layout_vmargin(layout, 2, 3);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_pushes(Button **defbutton)
{
    Layout *layout = layout_create(4, 1);
    Button *button1 = button_push();
    Button *button2 = button_push();
    Button *button3 = button_push();
    button_text(button1, "Re&try");
    button_text(button2, "&Cancel");
    button_text(button3, "&Ok");
    button_image(button1, gui_image(RETRY_PNG));
    layout_button(layout, button1, 0, 0);
    layout_button(layout, button2, 2, 0);
    layout_button(layout, button3, 3, 0);
    layout_hmargin(layout, 2, 5);
    layout_hexpand(layout, 1);
    *defbutton = button1;
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_buttons(Button **defbutton)
{
    Layout *layout = layout_create(1, 3);
    Layout *layout1 = i_flatbuttons();
    Layout *layout2 = layout_create(2, 2);
    Layout *layout3 = i_radios();
    Layout *layout4 = i_checks();
    Layout *layout5 = i_pushes(defbutton);
    Button *check1 = button_check();
    Button *check2 = button_check3();
    button_text(check1, "Enable 3&D Render");
    button_text(check2, "Enable &Preview Settings");
    button_state(check1, ekGUI_ON);
    button_state(check2, ekGUI_MIXED);
    layout_layout(layout, layout1, 0, 0);
    layout_button(layout2, check1, 0, 0);
    layout_layout(layout2, layout3, 0, 1);
    layout_button(layout2, check2, 1, 0);
    layout_layout(layout2, layout4, 1, 1);
    layout_layout(layout, layout2, 0, 1);
    layout_layout(layout, layout5, 0, 2);
    layout_halign(layout, 0, 0, ekLEFT);
    layout_margin(layout2, 5);
    layout_hmargin(layout2, 0, 10);
    layout_margin(layout5, 5);
    return layout;
}

/*---------------------------------------------------------------------------*/

Panel *buttons_basics(Button **defbutton)
{
    Layout *layout = i_buttons(defbutton);
    Panel *panel = panel_create();
    panel_layout(panel, layout);
    return panel;
}


3. Hello PopUp and Combo!

Capture of PopUp type interface controls.
Figure 3: PopUp controls.
Capture of Combo type interface controls.
Figure 4: Combo controls.
Listing 3: demo/guihello/popcom.c
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/* PopUp and Combo */

#include "popcom.h"
#include "res_guihello.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

static void i_popups(Layout *layout)
{
    Label *label1 = label_create();
    Label *label2 = label_create();
    PopUp *popup1 = popup_create();
    PopUp *popup2 = popup_create();
    label_text(label1, "Language:");
    label_text(label2, "Color:");
    popup_add_elem(popup1, "English", (const Image*)UKING_PNG);
    popup_add_elem(popup1, "Español", (const Image*)SPAIN_PNG);
    popup_add_elem(popup1, "Portugues", (const Image*)PORTUGAL_PNG);
    popup_add_elem(popup1, "Italiana", (const Image*)ITALY_PNG);
    popup_add_elem(popup1, "Tiếng Việt", (const Image*)VIETNAM_PNG);
    popup_add_elem(popup1, "России", (const Image*)RUSSIA_PNG);
    popup_add_elem(popup1, "日本語", (const Image*)JAPAN_PNG);
    popup_add_elem(popup2, "Red", (const Image*)RED_PNG);
    popup_add_elem(popup2, "Blue", (const Image*)BLUE_PNG);
    popup_add_elem(popup2, "Green", (const Image*)GREEN_PNG);
    popup_add_elem(popup2, "Yellow", (const Image*)YELLOW_PNG);
    popup_add_elem(popup2, "Black", (const Image*)BLACK_PNG);
    popup_add_elem(popup2, "White", (const Image*)WHITE_PNG);
    popup_list_height(popup1, 10);
    popup_list_height(popup2, 10);
    layout_label(layout, label1, 0, 0);
    layout_label(layout, label2, 0, 1);
    layout_popup(layout, popup1, 1, 0);
    layout_popup(layout, popup2, 1, 1);
}

/*---------------------------------------------------------------------------*/

static void i_combos(Layout *layout)
{
    Label *label1 = label_create();
    Label *label2 = label_create();
    Combo *combo1 = combo_create();
    Combo *combo2 = combo_create();
    label_text(label1, "Search:");
    label_text(label2, "Folder:");
    combo_add_elem(combo1, "Search", NULL);
    combo_add_elem(combo1, "Disk", NULL);
    combo_add_elem(combo1, "Edit", NULL);
    combo_add_elem(combo2, "/home/fran/Desktop", NULL);
    combo_add_elem(combo2, "/usr/include", NULL);
    combo_add_elem(combo2, "/mnt/volume1", NULL);
    combo_add_elem(combo2, "/etc/html/log.txt", NULL);
    layout_label(layout, label1, 2, 0);
    layout_label(layout, label2, 2, 1);
    layout_combo(layout, combo1, 3, 0);
    layout_combo(layout, combo2, 3, 1);
}

/*---------------------------------------------------------------------------*/

Panel *popup_combo(void)
{
    Panel *panel = panel_create();
    Layout *layout = layout_create(4, 2);
    i_popups(layout);
    i_combos(layout);
    layout_margin(layout, 10.f);
    layout_vmargin(layout, 0, 10.f);
    layout_hmargin(layout, 0, 5.f);
    layout_hmargin(layout, 1, 10.f);
    layout_hmargin(layout, 2, 5.f);
    layout_hsize(layout, 1, 150.f);
    layout_hsize(layout, 3, 150.f);
    panel_layout(panel, layout);
    return panel;
}

4. Hello Edit and UpDown!

Capture of Edit and UpDown type interface controls.
Figure 5: Edit and UpDown controls.
Listing 4: demo/guihello/form.c
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/* Form demo */

#include "form.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

typedef struct _form_data_t FormData;

struct _form_data_t
{
    Window *window;
    Window *modal_window;
    Button *validate_check;
};

#define BUTTON_YES  1000
#define BUTTON_NO   1001

/*---------------------------------------------------------------------------*/

static void i_destroy_data(FormData **data)
{
    cassert_no_null(data);
    cassert_no_null(*data);
    ptr_destopt(window_destroy, &(*data)->modal_window, Window);
    heap_delete(data, FormData);
}

/*---------------------------------------------------------------------------*/

static void i_OnFilter(void *noused, Event *e)
{
    const EvText *params = event_params(e, EvText);
    EvTextFilter *result = event_result(e, EvTextFilter);
    uint32_t i = 0, j = 0;
    while (params->text[i] != '\0')
    {
        if (params->text[i] >= '0' && params->text[i] <= '9')
        {
            result->text[j] = params->text[i];
            j += 1;
        }

        i += 1;
    }

    result->text[j] = '\0';
    result->apply = TRUE;
    unref(noused);
}

/*---------------------------------------------------------------------------*/

static void i_OnModalButton(FormData *data, Event *e)
{
    Button *button = event_sender(e, Button);
    uint32_t tag = button_get_tag(button);
    window_stop_modal(data->modal_window, tag);
}

/*---------------------------------------------------------------------------*/

static Window *i_modal_window(FormData *data, Edit *edit, const GuiControl *next, const char_t *field_text, const char_t *action_text)
{
    Layout *layout1 = layout_create(1, 2);
    Layout *layout2 = layout_create(3, 1);
    Label *label = label_multiline();
    Button *button1 = button_push();
    Button *button2 = button_push();
    Panel *panel = panel_create();
    Window *window = window_create(ekWINDOW_STD | ekWINDOW_ESC);
    String *str = str_printf("Do you want to validate the text '%s' of the EditBox '%p'? The focus will be moved to the '%p' control using the '%s' action.", field_text, (void*)edit, (void*)next, action_text);
    label_text(label, tc(str));
    button_text(button1, "Yes");
    button_text(button2, "No");
    button_tag(button1, BUTTON_YES);
    button_tag(button2, BUTTON_NO);
    button_OnClick(button1, listener(data, i_OnModalButton, FormData));
    button_OnClick(button2, listener(data, i_OnModalButton, FormData));
    layout_label(layout1, label, 0, 0);
    layout_button(layout2, button1, 1, 0);
    layout_button(layout2, button2, 2, 0);
    layout_layout(layout1, layout2, 0, 1);
    layout_hsize(layout1, 0, 250);
    layout_vmargin(layout1, 0, 10);
    layout_hmargin(layout2, 1, 5);
    layout_margin4(layout2, 0, 10, 0, 0);
    layout_margin(layout1, 10);
    layout_hexpand(layout2, 0);
    window_title(window, "Data validation");
    panel_layout(panel, layout1);
    window_panel(window, panel);
    window_defbutton(window, button1);
    str_destroy(&str);
    return window;
}

/*---------------------------------------------------------------------------*/

const char_t *i_action_text(const gui_tab_t action)
{
    switch (action)
    {
    case ekGUI_TAB_KEY:
        return "TAB_KEY";
    case ekGUI_TAB_BACKKEY:
        return "TAB_BACKKEY";
    case ekGUI_TAB_NEXT:
        return "TAB_NEXT";
    case ekGUI_TAB_PREV:
        return "TAB_PREV";
    case ekGUI_TAB_MOVE:
        return "TAB_MOVE";
    case ekGUI_TAB_CLICK:
        return "TAB_CLICK";
    }

    return "TAB_UNKNOWN";
}

/*---------------------------------------------------------------------------*/

static V2Df i_modal_pos(Window *window, Window *parent)
{
    V2Df pos = window_get_origin(parent);
    S2Df s1 = window_get_size(parent);
    S2Df s2 = window_get_size(window);
    real32_t x = pos.x + ((s1.width - s2.width) / 2);
    real32_t y = pos.y + ((s1.height - s2.height) / 2);
    return v2df(x, y);
}

/*---------------------------------------------------------------------------*/

static bool_t i_validate_field(FormData *data, Edit *edit, const char_t *text)
{
    FocusInfo info;
    const char_t *action_text = NULL;
    uint32_t modal_value = UINT32_MAX;
    V2Df pos;
    cassert_no_null(data);
    cassert(data->modal_window == NULL);
    window_focus_info(data->window, &info);
    action_text = i_action_text(info.action);
    data->modal_window = i_modal_window(data, edit, info.next, text, action_text);
    pos = i_modal_pos(data->modal_window, data->window);
    window_origin(data->modal_window, pos);
    modal_value = window_modal(data->modal_window, data->window);
    window_destroy(&data->modal_window);
    switch(modal_value)
    {
    case ekGUI_CLOSE_BUTTON:
    case ekGUI_CLOSE_ESC:
    case BUTTON_NO:
        return FALSE;
    case BUTTON_YES:
        return TRUE;
    cassert_default();
    }

    return TRUE;
}

/*---------------------------------------------------------------------------*/

static void i_OnEditChange(FormData *data, Event *e)
{
    const EvText *p = event_params(e, EvText);
    Edit *edit = event_sender(e, Edit);
    cassert_no_null(data);
    if (button_get_state(data->validate_check) == ekGUI_ON)
    {
        bool_t *r = event_result(e, bool_t);
        *r = i_validate_field(data, edit, p->text);
    }
}

/*---------------------------------------------------------------------------*/

static void i_OnUpDown(Edit *edit, Event *e)
{
    const EvButton *params = event_params(e, EvButton);
    int32_t n = str_to_i32(edit_get_text(edit), 10, NULL);
    char_t text[64];
    n += (params->index == 0) ? 1 : -1;
    bstd_sprintf(text, sizeof(text), "%d", n);
    edit_text(edit, text);
}

/*---------------------------------------------------------------------------*/

static Layout *i_numbers(FormData *data, color_t colorbg)
{
    Layout *layout = layout_create(5, 1);
    Label *label = label_create();
    Edit *edit1 = edit_create();
    Edit *edit2 = edit_create();
    UpDown *updown1 = updown_create();
    UpDown *updown2 = updown_create();
    label_text(label, "Height (cm):");
    edit_text(edit1, "25");
    edit_text(edit2, "175");
    edit_align(edit1, ekRIGHT);
    edit_align(edit2, ekRIGHT);
    edit_OnFilter(edit1, listener(NULL, i_OnFilter, void));
    edit_OnFilter(edit2, listener(NULL, i_OnFilter, void));
    edit_OnChange(edit1, listener(data, i_OnEditChange, FormData));
    edit_OnChange(edit2, listener(data, i_OnEditChange, FormData));
    edit_bgcolor_focus(edit1, colorbg);
    edit_bgcolor_focus(edit2, colorbg);
    updown_OnClick(updown1, listener(edit1, i_OnUpDown, Edit));
    updown_OnClick(updown2, listener(edit2, i_OnUpDown, Edit));
    updown_tooltip(updown1, "Increase/Decrease age");
    updown_tooltip(updown2, "Increase/Decrease height");
    layout_label(layout, label, 2, 0);
    layout_edit(layout, edit1, 0, 0);
    layout_edit(layout, edit2, 3, 0);
    layout_updown(layout, updown1, 1, 0);
    layout_updown(layout, updown2, 4, 0);
    layout_hmargin(layout, 1, 10.f);
    layout_hmargin(layout, 2, 10.f);
    layout_hexpand2(layout, 0, 3, .5f);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_edits(FormData *data)
{
    color_t colorbg = gui_alt_color(color_bgr(0xFFFFe4), color_bgr(0x101010));
    Layout *layout1 = layout_create(2, 6);
    Layout *layout2 = i_numbers(data, colorbg);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Label *label4 = label_create();
    Label *label5 = label_create();
    Label *label6 = label_create();
    Edit *edit1 = edit_create();
    Edit *edit2 = edit_create();
    Edit *edit3 = edit_create();
    Edit *edit4 = edit_create();
    Edit *edit5 = edit_create();
    label_text(label1, "User Name:");
    label_text(label2, "Password:");
    label_text(label3, "Address:");
    label_text(label4, "City:");
    label_text(label5, "Phone:");
    label_text(label6, "Age:");
    label_color_over(label1, color_rgb(255, 128, 52));
    label_color_over(label2, color_rgb(70, 129, 207));
    label_color_over(label3, color_rgb(119, 188, 31));
    label_style_over(label4, ekFITALIC | ekFUNDERLINE);
    edit_text(edit1, "Amanda Callister");
    edit_text(edit2, "aQwe56nhjJk");
    edit_text(edit3, "35, Tuam Road");
    edit_text(edit4, "Galway - Ireland");
    edit_text(edit5, "+35 654 333 000");
    edit_OnChange(edit1, listener(data, i_OnEditChange, FormData));
    edit_OnChange(edit2, listener(data, i_OnEditChange, FormData));
    edit_OnChange(edit3, listener(data, i_OnEditChange, FormData));
    edit_OnChange(edit4, listener(data, i_OnEditChange, FormData));
    edit_OnChange(edit5, listener(data, i_OnEditChange, FormData));
    edit_passmode(edit2, TRUE);
    edit_bgcolor_focus(edit1, colorbg);
    edit_bgcolor_focus(edit2, colorbg);
    edit_bgcolor_focus(edit3, colorbg);
    edit_bgcolor_focus(edit4, colorbg);
    edit_bgcolor_focus(edit5, colorbg);
    layout_label(layout1, label1, 0, 0);
    layout_label(layout1, label2, 0, 1);
    layout_label(layout1, label3, 0, 2);
    layout_label(layout1, label4, 0, 3);
    layout_label(layout1, label5, 0, 4);
    layout_label(layout1, label6, 0, 5);
    layout_edit(layout1, edit1, 1, 0);
    layout_edit(layout1, edit2, 1, 1);
    layout_edit(layout1, edit3, 1, 2);
    layout_edit(layout1, edit4, 1, 3);
    layout_edit(layout1, edit5, 1, 4);
    layout_layout(layout1, layout2, 1, 5);
    layout_hmargin(layout1, 0, 5);
    layout_hexpand(layout1, 1);
    layout_vmargin(layout1, 0, 5);
    layout_vmargin(layout1, 1, 5);
    layout_vmargin(layout1, 2, 5);
    layout_vmargin(layout1, 3, 5);
    layout_vmargin(layout1, 4, 5);
    return layout1;
}

/*---------------------------------------------------------------------------*/

static Layout *i_form(FormData *data)
{
    Layout *layout1 = layout_create(1, 3);
    Layout *layout2 = i_edits(data);
    Button *check = button_check();
    Label *label = label_multiline();
    cassert_no_null(data);
    button_text(check, "Field validations");
    label_text(label, "Please fill in all the information on the form. We will use this data to send commercial mail at all hours, not caring much if it bothers you or not.");
    label_color(label, gui_alt_color(color_rgb(255, 0, 0), color_rgb(180, 180, 180)));
    label_bgcolor(label, gui_alt_color(color_rgb(216, 191, 216), color_rgb(80, 40, 40)));
    label_bgcolor_over(label, gui_alt_color(color_rgb(255, 250, 205), color_rgb(105, 100, 55)));
    label_style_over(label, ekFUNDERLINE);
    layout_layout(layout1, layout2, 0, 0);
    layout_button(layout1, check, 0, 1);
    layout_label(layout1, label, 0, 2);
    layout_hsize(layout1, 0, 300);
    layout_vmargin(layout1, 0, 10);
    layout_vmargin(layout1, 1, 10);
    layout_margin(layout1, 10);
    data->validate_check = check;
    return layout1;
}

/*---------------------------------------------------------------------------*/

static FormData *i_form_data(Window *window)
{
    FormData *data = heap_new0(FormData);
    data->window = window;
    return data;
}

/*---------------------------------------------------------------------------*/

Panel *form_basic(Window *window)
{
    FormData *data = i_form_data(window);
    Layout *layout = i_form(data);
    Panel *panel = panel_create();
    panel_data(panel, &data, i_destroy_data, FormData);
    panel_layout(panel, layout);
    return panel;
}


5. Hello ListBox!

Capture of ListBox-like interface controls.
Figure 6: ListBox controls.
Listing 5: demo/guihello/listboxes.c
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/* Listboxes */

#include "listboxes.h"
#include "res_guihello.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

static ListBox *i_full_listbox(void)
{
    ListBox *listbox = listbox_create();
    listbox_size(listbox, s2df(150, 200));
    listbox_multisel(listbox, TRUE);
    listbox_checkbox(listbox, TRUE);
    listbox_add_elem(listbox, "Sales presentation", gui_image(POWERPOINT_PNG));
    listbox_add_elem(listbox, "Balance 2017", gui_image(POWERPOINT_PNG));
    listbox_add_elem(listbox, "The Last of Us Analysis", gui_image(POWERPOINT_PNG));
    listbox_add_elem(listbox, "Phone list", gui_image(ACCESS_PNG));
    listbox_add_elem(listbox, "Customer database", gui_image(ACCESS_PNG));
    listbox_add_elem(listbox, "My first book", gui_image(WORD_PNG));
    listbox_add_elem(listbox, "Letter to April", gui_image(WORD_PNG));
    listbox_add_elem(listbox, "Cookbook Recipes", gui_image(WORD_PNG));
    listbox_add_elem(listbox, "Dog playing piano", gui_image(JPG_PNG));
    listbox_add_elem(listbox, "Hollidays 2019", gui_image(JPG_PNG));
    listbox_add_elem(listbox, "Amanda's party", gui_image(JPG_PNG));
    listbox_add_elem(listbox, "Flying", gui_image(JPG_PNG));
    listbox_add_elem(listbox, "The C Programing Language", gui_image(PDF_PNG));
    listbox_add_elem(listbox, "Graphics Programing with GDI+", gui_image(PDF_PNG));
    listbox_add_elem(listbox, "Personal finances", gui_image(EXCEL_PNG));
    listbox_add_elem(listbox, "Stocks 2017", gui_image(EXCEL_PNG));
    listbox_add_elem(listbox, "Website Dashboard", gui_image(EXCEL_PNG));
    listbox_add_elem(listbox, "Open Issues", gui_image(DOCUMENT_PNG));
    listbox_add_elem(listbox, "TODO List", gui_image(DOCUMENT_PNG));
    listbox_select(listbox, 0, TRUE);
    return listbox;
}

/*---------------------------------------------------------------------------*/

static ListBox *i_image_listbox(void)
{
    ListBox *listbox = listbox_create();
    listbox_size(listbox, s2df(150, 200));
    listbox_add_elem(listbox, "Spain", gui_image(SPAIN_PNG));
    listbox_add_elem(listbox, "Italy", gui_image(ITALY_PNG));
    listbox_add_elem(listbox, "United Kingdom", gui_image(UKING_PNG));
    listbox_add_elem(listbox, "Vietnam", gui_image(VIETNAM_PNG));
    listbox_add_elem(listbox, "Russia", gui_image(RUSSIA_PNG));
    listbox_add_elem(listbox, "Portugal", gui_image(PORTUGAL_PNG));
    listbox_add_elem(listbox, "Japan", gui_image(JAPAN_PNG));
    listbox_add_elem(listbox, "Disk", gui_image(DISK16_PNG));
    listbox_add_elem(listbox, "Edit", gui_image(EDIT16_PNG));
    listbox_add_elem(listbox, "Folder", gui_image(FOLDER16_PNG));
    listbox_add_elem(listbox, "Restore", gui_image(RESTORE16_PNG));
    listbox_add_elem(listbox, "Search", gui_image(SEARCH16_PNG));
    listbox_add_elem(listbox, "Error", gui_image(ERROR16_PNG));
    listbox_select(listbox, 0, TRUE);
    return listbox;
}

/*---------------------------------------------------------------------------*/

static ListBox *i_simple_listbox(void)
{
    ListBox *listbox = listbox_create();
    listbox_size(listbox, s2df(150, 200));
    listbox_add_elem(listbox, "Item 1", NULL);
    listbox_add_elem(listbox, "Item 2", NULL);
    listbox_add_elem(listbox, "Item 3", NULL);
    listbox_add_elem(listbox, "Item 4", NULL);
    listbox_color(listbox, 0, gui_alt_color(color_rgb(128, 0, 0), kCOLOR_RED));
    listbox_color(listbox, 1, gui_alt_color(color_rgb(0, 128, 0), kCOLOR_GREEN));
    listbox_color(listbox, 2, gui_alt_color(color_rgb(0, 0, 128), kCOLOR_BLUE));
    listbox_select(listbox, 0, TRUE);
    return listbox;
}

/*---------------------------------------------------------------------------*/

Panel *listboxes(void)
{
    Panel *panel = panel_create();
    Layout *layout = layout_create(3, 2);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    ListBox *listbox1 = i_simple_listbox();
    ListBox *listbox2 = i_image_listbox();
    ListBox *listbox3 = i_full_listbox();
    label_text(label1, "Simple ListBox");
    label_text(label2, "With Images");
    label_text(label3, "Checks and Multiselect");
    layout_label(layout, label1, 0, 0);
    layout_label(layout, label2, 1, 0);
    layout_label(layout, label3, 2, 0);
    layout_listbox(layout, listbox1, 0, 1);
    layout_listbox(layout, listbox2, 1, 1);
    layout_listbox(layout, listbox3, 2, 1);
    layout_hmargin(layout, 0, 10);
    layout_hmargin(layout, 1, 10);
    layout_vmargin(layout, 0, 5);
    panel_layout(panel, layout);
    return panel;
}

6. Hello Slider and Progress!

Capture of Slider and Progress type interface controls.
Figure 7: Slider and Progress controls.
Listing 6: demo/guihello/sliders.c
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/* Sliders */

#include "sliders.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

static void i_OnSlider(Progress *prog, Event *event)
{
    const EvSlider *params = event_params(event, EvSlider);
    progress_value(prog, params->pos);
}

/*---------------------------------------------------------------------------*/

Panel *sliders(void)
{
    Layout *layout1 = layout_create(2, 1);
    Layout *layout2 = layout_create(1, 8);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Label *label4 = label_create();
    Slider *slider1 = slider_create();
    Slider *slider2 = slider_create();
    Slider *slider3 = slider_vertical();
    Progress *prog1 = progress_create();
    Progress *prog2 = progress_create();
    Panel *panel = panel_create();
    label_text(label1, "Slider");
    label_text(label2, "Slider (discrete 6 steps)");
    label_text(label3, "Progress Bar");
    label_text(label4, "Progress Undefined");
    slider_steps(slider2, 6);
    slider_tooltip(slider1, "Horizontal Slider");
    slider_tooltip(slider2, "Horizontal Discrete Slider");
    slider_tooltip(slider3, "Vertical Slider");
    slider_OnMoved(slider1, listener(prog1, i_OnSlider, Progress));
    progress_undefined(prog2, TRUE);
    layout_label(layout2, label1, 0, 0);
    layout_label(layout2, label2, 0, 2);
    layout_label(layout2, label3, 0, 4);
    layout_label(layout2, label4, 0, 6);
    layout_slider(layout2, slider1, 0, 1);
    layout_slider(layout2, slider2, 0, 3);
    layout_slider(layout1, slider3, 1, 0);
    layout_progress(layout2, prog1, 0, 5);
    layout_progress(layout2, prog2, 0, 7);
    layout_hsize(layout2, 0, 300);
    layout_layout(layout1, layout2, 0, 0);
    layout_vmargin(layout2, 0, 5);
    layout_vmargin(layout2, 1, 5);
    layout_vmargin(layout2, 2, 5);
    layout_vmargin(layout2, 3, 5);
    layout_vmargin(layout2, 4, 5);
    layout_vmargin(layout2, 5, 5);
    layout_vmargin(layout2, 6, 5);
    layout_hmargin(layout1, 0, 10);
    panel_layout(panel, layout1);
    return panel;
}

7. Hello TextView!

Rich text view from an RTF file.
Figure 8: Rich text control.
Listing 7: demo/guihello/textviews.c
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/* Use of textviews */

#include "textviews.h"
#include "res_guihello.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

static void i_set_rtf(TextView *text)
{
    ResPack *pack = res_guihello_respack("");
    uint32_t size = 0;
    const byte_t *data = respack_file(pack, TEXTVIEW_RTF, &size);
    Stream *stm = stm_from_block(data, size);
    textview_rtf(text, stm);
    stm_close(&stm);
    respack_destroy(&pack);
}

/*---------------------------------------------------------------------------*/

static void i_set_hard_coding(TextView *text)
{
    textview_units(text, ekFPOINTS);
    textview_lspacing(text, 1.15f);
    textview_afspace(text, 10);
    textview_family(text, "Arial");
    textview_fsize(text, 16);
    textview_writef(text, "What is Lorem Ipsum?\n");
    textview_fsize(text, 11);
    textview_writef(text, "Lorem Ipsum ");
    textview_fstyle(text, ekFBOLD);
    textview_writef(text, "is simply");
    textview_fstyle(text, ekFNORMAL);
    textview_writef(text, " dummy text of the ");
    textview_fstyle(text, ekFITALIC);
    textview_writef(text, "printing and typesetting ");
    textview_fstyle(text, ekFNORMAL);
    textview_writef(text, "industry. ");
    textview_fsize(text, 16);
    textview_color(text, color_rgb(255, 0, 0));
    textview_writef(text, "Lorem Ipsum ");
    textview_color(text, kCOLOR_DEFAULT);
    textview_fsize(text, 11);
    textview_writef(text, "has been the ");
    textview_family(text, "Courier New");
    textview_fsize(text, 14);
    textview_writef(text, "[industry's standard] ");
    textview_family(text, "Arial");
    textview_fsize(text, 11);
    textview_fstyle(text, ekFUNDERLINE);
    textview_writef(text, "dummy text");
    textview_fstyle(text, ekFNORMAL);
    textview_writef(text, " ever ");
    textview_fstyle(text, ekFSTRIKEOUT);
    textview_writef(text, "since the 1500s");
    textview_fstyle(text, ekFNORMAL);
    textview_writef(text, ", when an ");
    textview_color(text, color_rgb(0, 176, 80));
    textview_writef(text, "unknown printer ");
    textview_color(text, kCOLOR_DEFAULT);
    textview_writef(text, "took a galley of type and scrambled it to make a type specimen book");
    textview_fstyle(text, ekFITALIC);
    textview_color(text, color_rgb(0, 77, 187));
    textview_bgcolor(text, color_rgb(192, 192, 192));
    textview_writef(text, ". It has survived not only five centuries");
    textview_fstyle(text, ekFNORMAL);
    textview_color(text, kCOLOR_DEFAULT);
    textview_bgcolor(text, kCOLOR_DEFAULT);
    textview_writef(text, ", but also the leap into electronic typesetting, remaining essentially unchanged.");
}

/*---------------------------------------------------------------------------*/

Panel *textviews(void)
{
    Layout *layout = layout_create(1, 4);
    Label *label1 = label_create();
    Label *label2 = label_create();
    TextView *text1 = textview_create();
    TextView *text2 = textview_create();
    Panel *panel = panel_create();
    label_text(label1, "From RTF data");
    label_text(label2, "Hard coding");
    textview_size(text1, s2df(450, 250));
    textview_size(text2, s2df(450, 250));
    i_set_rtf(text1);
    i_set_hard_coding(text2);
    layout_label(layout, label1, 0, 0);
    layout_label(layout, label2, 0, 2);
    layout_textview(layout, text1, 0, 1);
    layout_textview(layout, text2, 0, 3);
    layout_vmargin(layout, 0, 5);
    layout_vmargin(layout, 1, 10);
    layout_vmargin(layout, 2, 5);
    panel_layout(panel, layout);
    return panel;
}

8. Hello TableView!

Tabulated data view in a table control.
Figure 9: Table control.
Listing 8: demo/guihello/table.c
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/* Use of tables */

#include "table.h"
#include <gui/guiall.h>

typedef struct _appdata_t AppData;

struct _appdata_t
{
    TableView *table;
    TextView *text;
    char_t temp_string[256];
};

/*---------------------------------------------------------------------------*/

static void i_destroy_appdata(AppData** data)
{
    heap_delete(data, AppData);
}

/*---------------------------------------------------------------------------*/

/* AppData must contain the real data access(array, stream, etc) */
static void i_OnTableData(AppData *data, Event *e)
{
    uint32_t etype = event_type(e);

    switch(etype) {
    case ekGUI_EVENT_TBL_NROWS:
    {
        uint32_t *n = event_result(e, uint32_t);
        *n = 100;
        break;
    }

    case ekGUI_EVENT_TBL_CELL:
    {
        const EvTbPos *pos = event_params(e, EvTbPos);
        EvTbCell *cell = event_result(e, EvTbCell);

        switch(pos->col) {
        case 0:
            cell->align = ekLEFT;
            bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Name %d", pos->row);
            break;

        case 1:
            cell->align = ekLEFT;
            bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Adress %d", pos->row);
            break;

        case 2:
            cell->align = ekLEFT;
            bstd_sprintf(data->temp_string, sizeof(data->temp_string), "City %d", pos->row);
            break;

        case 3:
            cell->align = ekRIGHT;
            bstd_sprintf(data->temp_string, sizeof(data->temp_string), "%d", pos->row);
            break;

        case 4:
            cell->align = ekRIGHT;
            bstd_sprintf(data->temp_string, sizeof(data->temp_string), "%.2f", 10.5f + pos->row);
            break;

        case 5:
            cell->align = ekCENTER;
            bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Extra Data 1 %d", pos->row);
            break;

        case 6:
            cell->align = ekCENTER;
            bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Extra Data 2 %d", pos->row);
            break;

        case 7:
            cell->align = ekCENTER;
            bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Extra Data 3 %d", pos->row);
            break;

        case 8:
            cell->align = ekCENTER;
            bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Extra Data 4 %d", pos->row);
            break;

        cassert_default();
        }

        cell->text = data->temp_string;
        break;
    }
    }
}

/*---------------------------------------------------------------------------*/

static void i_OnHeaderClick(AppData *data, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    textview_printf(data->text, "Click on Header: %d\n", p->index);
}

/*---------------------------------------------------------------------------*/

static void i_OnMultisel(AppData *data, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    if (p->index == 0)
        tableview_multisel(data->table, FALSE, FALSE);
    else if (p->index == 1)
        tableview_multisel(data->table, TRUE, FALSE);
    else if (p->index == 2)
        tableview_multisel(data->table, TRUE, TRUE);
}

/*---------------------------------------------------------------------------*/

static void i_OnResizeCheck(AppData *data, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    bool_t resizable = p->state == ekGUI_ON ? TRUE : FALSE;
    tableview_header_resizable(data->table, resizable);
}

/*---------------------------------------------------------------------------*/

static void i_OnHeaderCheck(AppData *data, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    bool_t clickable = p->state == ekGUI_ON ? TRUE : FALSE;
    tableview_header_clickable(data->table, clickable);
}

/*---------------------------------------------------------------------------*/

static void i_OnFreezeCheck(AppData *data, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    uint32_t col_freeze = p->state == ekGUI_ON ? 1 : UINT32_MAX;
    tableview_column_freeze(data->table, col_freeze);
}

/*---------------------------------------------------------------------------*/

static void i_OnGridCheck(AppData *data, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    bool_t grid = p->state == ekGUI_ON ? TRUE : FALSE;
    tableview_grid(data->table, grid, grid);
}

/*---------------------------------------------------------------------------*/

static void i_OnPrintsel(AppData *data, Event *e)
{
    const ArrSt(uint32_t) *sel = tableview_selected(data->table);
    uint32_t n = arrst_size(sel, uint32_t);
    textview_writef(data->text, "Selected rows: ");
    arrst_foreach_const(row, sel, uint32_t)
        textview_printf(data->text, "%d", *row);
        if (row_i < n - 1)
            textview_writef(data->text, ", ");
    arrst_end();
    textview_writef(data->text, "\n");
    unref(e);
}

/*---------------------------------------------------------------------------*/

static Layout* i_table_control_layout(AppData *data)
{
    Layout *layout1 = layout_create(3, 1);
    Layout *layout2 = layout_create(1, 6);
    Button *button1 = button_radio();
    Button *button2 = button_radio();
    Button *button3 = button_radio();
    Button *button4 = button_check();
    Button *button5 = button_check();
    Button *button6 = button_check();
    Button *button7 = button_check();
    Button *button8 = button_push();
    button_text(button1, "Single select");
    button_text(button2, "Multi select");
    button_text(button3, "Preserve select");
    button_text(button4, "Resizable headers");
    button_text(button5, "Clickable headers");
    button_text(button6, "Freeze 0 and 1 columns");
    button_text(button7, "Draw grid lines");
    button_text(button8, "Print selected rows");
    button_state(button1, ekGUI_ON);
    button_state(button4, ekGUI_ON);
    button_state(button5, ekGUI_ON);
    button_state(button6, ekGUI_ON);
    button_state(button7, ekGUI_ON);
    layout_button(layout1, button1, 0, 0);
    layout_button(layout1, button2, 1, 0);
    layout_button(layout1, button3, 2, 0);
    layout_layout(layout2, layout1, 0, 0);
    layout_button(layout2, button4, 0, 1);
    layout_button(layout2, button5, 0, 2);
    layout_button(layout2, button6, 0, 3);
    layout_button(layout2, button7, 0, 4);
    layout_button(layout2, button8, 0, 5);
    layout_hmargin(layout1, 0, 5.f);
    layout_hmargin(layout1, 1, 5.f);
    layout_vmargin(layout2, 0, 5.f);
    layout_vmargin(layout2, 1, 5.f);
    layout_vmargin(layout2, 2, 5.f);
    layout_vmargin(layout2, 3, 5.f);
    layout_vmargin(layout2, 4, 5.f);
    layout_halign(layout2, 0, 0, ekLEFT);
    layout_halign(layout2, 0, 5, ekLEFT);
    button_OnClick(button1, listener(data, i_OnMultisel, AppData));
    button_OnClick(button2, listener(data, i_OnMultisel, AppData));
    button_OnClick(button3, listener(data, i_OnMultisel, AppData));
    button_OnClick(button4, listener(data, i_OnResizeCheck, AppData));
    button_OnClick(button5, listener(data, i_OnHeaderCheck, AppData));
    button_OnClick(button6, listener(data, i_OnFreezeCheck, AppData));
    button_OnClick(button7, listener(data, i_OnGridCheck, AppData));
    button_OnClick(button8, listener(data, i_OnPrintsel, AppData));
    return layout2;
}

/*---------------------------------------------------------------------------*/

Panel *table_view(void)
{
    Panel *panel = panel_create();
    AppData *data = heap_new0(AppData);
    TableView *table = tableview_create();
    TextView *text = textview_create();
    Layout *layout1 = layout_create(1, 3);
    Layout *layout2 = i_table_control_layout(data);
    data->table = table;
    data->text = text;
    tableview_size(table, s2df(500, 300));
    tableview_OnData(table, listener(data, i_OnTableData, AppData));
    tableview_OnHeaderClick(table, listener(data, i_OnHeaderClick, AppData));
    tableview_new_column_text(table);
    tableview_new_column_text(table);
    tableview_new_column_text(table);
    tableview_new_column_text(table);
    tableview_new_column_text(table);
    tableview_new_column_text(table);
    tableview_new_column_text(table);
    tableview_new_column_text(table);
    tableview_new_column_text(table);
    tableview_header_clickable(table, TRUE);
    tableview_header_resizable(table, TRUE);
    tableview_header_indicator(table, 1, ekINDDOWN_ARROW);
    tableview_header_indicator(table, 2, ekINDUP_ARROW);
    tableview_header_title(table, 0, "Name");
    tableview_header_title(table, 1, "Address");
    tableview_header_title(table, 2, "City");
    tableview_header_title(table, 3, "Age");
    tableview_header_title(table, 4, "Value");
    tableview_header_title(table, 5, "Extra\nData 1");
    tableview_header_title(table, 6, "Extra\nData 2");
    tableview_header_title(table, 7, "Extra\nData 3");
    tableview_header_title(table, 8, "Extra\nData 4");
    tableview_column_width(table, 0, 100);
    tableview_column_width(table, 1, 105);
    tableview_column_width(table, 2, 50);
    tableview_column_width(table, 3, 50);
    tableview_column_width(table, 4, 170);
    tableview_column_width(table, 5, 200);
    tableview_column_width(table, 6, 200);
    tableview_column_width(table, 7, 200);
    tableview_column_width(table, 8, 200);
    tableview_column_limits(table, 2, 50, 100);
    tableview_column_freeze(table, 1);
    tableview_header_align(table, 0, ekLEFT);
    tableview_header_align(table, 1, ekLEFT);
    tableview_header_align(table, 2, ekLEFT);
    tableview_header_align(table, 3, ekRIGHT);
    tableview_header_align(table, 4, ekRIGHT);
    tableview_header_align(table, 5, ekCENTER);
    tableview_header_align(table, 6, ekCENTER);
    tableview_header_align(table, 7, ekCENTER);
    tableview_header_align(table, 8, ekCENTER);
    tableview_multisel(table, FALSE, FALSE);
    tableview_header_visible(table, TRUE);
    tableview_grid(table, TRUE, TRUE);
    tableview_update(table);

    {
        uint32_t row = 20;
        tableview_select(table, &row, 1);
        tableview_focus_row(table, row, ekBOTTOM);
    }

    layout_layout(layout1, layout2, 0, 0);
    layout_tableview(layout1, table, 0, 1);
    layout_textview(layout1, text, 0, 2);
    layout_vmargin(layout1, 0, 5.f);
    layout_vmargin(layout1, 1, 5.f);
    panel_data(panel, &data, i_destroy_appdata, AppData);
    panel_layout(panel, layout1);
    return panel;
}

9. Hello SplitView!

Multiple SplitViews in the same window.
Figure 10: SplitView.
Listing 9: demo/guihello/splits.c
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/* Use of splitviews */

#include "splits.h"
#include <gui/guiall.h>

static const char_t *i_LOREM = "Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.";

/*---------------------------------------------------------------------------*/

static void i_OnDraw(View *view, Event *e)
{
    const EvDraw *p = event_params(e, EvDraw);
    real32_t p0 = p->width / 6;
    real32_t p1 = p->height / 6;
    real32_t p2 = p->width / 3;
    real32_t p3 = p->height / 3;
    unref(view);
    draw_fill_color(p->ctx, kCOLOR_RED);
    draw_rect(p->ctx, ekFILL, 0, 0, p->width, p->height);
    draw_fill_color(p->ctx, kCOLOR_GREEN);
    draw_rect(p->ctx, ekFILL, p0, p1, p->width - 2 * p0, p->height - 2 * p1);
    draw_fill_color(p->ctx, kCOLOR_BLUE);
    draw_rect(p->ctx, ekFILL, p2, p3, p->width - 2 * p2, p->height - 2 * p3);
}

/*---------------------------------------------------------------------------*/

static Panel *i_left_panel(void)
{
    uint32_t i, n = 32;
    Panel *panel = panel_scroll(FALSE, TRUE);
    Layout *layout = layout_create(2, n);
    real32_t rmargin = panel_scroll_width(panel);

    for (i = 0; i < n; ++i)
    {
        char_t text[64];
        Label *label = label_create();
        Edit *edit = edit_create();
        bstd_sprintf(text, sizeof(text), "Value %02d", i);
        label_text(label, text);
        bstd_sprintf(text, sizeof(text), "Edit here value %02d", i);
        edit_text(edit, text);
        layout_label(layout, label, 0, i);
        layout_edit(layout, edit, 1, i);
    }

    for (i = 0; i < n - 1; ++i)
        layout_vmargin(layout, i, 3);

    layout_hmargin(layout, 0, 5);
    layout_margin4(layout, 0, rmargin + 5, 0, 0);
    layout_hexpand(layout, 1);
    panel_layout(panel, layout);
    return panel;
}

/*---------------------------------------------------------------------------*/

Panel *split_panel(void)
{
    Panel *panel1 = panel_create();
    Panel *panel2 = i_left_panel();
    Layout *layout = layout_create(1, 1);
    SplitView *split1 = splitview_vertical();
    SplitView *split2 = splitview_horizontal();
    TextView *text = textview_create();
    View *view = view_create();
    textview_writef(text, i_LOREM);
    view_OnDraw(view, listener(view, i_OnDraw, View));
    splitview_pos(split1, .25f);
    splitview_size(split1, s2df(800, 480));
    splitview_size(split2, s2df(640, 480));
    splitview_view(split2, view, FALSE);
    splitview_text(split2, text, FALSE);
    splitview_panel(split1, panel2);
    splitview_split(split1, split2);
    layout_splitview(layout, split1, 0, 0);
    panel_layout(panel1, layout);
    return panel1;
}

10. Hello Modal Window!

Various modal windows.
Figure 11: Modal windows.
Listing 10: demo/guihello/modalwin.c
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/* Listboxes */

#include "modalwin.h"
#include <gui/guiall.h>

typedef struct _modal_data_t ModalData;

struct _modal_data_t
{
    uint32_t type;
    Label *label;
    Window *parent;
};

/*---------------------------------------------------------------------------*/

static const char_t *i_MODAL0 = "Modal Window without [Return] nor [Esc]";
static const char_t *i_MODAL1 = "Modal Window with [Return]";
static const char_t *i_MODAL2 = "Modal Window with [Esc]";
static const char_t *i_MODAL3 = "Modal Window with [Return] and [Esc]";

/*---------------------------------------------------------------------------*/

static Layout *i_modal_layout(ModalData *data);

/*---------------------------------------------------------------------------*/

static ModalData* i_modal_data(Window* parent)
{
    ModalData *data = heap_new0(ModalData);
    data->parent = parent;
    data->type = UINT32_MAX;
    return data;
}

/*---------------------------------------------------------------------------*/

static void i_destroy_modal_data(ModalData** data)
{
    heap_delete(data, ModalData);
}

/*---------------------------------------------------------------------------*/

static void i_OnCloseModal(Window* window, Event* e)
{
    Button *button = event_sender(e, Button);
    window_stop_modal(window, button_get_tag(button));
}

/*---------------------------------------------------------------------------*/

static Layout* i_close_layout(Window *window)
{
    Layout *layout = layout_create(1, 4);
    Button *button1 = button_push();
    Button *button2 = button_push();
    Button *button3 = button_push();
    Button *button4 = button_push();
    button_text(button1, "Close modal with 10 value");
    button_text(button2, "Close modal with 20 value");
    button_text(button3, "Close modal with 30 value");
    button_text(button4, "Close modal with 40 value");
    button_tag(button1, 10);
    button_tag(button2, 20);
    button_tag(button3, 30);
    button_tag(button4, 40);
    button_OnClick(button1, listener(window, i_OnCloseModal, Window));
    button_OnClick(button2, listener(window, i_OnCloseModal, Window));
    button_OnClick(button3, listener(window, i_OnCloseModal, Window));
    button_OnClick(button4, listener(window, i_OnCloseModal, Window));
    layout_button(layout, button1, 0, 0);
    layout_button(layout, button2, 0, 1);
    layout_button(layout, button3, 0, 2);
    layout_button(layout, button4, 0, 3);
    layout_vmargin(layout, 0, 5);
    layout_vmargin(layout, 1, 5);
    layout_vmargin(layout, 2, 5);
    return layout;
}

/*---------------------------------------------------------------------------*/

static uint32_t i_window_flags(const uint32_t type)
{
    uint32_t flags = ekWINDOW_TITLE | ekWINDOW_CLOSE;
    switch(type) {
    case 0:
        return flags;
    case 1:
        return flags | ekWINDOW_RETURN;
    case 2:
        return flags | ekWINDOW_ESC;
    case 3:
        return flags | ekWINDOW_RETURN | ekWINDOW_ESC;
    cassert_default();
    }

    return 0;
}

/*---------------------------------------------------------------------------*/

static const char_t *i_window_title(const uint32_t type)
{
    switch(type) {
    case 0:
        return i_MODAL0;
    case 1:
        return i_MODAL1;
    case 2:
        return i_MODAL2;
    case 3:
        return i_MODAL3;
    cassert_default();
    }

    return 0;
}

/*---------------------------------------------------------------------------*/

static void i_modal_window(ModalData *data)
{
    uint32_t flags = i_window_flags(data->type);
    Window *window = window_create(flags);
    ModalData *ndata = i_modal_data(window);
    Panel *panel = panel_create();
    Layout *layout1 = layout_create(2, 1);
    Layout *layout2 = i_modal_layout(ndata);
    Layout *layout3 = i_close_layout(window);
    uint32_t retval = UINT32_MAX;
    V2Df pos = window_get_origin(data->parent);
    char_t text[128];
    layout_layout(layout1, layout2, 0, 0);
    layout_layout(layout1, layout3, 1, 0);
    layout_hmargin(layout1, 0, 10);
    layout_valign(layout1, 1, 0, ekTOP);
    layout_margin(layout1, 10);
    panel_data(panel, &ndata, i_destroy_modal_data, ModalData);
    panel_layout(panel, layout1);
    window_panel(window, panel);
    window_title(window, i_window_title(data->type));
    window_origin(window, v2df(pos.x + 20, pos.y + 20));
    retval = window_modal(window, data->parent);

    if (retval == (uint32_t)ekGUI_CLOSE_ESC)
        bstd_sprintf(text, sizeof(text), "Modal stop: [Esc] (%d)", retval);
    else if (retval == (uint32_t)ekGUI_CLOSE_INTRO)
        bstd_sprintf(text, sizeof(text), "Modal stop: [Return] (%d)", retval);
    else if (retval == (uint32_t)ekGUI_CLOSE_BUTTON)
        bstd_sprintf(text, sizeof(text), "Modal stop: [X] (%d)", retval);
    else
        bstd_sprintf(text, sizeof(text), "Modal stop: %d", retval);

    label_text(data->label, text);
    window_destroy(&window);
}

/*---------------------------------------------------------------------------*/

static void i_OnClickModal(ModalData* data, Event* e)
{
    Button *button = event_sender(e, Button);
    data->type = button_get_tag(button);
    i_modal_window(data);
}

/*---------------------------------------------------------------------------*/

static Layout *i_modal_layout(ModalData *data)
{
    Layout *layout = layout_create(1, 5);
    Button *button1 = button_push();
    Button *button2 = button_push();
    Button *button3 = button_push();
    Button *button4 = button_push();
    Label *label = label_create();
    cassert(data->label == NULL);
    data->label = label;
    button_text(button1, i_MODAL0);
    button_text(button2, i_MODAL1);
    button_text(button3, i_MODAL2);
    button_text(button4, i_MODAL3);
    label_text(label, "Modal stop: --");
    button_tag(button1, 0);
    button_tag(button2, 1);
    button_tag(button3, 2);
    button_tag(button4, 3);
    button_OnClick(button1, listener(data, i_OnClickModal, ModalData));
    button_OnClick(button2, listener(data, i_OnClickModal, ModalData));
    button_OnClick(button3, listener(data, i_OnClickModal, ModalData));
    button_OnClick(button4, listener(data, i_OnClickModal, ModalData));
    layout_button(layout, button1, 0, 0);
    layout_button(layout, button2, 0, 1);
    layout_button(layout, button3, 0, 2);
    layout_button(layout, button4, 0, 3);
    layout_label(layout, label, 0, 4);
    layout_halign(layout, 0, 4, ekJUSTIFY);
    layout_vmargin(layout, 0, 5);
    layout_vmargin(layout, 1, 5);
    layout_vmargin(layout, 2, 5);
    layout_vmargin(layout, 3, 20);
    return layout;
}

/*---------------------------------------------------------------------------*/

Panel *modal_windows(Window *parent)
{
    Panel *panel = panel_create();
    ModalData *data = i_modal_data(parent);
    Layout *layout = i_modal_layout(data);
    panel_layout(panel, layout);
    panel_data(panel, &data, i_destroy_modal_data, ModalData);
    return panel;
}

11. Hello Overlay Window!

Overlay windows.
Figure 12: Overlay windows.
Listing 11: demo/guihello/flyout.c
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/* Flyout window */

#include "flyout.h"
#include <gui/guiall.h>

typedef struct _flyout_t FlyOut;

struct _flyout_t
{
    Window *parent;
    Window *flywin;
    Menu *menu;
    TextView *text;
    GuiControl *edit;
    uint32_t align;
};

/*---------------------------------------------------------------------------*/

static void i_destroy_flyout(FlyOut **flyout)
{
    cassert_no_null(flyout);
    cassert_no_null(*flyout);
    window_destroy(&(*flyout)->flywin);
    if ((*flyout)->menu != NULL)
        menu_destroy(&(*flyout)->menu);
    heap_delete(flyout, FlyOut);
}

/*---------------------------------------------------------------------------*/

static Window *i_create_flywin(void)
{
    uint32_t nrows = 4;
    Layout *layout = layout_create(2, nrows);
    Panel *panel = panel_create();
    Window *window = window_create(ekWINDOW_RETURN | ekWINDOW_ESC);
    uint32_t i;

    for (i = 0; i < nrows; ++i)
    {
        char_t text[64];
        Label *label = label_create();
        Slider *slider = slider_create();
        bstd_sprintf(text, sizeof(text), "Flyout control %d", i);
        label_text(label, text);
        layout_label(layout, label, 0, i);
        layout_slider(layout, slider, 1, i);

        if (i < nrows - 1)
            layout_vmargin(layout, i, 5);
    }

    layout_hmargin(layout, 0, 5);
    layout_margin(layout, 10);
    layout_skcolor(layout, kCOLOR_RED);
    panel_layout(panel, layout);
    window_panel(window, panel);
    return window;
}

/*---------------------------------------------------------------------------*/

static void i_OnIdleLaunch(FlyOut *flyout, Event *e)
{
    /* Edit control bounds in window coordinates */
    R2Df frame = window_control_frame(flyout->parent, flyout->edit);
    /* Top-Left edit control in screen coordinates */
    V2Df pos = window_client_to_screen(flyout->parent, frame.pos);
    /* Flyout window size */
    S2Df size = window_get_size(flyout->flywin);

    switch (flyout->align) {
    case 0:
        pos.y += frame.size.height;
        break;
    case 1:
        pos.y -= size.height;
        break;
    case 2:
        pos.x -= size.width - frame.size.width;
        pos.y += frame.size.height;
        break;
    case 3:
        pos.x -= size.width - frame.size.width;
        pos.y -= size.height;
        break;
    }

    /* Position in screen coordinates */
    window_origin(flyout->flywin, pos);
    window_overlay(flyout->flywin, flyout->parent);
    unref(e);
}

/*---------------------------------------------------------------------------*/

static void i_OnClick(FlyOut *flyout, Event *e)
{
    gui_OnIdle(listener(flyout, i_OnIdleLaunch, FlyOut));
    unref(e);
}

/*---------------------------------------------------------------------------*/

static Layout *i_controls_layout(FlyOut *flyout)
{
    Layout *layout = layout_create(5, 1);
    Button *button1 = button_push();
    Button *button2 = button_push();
    Slider *slider = slider_create();
    Edit *edit = edit_create();
    button_text(button1, "Push Button");
    button_text(button2, "...");
    button_OnClick(button2, listener(flyout, i_OnClick, FlyOut));
    layout_button(layout, button1, 0, 0);
    layout_button(layout, button2, 4, 0);
    layout_slider(layout, slider, 1, 0);
    layout_edit(layout, edit, 3, 0);
    layout_hmargin(layout, 0, 5);
    layout_hmargin(layout, 1, 5);
    layout_hexpand(layout, 2);
    flyout->edit = guicontrol(edit);
    return layout;
}

/*---------------------------------------------------------------------------*/

static void i_OnAlign(FlyOut *flyout, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    cassert_no_null(flyout);
    flyout->align = p->index;
}

/*---------------------------------------------------------------------------*/

static Layout *i_align_layout(FlyOut *flyout)
{
    Layout *layout = layout_create(4, 1);
    Button *button1 = button_radio();
    Button *button2 = button_radio();
    Button *button3 = button_radio();
    Button *button4 = button_radio();
    button_text(button1, "Left-top");
    button_text(button2, "Left-bottom");
    button_text(button3, "Right-top");
    button_text(button4, "Right-bottom");
    button_OnClick(button1, listener(flyout, i_OnAlign, FlyOut));
    layout_button(layout, button1, 0, 0);
    layout_button(layout, button2, 1, 0);
    layout_button(layout, button3, 2, 0);
    layout_button(layout, button4, 3, 0);
    layout_hmargin(layout, 0, 5);
    layout_hmargin(layout, 1, 5);
    layout_hmargin(layout, 2, 5);
    button_state(button1, ekGUI_ON);
    return layout;
}

/*---------------------------------------------------------------------------*/

static void i_OnMenu(FlyOut *flyout, Event *e)
{
    const EvMenu *p = event_params(e, EvMenu);
    textview_writef(flyout->text, p->text);
    textview_writef(flyout->text, "\n");
}

/*---------------------------------------------------------------------------*/

static void i_OnDown(FlyOut *flyout, Event *e)
{
    const EvMouse *p = event_params(e, EvMouse);
    if (p->button == ekGUI_MOUSE_RIGHT && p->tag != UINT32_MAX)
    {
        uint32_t i = 0;

        if (flyout->menu != NULL)
            menu_destroy(&flyout->menu);

        flyout->menu = menu_create();

        for (i = 0; i < 4; ++i)
        {
            char_t text[64];
            MenuItem *item = menuitem_create();
            bstd_sprintf(text, sizeof(text), "Item %d Option %d", p->tag + 1, i + 1);
            menuitem_text(item, text);
            menuitem_OnClick(item, listener(flyout, i_OnMenu, FlyOut));
            menu_item(flyout->menu, item);
        }

        {
            V2Df pos = gui_mouse_pos();
            menu_launch(flyout->menu, pos);
        }
    }
}

/*---------------------------------------------------------------------------*/

static Layout *i_listbox_layout(FlyOut *flyout)
{
    Layout *layout = layout_create(2, 1);
    ListBox *list = listbox_create();
    TextView *text = textview_create();
    listbox_add_elem(list, "Item 1", NULL);
    listbox_add_elem(list, "Item 2", NULL);
    listbox_add_elem(list, "Item 3", NULL);
    listbox_add_elem(list, "Item 4", NULL);
    listbox_OnDown(list, listener(flyout, i_OnDown, FlyOut));
    layout_listbox(layout, list, 0, 0);
    layout_textview(layout, text, 1, 0);
    layout_hmargin(layout, 0, 20);
    flyout->text = text;
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_layout(FlyOut *flyout)
{
    Layout *layout1 = layout_create(1, 5);
    Layout *layout2 = i_align_layout(flyout);
    Layout *layout3 = i_controls_layout(flyout);
    Layout *layout4 = i_listbox_layout(flyout);
    Label *label1 = label_multiline();
    Label *label2 = label_create();
    label_text(label1, "A flyout window will be show when you press ... button\nPress [ESC] or [RETURN] to close the flyout window");
    label_text(label2, "A popup menu will be show when right click in ListBox");
    layout_label(layout1, label1, 0, 0);
    layout_layout(layout1, layout2, 0, 1);
    layout_layout(layout1, layout3, 0, 2);
    layout_label(layout1, label2, 0, 3);
    layout_layout(layout1, layout4, 0, 4);
    layout_vmargin(layout1, 0, 10);
    layout_vmargin(layout1, 1, 5);
    layout_vmargin(layout1, 2, 5);
    layout_vmargin(layout1, 3, 5);
    return layout1;
}

/*---------------------------------------------------------------------------*/

static FlyOut *i_flyout(Window *window)
{
    FlyOut *flyout = heap_new(FlyOut);
    flyout->parent = window;
    flyout->flywin = i_create_flywin();
    flyout->menu = NULL;
    flyout->align = 0;
    return flyout;
}

/*---------------------------------------------------------------------------*/

Panel *flyout_window(Window *window)
{
    FlyOut *flyout = i_flyout(window);
    Layout *layout = i_layout(flyout);
    Panel *panel = panel_create();
    panel_data(panel, &flyout, i_destroy_flyout, FlyOut);
    panel_layout(panel, layout);
    return panel;
}

12. Hello Gui Binding!

Data binding in Windows.
Figure 13: Gui Data binding.
Listing 12: demo/guihello/guibind.c
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/* GUI data binding */

#include "guibind.h"
#include <gui/guiall.h>

typedef struct _basictypes_t BasicTypes;

typedef enum _myenum_t
{
    ekRED,
    ekBLUE,
    ekGREEN,
    ekBLACK,
    ekMAGENTA,
    ekCYAN,
    ekYELLOW,
    ekWHITE
} myenum_t;

struct _basictypes_t
{
    bool_t bool_val;
    uint16_t uint16_val;
    real32_t real32_val;
    myenum_t enum_val;
    gui_state_t enum3_val;
    String* str_val;
};

#define i_NUM_CONTROLS 9

static bool_t i_DATA_BINDED = FALSE;

/*---------------------------------------------------------------------------*/

static void i_data_bind(void)
{
    if (i_DATA_BINDED == FALSE)
    {
        dbind_enum(gui_state_t, ekGUI_OFF, "");
        dbind_enum(gui_state_t, ekGUI_ON, "");
        dbind_enum(gui_state_t, ekGUI_MIXED, "");
        dbind_enum(myenum_t, ekRED, "Red");
        dbind_enum(myenum_t, ekBLUE, "Blue");
        dbind_enum(myenum_t, ekGREEN, "Green");
        dbind_enum(myenum_t, ekBLACK, "Black");
        dbind_enum(myenum_t, ekMAGENTA, "Magenta");
        dbind_enum(myenum_t, ekCYAN, "Cyan");
        dbind_enum(myenum_t, ekYELLOW, "Yellow");
        dbind_enum(myenum_t, ekWHITE, "While");
        dbind(BasicTypes, bool_t, bool_val);
        dbind(BasicTypes, uint16_t, uint16_val);
        dbind(BasicTypes, real32_t, real32_val);
        dbind(BasicTypes, gui_state_t, enum3_val);
        dbind(BasicTypes, myenum_t, enum_val);
        dbind(BasicTypes, String *, str_val);
        dbind_range(BasicTypes, real32_t, real32_val, -50, 50);
        dbind_increment(BasicTypes, real32_t, real32_val, 5);
        i_DATA_BINDED = TRUE;
    }
}

/*---------------------------------------------------------------------------*/

static void i_destroy_data(BasicTypes **data)
{
    str_destroy(&(*data)->str_val);
    heap_delete(data, BasicTypes);
}

/*---------------------------------------------------------------------------*/

static Layout *i_radio_layout(void)
{
    uint32_t i = 0, n = 6;
    Layout *layout = layout_create(1, n);
    for (i = 0; i < n; ++i)
    {
        Button *radio = button_radio();
        char_t str[64];
        bstd_sprintf(str, sizeof(str), "Radio %d", i + 1);
        button_text(radio, str);
        layout_button(layout, radio, 0, i);
    }

    return layout;
}

/*---------------------------------------------------------------------------*/

static void i_title_labels(Layout* layout)
{
    Font* font = font_system(font_regular_size(), ekFBOLD);
    const char_t* strs[] = { "Label", "EditBox", "Check", "Check3", "Radio", "PopUp", "ListBox", "Slider", "UpDown" };
    uint32_t i = 0;
    for (i = 0; i < i_NUM_CONTROLS; ++i)
    {
        Label* label = label_create();
        label_text(label, strs[i]);
        label_font(label, font);
        layout_label(layout, label, 0, i);
    }

    layout_hmargin(layout, 0, 10);
    font_destroy(&font);
}

/*---------------------------------------------------------------------------*/

static void i_value_labels(Layout* layout)
{
    uint32_t i = 0;
    for (i = 0; i < i_NUM_CONTROLS; ++i)
    {
        Label* label = label_create();
        label_align(label, ekCENTER);
        layout_label(layout, label, 2, i);
        layout_halign(layout, 2, i, ekJUSTIFY);
    }

    layout_hsize(layout, 2, 80);
    layout_hmargin(layout, 0, 10);
    for (i = 0; i < i_NUM_CONTROLS - 1; ++i)
        layout_vmargin(layout, i, 5);

    cell_dbind(layout_cell(layout, 2, 0), BasicTypes, String*, str_val);
    cell_dbind(layout_cell(layout, 2, 1), BasicTypes, String*, str_val);
    cell_dbind(layout_cell(layout, 2, 2), BasicTypes, bool_t, bool_val);
    cell_dbind(layout_cell(layout, 2, 3), BasicTypes, gui_state_t, enum3_val);
    cell_dbind(layout_cell(layout, 2, 4), BasicTypes, uint16_t, uint16_val);
    cell_dbind(layout_cell(layout, 2, 5), BasicTypes, myenum_t, enum_val);
    cell_dbind(layout_cell(layout, 2, 6), BasicTypes, myenum_t, enum_val);
    cell_dbind(layout_cell(layout, 2, 7), BasicTypes, real32_t, real32_val);
    cell_dbind(layout_cell(layout, 2, 8), BasicTypes, real32_t, real32_val);
}

/*---------------------------------------------------------------------------*/

static Layout *i_layout(void)
{
    Layout *layout = layout_create(3, 9);
    Label *label = label_create();
    Edit *edit = edit_create();
    Button *check = button_check();
    Button *check3 = button_check3();
    Layout *radios = i_radio_layout();
    PopUp *popup = popup_create();
    ListBox *listbox = listbox_create();
    Slider *slider = slider_create();
    UpDown *updown = updown_create();
    layout_label(layout, label, 1, 0);
    layout_edit(layout, edit, 1, 1);
    layout_button(layout, check, 1, 2);
    layout_button(layout, check3, 1, 3);
    layout_layout(layout, radios, 1, 4);
    layout_popup(layout, popup, 1, 5);
    layout_listbox(layout, listbox, 1, 6);
    layout_slider(layout, slider, 1, 7);
    layout_updown(layout, updown, 1, 8);
    layout_halign(layout, 1, 0, ekJUSTIFY);
    layout_halign(layout, 1, 8, ekLEFT);
    cell_dbind(layout_cell(layout, 1, 0), BasicTypes, String*, str_val);
    cell_dbind(layout_cell(layout, 1, 1), BasicTypes, String*, str_val);
    cell_dbind(layout_cell(layout, 1, 2), BasicTypes, bool_t, bool_val);
    cell_dbind(layout_cell(layout, 1, 3), BasicTypes, gui_state_t, enum3_val);
    cell_dbind(layout_cell(layout, 1, 4), BasicTypes, uint16_t, uint16_val);
    cell_dbind(layout_cell(layout, 1, 5), BasicTypes, myenum_t, enum_val);
    cell_dbind(layout_cell(layout, 1, 6), BasicTypes, myenum_t, enum_val);
    cell_dbind(layout_cell(layout, 1, 7), BasicTypes, real32_t, real32_val);
    cell_dbind(layout_cell(layout, 1, 8), BasicTypes, real32_t, real32_val);
    i_title_labels(layout);
    i_value_labels(layout);
    return layout;
}

/*---------------------------------------------------------------------------*/

Panel* guibind(void)
{
    Layout *layout = NULL;
    Panel *panel = NULL;
    BasicTypes *data = heap_new(BasicTypes);
    i_data_bind();
    layout = i_layout();
    panel = panel_create();
    panel_layout(panel, layout);
    data->bool_val = TRUE;
    data->uint16_val = 4;
    data->real32_val = 15.5f;
    data->enum3_val = ekGUI_MIXED;
    data->enum_val = ekCYAN;
    data->str_val = str_c("Text String");
    layout_dbind(layout, NULL, BasicTypes);
    layout_dbind_obj(layout, data, BasicTypes);
    panel_data(panel, &data, i_destroy_data, BasicTypes);
    return panel;
}

13. Hello Struct Binding!

Struct data binding in Windows.
Figure 14: Gui Struct binding.
Listing 13: demo/guihello/layoutbind.c
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/* GUI data binding */

#include "layoutbind.h"
#include <gui/guiall.h>

typedef struct _vector_t Vector;
typedef struct _structtypes_t StructTypes;

struct _vector_t
{
    real32_t x;
    real32_t y;
    real32_t z;
};

struct _structtypes_t
{
    String *name;
    Vector vec1;
    Vector vec2;
    Vector vec3;
    Vector *pvec1;
    Vector *pvec2;
    Vector *pvec3;
    real32_t length1;
    real32_t length2;
    real32_t length3;
    real32_t length4;
    real32_t length5;
    real32_t length6;
};

static bool_t i_DATA_BINDED = FALSE;

/*---------------------------------------------------------------------------*/

static void i_data_bind(void)
{
    if (i_DATA_BINDED == TRUE)
        return;

    dbind(Vector, real32_t, x);
    dbind(Vector, real32_t, y);
    dbind(Vector, real32_t, z);
    dbind(StructTypes, String *, name);
    dbind(StructTypes, Vector, vec1);
    dbind(StructTypes, Vector, vec2);
    dbind(StructTypes, Vector, vec3);
    dbind(StructTypes, Vector *, pvec1);
    dbind(StructTypes, Vector *, pvec2);
    dbind(StructTypes, Vector *, pvec3);
    dbind(StructTypes, real32_t, length1);
    dbind(StructTypes, real32_t, length2);
    dbind(StructTypes, real32_t, length3);
    dbind(StructTypes, real32_t, length4);
    dbind(StructTypes, real32_t, length5);
    dbind(StructTypes, real32_t, length6);
    dbind_range(Vector, real32_t, x, -5, 5);
    dbind_range(Vector, real32_t, y, -5, 5);
    dbind_range(Vector, real32_t, z, -5, 5);
    dbind_increment(Vector, real32_t, x, .1f);
    dbind_increment(Vector, real32_t, y, .1f);
    dbind_increment(Vector, real32_t, z, .1f);
    i_DATA_BINDED = TRUE;
}

/*---------------------------------------------------------------------------*/

static void i_destroy_data(StructTypes **data)
{
    str_destroy(&(*data)->name);
    heap_delete(&(*data)->pvec1, Vector);
    heap_delete(&(*data)->pvec2, Vector);
    heap_delete(&(*data)->pvec3, Vector);
    heap_delete(data, StructTypes);
}

/*---------------------------------------------------------------------------*/

static Vector i_vec_init(const real32_t x, const real32_t y, const real32_t z)
{
    Vector v;
    v.x = x;
    v.y = y;
    v.z = z;
    return v;
}

/*---------------------------------------------------------------------------*/

static real32_t i_vec_length(const Vector *vec)
{
    real32_t n = vec->x * vec->x + vec->y * vec->y + vec->z * vec->z;
    return bmath_sqrtf(n);
}

/*---------------------------------------------------------------------------*/

static void i_OnDataChange(void *non_used, Event *e)
{
    StructTypes *data = evbind_object(e, StructTypes);
    Layout *layout = event_sender(e, Layout);
    unref(non_used);

    if (evbind_modify(e, StructTypes, Vector, vec1) == TRUE)
    {
        data->length1 = i_vec_length(&data->vec1);
        layout_dbind_update(layout, StructTypes, real32_t, length1);
    }
    else if (evbind_modify(e, StructTypes, Vector, vec2) == TRUE)
    {
        data->length2 = i_vec_length(&data->vec2);
        layout_dbind_update(layout, StructTypes, real32_t, length2);
    }
    else if (evbind_modify(e, StructTypes, Vector, vec3) == TRUE)
    {
        data->length3 = i_vec_length(&data->vec3);
        layout_dbind_update(layout, StructTypes, real32_t, length3);
    }
    else if (evbind_modify(e, StructTypes, Vector*, pvec1) == TRUE)
    {
        data->length4 = i_vec_length(data->pvec1);
        layout_dbind_update(layout, StructTypes, real32_t, length4);
    }
    else if (evbind_modify(e, StructTypes, Vector*, pvec2) == TRUE)
    {
        data->length5 = i_vec_length(data->pvec2);
        layout_dbind_update(layout, StructTypes, real32_t, length5);
    }
    else if (evbind_modify(e, StructTypes, Vector*, pvec3) == TRUE)
    {
        data->length6 = i_vec_length(data->pvec3);
        layout_dbind_update(layout, StructTypes, real32_t, length6);
    }
}

/*---------------------------------------------------------------------------*/

static Layout *i_vector_layout(void)
{
    Layout *layout = layout_create(3, 3);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Edit *edit1 = edit_create();
    Edit *edit2 = edit_create();
    Edit *edit3 = edit_create();
    UpDown *updown1 = updown_create();
    UpDown *updown2 = updown_create();
    UpDown *updown3 = updown_create();
    label_text(label1, "X:");
    label_text(label2, "Y:");
    label_text(label3, "Z:");
    edit_align(edit1, ekRIGHT);
    edit_align(edit2, ekRIGHT);
    edit_align(edit3, ekRIGHT);
    layout_label(layout, label1, 0, 0);
    layout_label(layout, label2, 0, 1);
    layout_label(layout, label3, 0, 2);
    layout_edit(layout, edit1, 1, 0);
    layout_edit(layout, edit2, 1, 1);
    layout_edit(layout, edit3, 1, 2);
    layout_updown(layout, updown1, 2, 0);
    layout_updown(layout, updown2, 2, 1);
    layout_updown(layout, updown3, 2, 2);
    layout_hmargin(layout, 0, 5);
    layout_vmargin(layout, 0, 5);
    layout_vmargin(layout, 1, 5);
    layout_hsize(layout, 1, 60);
    cell_dbind(layout_cell(layout, 1, 0), Vector, real32_t, x);
    cell_dbind(layout_cell(layout, 1, 1), Vector, real32_t, y);
    cell_dbind(layout_cell(layout, 1, 2), Vector, real32_t, z);
    cell_dbind(layout_cell(layout, 2, 0), Vector, real32_t, x);
    cell_dbind(layout_cell(layout, 2, 1), Vector, real32_t, y);
    cell_dbind(layout_cell(layout, 2, 2), Vector, real32_t, z);
    layout_dbind(layout, NULL, Vector);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_name_layout(void)
{
    Layout *layout = layout_create(2, 1);
    Label *label = label_create();
    Edit *edit = edit_create();
    label_text(label, "Object Name:");
    layout_hexpand(layout, 1);
    layout_label(layout, label, 0, 0);
    layout_edit(layout, edit, 1, 0);
    layout_hmargin(layout, 0, 10);
    cell_dbind(layout_cell(layout, 1, 0), StructTypes, String*, name);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_vectors_layout(void)
{
    Layout *layout1 = layout_create(3, 4);
    Layout *layout2 = i_vector_layout();
    Layout *layout3 = i_vector_layout();
    Layout *layout4 = i_vector_layout();
    Layout *layout5 = i_vector_layout();
    Layout *layout6 = i_vector_layout();
    Layout *layout7 = i_vector_layout();
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Label *label4 = label_create();
    Label *label5 = label_create();
    Label *label6 = label_create();
    label_text(label1, "vec1");
    label_text(label2, "vec2");
    label_text(label3, "vec3");
    label_text(label4, "*pvec1");
    label_text(label5, "*pvec2");
    label_text(label6, "*pvec3");
    layout_label(layout1, label1, 0, 0);
    layout_label(layout1, label2, 1, 0);
    layout_label(layout1, label3, 2, 0);
    layout_label(layout1, label4, 0, 2);
    layout_label(layout1, label5, 1, 2);
    layout_label(layout1, label6, 2, 2);
    layout_layout(layout1, layout2, 0, 1);
    layout_layout(layout1, layout3, 1, 1);
    layout_layout(layout1, layout4, 2, 1);
    layout_layout(layout1, layout5, 0, 3);
    layout_layout(layout1, layout6, 1, 3);
    layout_layout(layout1, layout7, 2, 3);
    layout_halign(layout1, 0, 0, ekCENTER);
    layout_halign(layout1, 1, 0, ekCENTER);
    layout_halign(layout1, 2, 0, ekCENTER);
    layout_halign(layout1, 0, 2, ekCENTER);
    layout_halign(layout1, 1, 2, ekCENTER);
    layout_halign(layout1, 2, 2, ekCENTER);
    layout_hmargin(layout1, 0, 10);
    layout_hmargin(layout1, 1, 10);
    layout_vmargin(layout1, 0, 5);
    layout_vmargin(layout1, 1, 10);
    layout_vmargin(layout1, 2, 5);
    cell_dbind(layout_cell(layout1, 0, 1), StructTypes, Vector, vec1);
    cell_dbind(layout_cell(layout1, 1, 1), StructTypes, Vector, vec2);
    cell_dbind(layout_cell(layout1, 2, 1), StructTypes, Vector, vec3);
    cell_dbind(layout_cell(layout1, 0, 3), StructTypes, Vector*, pvec1);
    cell_dbind(layout_cell(layout1, 1, 3), StructTypes, Vector*, pvec2);
    cell_dbind(layout_cell(layout1, 2, 3), StructTypes, Vector*, pvec3);
    return layout1;
}

/*---------------------------------------------------------------------------*/

static Layout *i_lengths_layout(void)
{
    Layout *layout = layout_create(2, 6);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Label *label4 = label_create();
    Label *label5 = label_create();
    Label *label6 = label_create();
    Label *label7 = label_create();
    Label *label8 = label_create();
    Label *label9 = label_create();
    Label *label10 = label_create();
    Label *label11 = label_create();
    Label *label12 = label_create();
    label_text(label1, "length1:");
    label_text(label2, "length2:");
    label_text(label3, "length3:");
    label_text(label4, "length4:");
    label_text(label5, "length5:");
    label_text(label6, "length6:");
    layout_label(layout, label1, 0, 0);
    layout_label(layout, label2, 0, 1);
    layout_label(layout, label3, 0, 2);
    layout_label(layout, label4, 0, 3);
    layout_label(layout, label5, 0, 4);
    layout_label(layout, label6, 0, 5);
    layout_label(layout, label7, 1, 0);
    layout_label(layout, label8, 1, 1);
    layout_label(layout, label9, 1, 2);
    layout_label(layout, label10, 1, 3);
    layout_label(layout, label11, 1, 4);
    layout_label(layout, label12, 1, 5);
    label_align(label7, ekRIGHT);
    label_align(label8, ekRIGHT);
    label_align(label9, ekRIGHT);
    label_align(label10, ekRIGHT);
    label_align(label11, ekRIGHT);
    label_align(label12, ekRIGHT);
    layout_hsize(layout, 1, 40);
    layout_hmargin(layout, 0, 5);
    layout_halign(layout, 1, 0, ekJUSTIFY);
    layout_halign(layout, 1, 1, ekJUSTIFY);
    layout_halign(layout, 1, 2, ekJUSTIFY);
    layout_halign(layout, 1, 3, ekJUSTIFY);
    layout_halign(layout, 1, 4, ekJUSTIFY);
    layout_halign(layout, 1, 5, ekJUSTIFY);
    cell_dbind(layout_cell(layout, 1, 0), StructTypes, real32_t, length1);
    cell_dbind(layout_cell(layout, 1, 1), StructTypes, real32_t, length2);
    cell_dbind(layout_cell(layout, 1, 2), StructTypes, real32_t, length3);
    cell_dbind(layout_cell(layout, 1, 3), StructTypes, real32_t, length4);
    cell_dbind(layout_cell(layout, 1, 4), StructTypes, real32_t, length5);
    cell_dbind(layout_cell(layout, 1, 5), StructTypes, real32_t, length6);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_layout(void)
{
    Layout *layout1 = layout_create(2, 2);
    Layout *layout2 = i_name_layout();
    Layout *layout3 = i_vectors_layout();
    Layout *layout4 = i_lengths_layout();
    layout_layout(layout1, layout2, 0, 0);
    layout_layout(layout1, layout3, 0, 1);
    layout_layout(layout1, layout4, 1, 1);
    layout_hmargin(layout1, 0, 10);
    layout_vmargin(layout1, 0, 10);
    return layout1;
}

/*---------------------------------------------------------------------------*/

Panel* layoutbind(void)
{
    Layout *layout = NULL;
    Panel *panel = NULL;
    StructTypes *data = heap_new(StructTypes);
    i_data_bind();
    layout = i_layout();
    panel = panel_create();
    panel_layout(panel, layout);
    data->name = str_c("Generic Object");
    data->pvec1 = heap_new(Vector);
    data->pvec2 = heap_new(Vector);
    data->pvec3 = heap_new(Vector);
    data->vec1 = i_vec_init(1.2f, 2.1f, -3.4f);
    data->vec2 = i_vec_init(-0.2f, 1.8f, 2.3f);
    data->vec3 = i_vec_init(-3.2f, 4.9f, -4.7f);
    *data->pvec1 = i_vec_init(0.9f, 7.9f, -2.0f);
    *data->pvec2 = i_vec_init(-6.9f, 2.2f, 8.6f);
    *data->pvec3 = i_vec_init(3.9f, -5.5f, 0.3f);
    data->length1 = i_vec_length(&data->vec1);
    data->length2 = i_vec_length(&data->vec2);
    data->length3 = i_vec_length(&data->vec3);
    data->length4 = i_vec_length(data->pvec1);
    data->length5 = i_vec_length(data->pvec2);
    data->length6 = i_vec_length(data->pvec3);
    layout_dbind(layout, listener(NULL, i_OnDataChange, void), StructTypes);
    layout_dbind_obj(layout, data, StructTypes);
    panel_data(panel, &data, i_destroy_data, StructTypes);
    return panel;
}

14. Hello Sublayout!

Interface window with several controls.
Figure 15: Sublayout composition.
Listing 14: demo/guihello/sublayout.c
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/* Sublayouts */

#include "sublayout.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

static Layout *i_updown_layout(void)
{
    Layout *layout = layout_create(2, 1);
    Label *label = label_create();
    UpDown *updown = updown_create();
    label_text(label, "UpDown");
    layout_label(layout, label, 0, 0);
    layout_updown(layout, updown, 1, 0);
    layout_hexpand(layout, 0);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_left_grid_layout(void)
{
    Layout *layout1 = layout_create(2, 4);
    Layout *layout2 = i_updown_layout();
    Label *label = label_create();
    Button *button1 = button_push();
    Button *button2 = button_check();
    Slider *slider = slider_create();
    PopUp *popup = popup_create();
    Edit *edit = edit_create();
    Progress *progress = progress_create();
    label_text(label, "Hello!, I'm a label.");
    button_text(button1, "Push Button");
    button_text(button2, "Check Button");
    popup_add_elem(popup, "Option 1", NULL);
    popup_add_elem(popup, "Option 2", NULL);
    popup_add_elem(popup, "Option 3", NULL);
    popup_add_elem(popup, "Option 4", NULL);
    progress_undefined(progress, TRUE);
    layout_label(layout1, label, 0, 0);
    layout_button(layout1, button1, 0, 1);
    layout_button(layout1, button2, 0, 2);
    layout_slider(layout1, slider, 0, 3);
    layout_popup(layout1, popup, 1, 0);
    layout_edit(layout1, edit, 1, 1);
    layout_layout(layout1, layout2, 1, 2);
    layout_progress(layout1, progress, 1, 3);
    layout_hsize(layout1, 0, 150);
    layout_hsize(layout1, 1, 150);
    layout_hmargin(layout1, 0, 5);
    layout_vmargin(layout1, 0, 5);
    layout_vmargin(layout1, 1, 5);
    layout_vmargin(layout1, 2, 5);
    return layout1;
}

/*---------------------------------------------------------------------------*/

static Layout *i_left_layout(void)
{
    Layout *layout1 = layout_create(1, 2);
    Layout *layout2 = i_left_grid_layout();
    Button *button = button_push();
    button_text(button, "Clear");
    layout_layout(layout1, layout2, 0, 0);
    layout_button(layout1, button, 0, 1);
    layout_vmargin(layout1, 0, 5);
    return layout1;
}

/*---------------------------------------------------------------------------*/

static Layout *i_top_layout(void)
{
    Layout *layout1 = layout_create(2, 1);
    Layout *layout2 = i_left_layout();
    TextView *view = textview_create();
    layout_layout(layout1, layout2, 0, 0);
    layout_textview(layout1, view, 1, 0);
    layout_hsize(layout1, 1, 230);
    layout_hmargin(layout1, 0, 5);
    return layout1;
}

/*---------------------------------------------------------------------------*/

static Layout *i_bottom_layout(void)
{
    Layout *layout = layout_create(6, 1);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Label *label4 = label_create();
    Label *label5 = label_create();
    Label *label6 = label_create();
    label_text(label1, "Select 1");
    label_text(label2, "Select 2");
    label_text(label3, "Select 3");
    label_text(label4, "Select 4");
    label_text(label5, "Select 5");
    label_text(label6, "Select 6");
    label_style_over(label1, ekFUNDERLINE);
    label_style_over(label2, ekFUNDERLINE);
    label_style_over(label3, ekFUNDERLINE);
    label_style_over(label4, ekFUNDERLINE);
    label_style_over(label5, ekFUNDERLINE);
    label_style_over(label6, ekFUNDERLINE);
    layout_label(layout, label1, 0, 0);
    layout_label(layout, label2, 1, 0);
    layout_label(layout, label3, 2, 0);
    layout_label(layout, label4, 3, 0);
    layout_label(layout, label5, 4, 0);
    layout_label(layout, label6, 5, 0);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_main_layout(void)
{
    Layout *layout1 = layout_create(1, 2);
    Layout *layout2 = i_top_layout();
    Layout *layout3 = i_bottom_layout();
    layout_layout(layout1, layout2, 0, 0);
    layout_layout(layout1, layout3, 0, 1);
    layout_margin(layout1, 5);
    layout_vmargin(layout1, 0, 5);
    return layout1;
}

/*---------------------------------------------------------------------------*/

Panel *sublayouts(void)
{
    Panel *panel = panel_create();
    Layout *layout = i_main_layout();
    panel_layout(panel, layout);
    return panel;
}

15. Hello Subpanel!

Interface window with several controls.
Figure 16: Subpanels.
Listing 15: demo/guihello/subpanel.c
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/* Use of subpanels */

#include "subpanel.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

Panel *subpanels(void)
{
    Panel *panel1 = panel_create();
    Panel *panel2 = panel_create();
    Layout *layout1 = layout_create(2, 2);
    Layout *layout2 = layout_create(2, 2);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Button *button = button_push();
    Slider *slider = slider_create();
    Edit *edit = edit_create();
    label_text(label1, "Main Panel");
    label_text(label2, "Subpanel");
    button_text(button, "Push Button");
    edit_text(edit, "EditBox");

    layout_label(layout2, label2, 0, 0);
    layout_button(layout2, button, 0, 1);
    layout_slider(layout2, slider, 1, 1);
    layout_hsize(layout2, 1, 150);
    layout_hmargin(layout2, 0, 10);
    layout_vmargin(layout2, 0, 10);
    layout_margin4(layout2, 5, 10, 10, 10);
    layout_skcolor(layout2, gui_line_color());
    panel_layout(panel2, layout2);

    layout_label(layout1, label1, 0, 0);
    layout_edit(layout1, edit, 1, 1);
    layout_panel(layout1, panel2, 0, 1);
    layout_hsize(layout1, 1, 100);
    layout_hmargin(layout1, 0, 10);
    layout_vmargin(layout1, 0, 10);
    layout_margin4(layout1, 5, 10, 10, 10);
    panel_layout(panel1, layout1);
    return panel1;
}

16. Hello Multi-layout!

Two different compositions for the same controls.
Figure 17: Panel with two layouts.
Listing 16: demo/guihello/multilayout.c
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/* Panels with multiple layouts */

#include "multilayout.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

static Panel *i_multilayout_panel(void)
{
    Panel *panel = panel_create();
    Layout *layout1 = layout_create(2, 5);
    Layout *layout2 = layout_create(1, 10);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Label *label4 = label_create();
    Label *label5 = label_create();
    Edit *edit1 = edit_create();
    Edit *edit2 = edit_create();
    Edit *edit3 = edit_create();
    Edit *edit4 = edit_create();
    Edit *edit5 = edit_create();
    label_text(label1, "User Name:");
    label_text(label2, "Password:");
    label_text(label3, "Address:");
    label_text(label4, "City:");
    label_text(label5, "Phone:");
    edit_text(edit1, "Amanda Callister");
    edit_text(edit2, "aQwe56nhjJk");
    edit_text(edit3, "35, Tuam Road");
    edit_text(edit4, "Galway - Ireland");
    edit_text(edit5, "+35 654 333 000");
    edit_passmode(edit2, TRUE);

    layout_label(layout1, label1, 0, 0);
    layout_label(layout1, label2, 0, 1);
    layout_label(layout1, label3, 0, 2);
    layout_label(layout1, label4, 0, 3);
    layout_label(layout1, label5, 0, 4);
    layout_edit(layout1, edit1, 1, 0);
    layout_edit(layout1, edit2, 1, 1);
    layout_edit(layout1, edit3, 1, 2);
    layout_edit(layout1, edit4, 1, 3);
    layout_edit(layout1, edit5, 1, 4);
    layout_hsize(layout1, 1, 300);
    layout_hmargin(layout1, 0, 5);
    layout_vmargin(layout1, 0, 5);
    layout_vmargin(layout1, 1, 5);
    layout_vmargin(layout1, 2, 5);
    layout_vmargin(layout1, 3, 5);

    layout_label(layout2, label1, 0, 0);
    layout_label(layout2, label2, 0, 2);
    layout_label(layout2, label3, 0, 4);
    layout_label(layout2, label4, 0, 6);
    layout_label(layout2, label5, 0, 8);
    layout_edit(layout2, edit1, 0, 1);
    layout_edit(layout2, edit2, 0, 3);
    layout_edit(layout2, edit3, 0, 5);
    layout_edit(layout2, edit4, 0, 7);
    layout_edit(layout2, edit5, 0, 9);
    layout_hsize(layout2, 0, 200);
    layout_vmargin(layout2, 1, 5);
    layout_vmargin(layout2, 3, 5);
    layout_vmargin(layout2, 5, 5);
    layout_vmargin(layout2, 7, 5);

    panel_layout(panel, layout1);
    panel_layout(panel, layout2);
    return panel;
}

/*---------------------------------------------------------------------------*/

static void i_OnLayout(Panel *panel, Event *e)
{
    const EvButton *params = event_params(e, EvButton);
    panel_visible_layout(panel, params->index);
    panel_update(panel);
}

/*---------------------------------------------------------------------------*/

Panel *multilayouts(void)
{
    Panel *panel1 = panel_create();
    Panel *panel2 = i_multilayout_panel();
    Button *button1 = button_radio();
    Button *button2 = button_radio();
    Layout *layout1 = layout_create(1, 2);
    Layout *layout2 = layout_create(2, 1);
    button_text(button1, "Layout1");
    button_text(button2, "Layout2");
    button_state(button1, ekGUI_ON);
    button_OnClick(button1, listener(panel2, i_OnLayout, Panel));
    layout_button(layout2, button1, 0, 0);
    layout_button(layout2, button2, 1, 0);
    layout_layout(layout1, layout2, 0, 0);
    layout_panel(layout1, panel2, 0, 1);
    layout_vmargin(layout1, 0, 10);
    layout_hmargin(layout2, 0, 10);
    layout_halign(layout1, 0, 0, ekLEFT);
    panel_layout(panel1, layout1);
    return panel1;
}

17. Hello Scroll-Panel!

Panel with a very large area and scroll bars.
Figure 18: Panel with scroll bars.
Listing 17: demo/guihello/scrollpanel.c
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/* Panel with scroll */

#include "scrollpanel.h"
#include <gui/guiall.h>

static const uint32_t i_ROWS = 100;

/*---------------------------------------------------------------------------*/

Panel *scrollpanel(void)
{
    Panel *panel = panel_scroll(FALSE, TRUE);
    Layout *layout = layout_create(3, i_ROWS);
    real32_t margin = panel_scroll_width(panel);
    uint32_t i = 0;
    panel_size(panel, s2df(-1, 400));
    for (i = 0; i < i_ROWS; ++i)
    {
        char_t text[128];
        Label *label = label_create();
        Edit *edit = edit_create();
        Button *button = button_push();
        bstd_sprintf(text, sizeof(text), "User %d", i + 1);
        label_text(label, text);
        bstd_sprintf(text, sizeof(text), "Name of User %d", i + 1);
        edit_text(edit, text);
        bstd_sprintf(text, sizeof(text), "Edit %d", i + 1);
        button_text(button, text);
        layout_label(layout, label, 0, i);
        layout_edit(layout, edit, 1, i);
        layout_button(layout, button, 2, i);
    }

    for (i = 0; i < i_ROWS - 1; ++i)
        layout_vmargin(layout, i, 5);

    layout_hmargin(layout, 0, 10);
    layout_hmargin(layout, 1, 10);
    layout_hsize(layout, 1, 150);
    layout_margin4(layout, 0, margin, 0, 0);
    panel_layout(panel, layout);
    return panel;
}

18. Hello Dynamic Layout!

Layout to which rows and columns are being added.
Figure 19: Add or delete content in a Layout.
Listing 18: demo/guihello/dynlay.c
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/* Dynamic layouts */

#include "dynlay.h"
#include "res_guihello.h"
#include <gui/guiall.h>

typedef struct dyn_data_t DynData;

struct dyn_data_t
{
    Layout *top_layout;
    Layout *bottom_layout;
    uint32_t hmargin;
    uint32_t vmargin;
    color_t bgcolor[3];
    color_t skcolor[3];
};

/*---------------------------------------------------------------------------*/

static void i_destroy_dyndata(DynData **data)
{
    heap_delete(data, DynData);
}

/*---------------------------------------------------------------------------*/

static void i_top_layout_margins(DynData *data)
{
    uint32_t i, ncols, nrows;
    cassert_no_null(data);
    ncols = layout_ncols(data->top_layout);
    nrows = layout_nrows(data->top_layout);
    cassert(ncols >= 2); /* At lest one column and expand column */
    cassert(nrows >= 1); /* At lest one row */
    if (ncols > 2)
    {
        for (i = 0; i < ncols - 2; ++i)
            layout_hmargin(data->top_layout, i, (real32_t)data->hmargin);
    }

    if (nrows > 1)
    {
        for (i = 0; i < nrows - 1; ++i)
            layout_vmargin(data->top_layout, i, (real32_t)data->vmargin);
    }
}

/*---------------------------------------------------------------------------*/

static void i_bottom_layout_margins(DynData *data)
{
    uint32_t i, nrows;
    cassert_no_null(data);
    nrows = layout_nrows(data->bottom_layout);
    cassert(nrows >= 1); /* At lest one row */

    if (nrows > 1)
    {
        for (i = 0; i < nrows - 1; ++i)
            layout_vmargin(data->bottom_layout, i, 5);
    }
}

/*---------------------------------------------------------------------------*/

static void i_OnVMargin(DynData *data, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    cassert_no_null(data);
    if (p->index == 1 && data->vmargin > 0)
        data->vmargin -= 1;
    else if (p->index == 0)
        data->vmargin += 1;
    i_top_layout_margins(data);
    layout_update(data->top_layout);
}

/*---------------------------------------------------------------------------*/

static void i_OnHMargin(DynData *data, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    cassert_no_null(data);
    if (p->index == 1 && data->hmargin > 0)
        data->hmargin -= 1;
    else if (p->index == 0)
        data->hmargin += 1;
    i_top_layout_margins(data);
    layout_update(data->top_layout);
}

/*---------------------------------------------------------------------------*/

static Layout *i_control_layout_1(DynData *data)
{
    Layout *layout = layout_create(5, 1);
    Label *label1 = label_create();
    Label *label2 = label_create();
    UpDown *updown1 = updown_create();
    UpDown *updown2 = updown_create();
    label_text(label1, "V-Margin:");
    label_text(label2, "H-Margin:");
    updown_OnClick(updown1, listener(data, i_OnVMargin, DynData));
    updown_OnClick(updown2, listener(data, i_OnHMargin, DynData));
    layout_label(layout, label1, 0, 0);
    layout_updown(layout, updown1, 1, 0);
    layout_label(layout, label2, 2, 0);
    layout_updown(layout, updown2, 3, 0);

    /*
     * Static margin between columns
     */
    layout_hmargin(layout, 0, 5);
    layout_hmargin(layout, 1, 5);
    layout_hmargin(layout, 2, 5);
    
    /*
     * By default, updown and button cells are JUSTIFICABLE
     * We force keep the buttons into their original size
     */
    layout_halign(layout, 1, 0, ekLEFT);
    layout_halign(layout, 3, 0, ekLEFT);

    /*
     * The horizontal expansion is delegated to a fifth empty cell.
     * This prevents excess pixels from being distributed across all columns,
     * keeping the left four columns together.
     */
    layout_hexpand(layout, 4);

    return layout;
}

/*---------------------------------------------------------------------------*/

static void i_OnSlider(DynData *data, Event *e)
{
    Slider *slider = event_sender(e, Slider);
    GuiControl *control = guicontrol(slider);
    uint32_t tag = guicontrol_get_tag(control);
    uint32_t col = tag & 0x0000FFFF;
    uint32_t row = ((tag & 0xFFFF0000) >> 16);
    uint32_t ncols = layout_ncols(data->top_layout);
    
    /* Exists a column at the right of slider */
    if (ncols > col + 1)
    {
        const EvSlider *p = event_params(e, EvSlider);
        /* The element at the right of slider is a progress always */
        Progress *progress = layout_get_progress(data->top_layout, col + 1, row);

        /* We syncro the progress with its neighbor slider */
        progress_value(progress, p->pos);
    }
}

/*---------------------------------------------------------------------------*/

static void i_fill_cell(Layout *layout, const uint32_t col, const uint32_t row, DynData *data)
{
    /* We are sure not to overwrite a cell */
    cassert(cell_empty(layout_cell(layout, col, row)) == TRUE);

    switch (col % 5) {
    case 0:
    {
        Label *label = label_create();
        String *text = str_printf("Label (%d, %d)", col, row);
        label_text(label, tc(text));
        layout_label(layout, label, col, row);
        str_destroy(&text);
        break;
    }

    case 1:
    {
        Button *button = button_push();
        String *text = str_printf("Button (%d, %d)", col, row);
        button_text(button, tc(text));
        layout_button(layout, button, col, row);
        str_destroy(&text);
        break;
    }

    case 2:
    {
        Slider *slider = slider_create();
        GuiControl *control = guicontrol(slider);
        real32_t pos = bmath_randf(0, 1);
        uint32_t tag = (row << 16) | col;
        slider_value(slider, pos);
        slider_OnMoved(slider, listener(data, i_OnSlider, DynData));
        guicontrol_tag(control, tag);
        layout_slider(layout, slider, col, row);
        break;
    }

    case 3:
    {
        /* Progress is in syncro with its left slider */
        Progress *progress = progress_create();
        Slider *slider = layout_get_slider(layout, col - 1, row);
        real32_t pos = slider_get_value(slider);
        progress_value(progress, pos);
        layout_progress(layout, progress, col, row);
        break;
    }

    case 4:
    {
        PopUp *popup = popup_create();
        uint32_t i;
        for (i = 0; i < 5; ++i)
        {
            String *text = str_printf("Item (%d, %d) - %d", col, row, i);
            popup_add_elem(popup, tc(text), NULL);
            str_destroy(&text);
        }
        layout_popup(layout, popup, col, row);
        break;
    }

    }
}

/*---------------------------------------------------------------------------*/

static void i_fill_row(Layout *layout, const uint32_t row, DynData *data)
{
    uint32_t i, cols = layout_ncols(layout);
    cassert(cols > 1);
    for (i = 0; i < cols - 1; ++i)
        i_fill_cell(layout, i, row, data);
}

/*---------------------------------------------------------------------------*/

static void i_fill_col(Layout *layout, const uint32_t col, DynData *data)
{
    uint32_t i, rows = layout_nrows(layout);
    cassert(rows > 1);
    for (i = 0; i < rows; ++i)
        i_fill_cell(layout, col, i, data);
}

/*---------------------------------------------------------------------------*/

static const Image *i_image(const uint32_t row)
{
    switch (row % 6) {
    case 0:
        return gui_image(FOLDER64_PNG);
    case 1:
        return gui_image(DISK64_PNG);
    case 2:
        return gui_image(SEARCH64_PNG);
    case 3:
        return gui_image(EDIT64_PNG);
    case 4:
        return gui_image(PLUS64_PNG);
    case 5:
        return gui_image(ERROR64_PNG);
    }

    return NULL;
}

/*---------------------------------------------------------------------------*/

static const char_t *i_title_text(const uint32_t row)
{
    switch (row % 6) {
    case 0:
        return "Title: Folder";
    case 1:
        return "Title: Disk";
    case 2:
        return "Title: Search";
    case 3:
        return "Title: Edit";
    case 4:
        return "Title: Plus";
    case 5:
        return "Title: Error";
    }

    return NULL;
}

/*---------------------------------------------------------------------------*/

static const char_t *i_desc_text(const uint32_t row)
{
    switch (row % 6) {
    case 0:
        return "Desc: This is a folder icon";
    case 1:
        return "Desc: This is a disk icon";
    case 2:
        return "Desc: This is a search icon";
    case 3:
        return "Desc: This is a edit icon";
    case 4:
        return "Desc: This is a plus icon";
    case 5:
        return "Desc: This is a error icon";
    }

    return NULL;
}

/*---------------------------------------------------------------------------*/

static const char_t *i_price_text(const uint32_t row)
{
    switch (row % 6) {
    case 0:
        return "Price: 45.12€";
    case 1:
        return "Price: 12.34€";
    case 2:
        return "Price: 66.19€";
    case 3:
        return "Price: 22.65€";
    case 4:
        return "Price: 99.99€";
    case 5:
        return "Price: 32.56€";
    }

    return NULL;
}

/*---------------------------------------------------------------------------*/

static const char_t *i_stock_text(const uint32_t row)
{
    switch (row % 6) {
    case 0:
        return "Stock: 25";
    case 1:
        return "Stock: 18";
    case 2:
        return "Stock: 10";
    case 3:
        return "Stock: 22";
    case 4:
        return "Stock:  7";
    case 5:
        return "Stock:  0";
    }

    return NULL;
}

/*---------------------------------------------------------------------------*/

static void i_fill_sublayout(Layout *layout, const uint32_t row, DynData *data)
{
    /*
     * layout1 is a new row-sublayout added to bottom_layout
     * composed by tree cells:
     * Image cell
     * Data cell: vertical sublayout with 4 labels in a stack
     * Expand cell: Only for expand the excess of pixels of wider sublayout (top_layout)
     */
    Layout *layout1 = layout_create(3, 1);
    Layout *layout2 = layout_create(1, 4);
    ImageView *view = imageview_create();
    const Image *image = i_image(row);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Label *label4 = label_create();
    /* We are sure not to overwrite a cell */
    cassert(cell_empty(layout_cell(layout, 0, row)) == TRUE);
    imageview_image(view, image);
    layout_imageview(layout1, view, 0, 0);
    label_text(label1, i_title_text(row));
    label_text(label2, i_desc_text(row));
    label_text(label3, i_price_text(row));
    label_text(label4, i_stock_text(row));
    layout_label(layout2, label1, 0, 0);
    layout_label(layout2, label2, 0, 1);
    layout_label(layout2, label3, 0, 2);
    layout_label(layout2, label4, 0, 3);
    layout_layout(layout1, layout2, 1, 0);
    layout_valign(layout1, 0, 0, ekTOP);
    layout_valign(layout1, 1, 0, ekTOP);
    layout_hmargin(layout1, 0, 10);
    layout_hexpand(layout1, 2);
    layout_margin(layout1, 10);
    layout_bgcolor(layout1, data->bgcolor[row % 3]);
    layout_skcolor(layout1, data->skcolor[row % 3]);
    layout_layout(layout, layout1, 0, row);
}

/*---------------------------------------------------------------------------*/

static void i_OnTopAddCol(DynData *data, Event *e)
{
    uint32_t ncols = 0;
    cassert_no_null(data);
    ncols = layout_ncols(data->top_layout);
    cassert(ncols > 1);
    unref(e);

    /* Insert new column in penultimate position. The last is the empty-resizable column */
    /* Because empty cells with 0-margin are added, the visual appearance does not change after insert */
    layout_insert_col(data->top_layout, ncols - 1);

    /* Add the new widget to recent-created cells */
    i_fill_col(data->top_layout, ncols - 1, data);

    /* Update the margins, because the new column has 0-margin */
    i_top_layout_margins(data);

    /* Recompute the layout appearance and update widgets */
    layout_update(data->top_layout);
}

/*---------------------------------------------------------------------------*/

static void i_OnTopDelCol(DynData *data, Event *e)
{
    uint32_t ncols = 0;
    cassert_no_null(data);
    ncols = layout_ncols(data->top_layout);
    unref(e);
    if (ncols > 3)
    {
        layout_remove_col(data->top_layout, ncols - 2);

        /* Update the margins, because the new column has 0-margin */
        i_top_layout_margins(data);

        /* Recompute the layout appearance and update widgets */
        layout_update(data->top_layout);
    }
}

/*---------------------------------------------------------------------------*/

static void i_OnTopAddRow(DynData *data, Event *e)
{
    uint32_t nrows = 0;
    cassert_no_null(data);
    nrows = layout_nrows(data->top_layout);
    cassert(nrows >= 1);
    unref(e);

    /* Insert new row in last position */
    /* Because empty cells with 0-margin are added, the visual appearance does not change after insert */
    layout_insert_row(data->top_layout, nrows);

    /* Add the new widget to recent-created cells */
    i_fill_row(data->top_layout, nrows, data);

    /* Update the margins, because the new row has 0-margin */
    i_top_layout_margins(data);

    /* Recompute the layout appearance and update widgets */
    layout_update(data->top_layout);
}

/*---------------------------------------------------------------------------*/

static void i_OnTopDelRow(DynData *data, Event *e)
{
    uint32_t nrows = 0;
    cassert_no_null(data);
    nrows = layout_nrows(data->top_layout);
    unref(e);
    if (nrows > 2)
    {
        layout_remove_row(data->top_layout, nrows - 1);

        /* Update the margins, because the new column has 0-margin */
        i_top_layout_margins(data);

        /* Recompute the layout appearance and update widgets */
        layout_update(data->top_layout);
    }
}

/*---------------------------------------------------------------------------*/

static void i_OnTopAddLayout(DynData *data, Event *e)
{
    uint32_t nrows = 0;
    cassert_no_null(data);
    nrows = layout_nrows(data->bottom_layout);
    cassert(nrows >= 1);
    unref(e);

    /* Insert new row in last position */
    layout_insert_row(data->bottom_layout, nrows);

    /* Add a new sublayout to last cell */
    i_fill_sublayout(data->bottom_layout, nrows, data);

    /* Update the margins, because the new row has 0-margin */
    i_bottom_layout_margins(data);

    /* Recompute the layout appearance and update widgets */
    layout_update(data->bottom_layout);
}

/*---------------------------------------------------------------------------*/

static void i_OnTopDelLayout(DynData *data, Event *e)
{
    uint32_t nrows = 0;
    cassert_no_null(data);
    nrows = layout_nrows(data->bottom_layout);
    unref(e);

    if (nrows > 1)
    {
        /* Remove the row in last position */
        layout_remove_row(data->bottom_layout, nrows - 1);

        /* Update the margins, because the new row has 0-margin */
        i_bottom_layout_margins(data);

        /* Recompute the layout appearance and update widgets */
        layout_update(data->bottom_layout);
    }
}

/*---------------------------------------------------------------------------*/

static Layout *i_control_layout_2(DynData *data)
{
    Layout *layout = layout_create(7, 1);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Button *button1 = button_push();
    Button *button2 = button_push();
    Button *button3 = button_push();
    Button *button4 = button_push();
    label_text(label1, "Top columns");
    label_text(label2, "Top rows");
    button_text(button1, "Add");
    button_text(button2, "Remove");
    button_text(button3, "Add");
    button_text(button4, "Remove");
    button_OnClick(button1, listener(data, i_OnTopAddCol, DynData));
    button_OnClick(button2, listener(data, i_OnTopDelCol, DynData));
    button_OnClick(button3, listener(data, i_OnTopAddRow, DynData));
    button_OnClick(button4, listener(data, i_OnTopDelRow, DynData));
    layout_label(layout, label1, 0, 0);
    layout_button(layout, button1, 1, 0);
    layout_button(layout, button2, 2, 0);
    layout_label(layout, label2, 3, 0);
    layout_button(layout, button3, 4, 0);
    layout_button(layout, button4, 5, 0);
    layout_hmargin(layout, 0, 5);
    layout_hmargin(layout, 1, 5);
    layout_hmargin(layout, 2, 5);
    layout_hmargin(layout, 3, 5);
    layout_hmargin(layout, 4, 5);
    layout_halign(layout, 1, 0, ekLEFT);
    layout_halign(layout, 2, 0, ekLEFT);
    layout_halign(layout, 4, 0, ekLEFT);
    layout_halign(layout, 5, 0, ekLEFT);
    layout_hexpand(layout, 6);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_control_layout_3(DynData *data)
{
    Layout *layout = layout_create(4, 1);
    Label *label = label_create();
    Button *button1 = button_push();
    Button *button2 = button_push();
    label_text(label, "Bottom sublayouts");
    button_text(button1, "Add");
    button_text(button2, "Remove");
    button_OnClick(button1, listener(data, i_OnTopAddLayout, DynData));
    button_OnClick(button2, listener(data, i_OnTopDelLayout, DynData));
    layout_label(layout, label, 0, 0);
    layout_button(layout, button1, 1, 0);
    layout_button(layout, button2, 2, 0);
    layout_hmargin(layout, 0, 5);
    layout_hmargin(layout, 1, 5);
    layout_halign(layout, 1, 0, ekLEFT);
    layout_halign(layout, 2, 0, ekLEFT);
    layout_hexpand(layout, 3);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_control_layout(DynData *data)
{
    Layout *layout = layout_create(1, 3);
    Layout *layout1 = i_control_layout_1(data);
    Layout *layout2 = i_control_layout_2(data);
    Layout *layout3 = i_control_layout_3(data);
    layout_layout(layout, layout1, 0, 0);
    layout_layout(layout, layout2, 0, 1);
    layout_layout(layout, layout3, 0, 2);
    layout_vmargin(layout, 0, 3);
    layout_vmargin(layout, 1, 3);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_top_layout(DynData *data)
{
    Layout *layout = layout_create(5, 3);
    i_fill_row(layout, 0, data);
    i_fill_row(layout, 1, data);
    i_fill_row(layout, 2, data);
    layout_hexpand(layout, 4);
    return layout;
}

/*---------------------------------------------------------------------------*/

static Layout *i_bottom_layout(DynData *data)
{
    Layout *layout = layout_create(1, 3);
    i_fill_sublayout(layout, 0, data);
    i_fill_sublayout(layout, 1, data);
    i_fill_sublayout(layout, 2, data);
    return layout;
}

/*---------------------------------------------------------------------------*/

static DynData *i_panel_data(void)
{
    DynData *data = heap_new0(DynData);
    data->hmargin = 5;
    data->vmargin = 0;

    /* Alternative colors for Light and Dark themes */
    data->bgcolor[0] = gui_alt_color(color_rgb(255, 232, 232), color_rgb(128, 0, 0));
    data->bgcolor[1] = gui_alt_color(color_rgb(232, 255, 232), color_rgb(0, 128, 0));
    data->bgcolor[2] = gui_alt_color(color_rgb(232, 232, 255), color_rgb(0, 0, 128));
    data->skcolor[0] = gui_alt_color(color_rgb(255, 85, 0), color_rgb(255,0, 0));
    data->skcolor[1] = gui_alt_color(color_rgb(5, 163, 0), color_rgb(0, 255, 0));
    data->skcolor[2] = gui_alt_color(color_rgb(109, 0, 163), color_rgb(0, 0, 255));
    return data;
}

/*---------------------------------------------------------------------------*/
/* 
* Dynamic layouts example
* 
* The main layout is a stack with three rows: 
* Control Layout: Buttons to add/remove dynamic layouts cells 
* Top Layout: Grid layout with simple widgets where we can add/remove columns/rows dynamically 
* Bottom Layout: A stack where we can add/remove complex sublayouts dynamically
* 
* Main layout lives in a scroll panel with fixed size. 
* When main layout grows, scrollbars will be activated to browse all the content.
*
*/
/*---------------------------------------------------------------------------*/
Panel *dynlay_panel(void)
{
    DynData *data = i_panel_data();
    Panel *panel = panel_scroll(TRUE, TRUE);
    Layout *layout = layout_create(1, 4);
    Layout *control_layout = i_control_layout(data);
    Layout *top_layout = i_top_layout(data);
    Layout *bottom_layout = i_bottom_layout(data);
    data->top_layout = top_layout;
    data->bottom_layout = bottom_layout;

    /* Main layout composition */
    layout_layout(layout, control_layout, 0, 0);
    layout_layout(layout, top_layout, 0, 1);
    layout_layout(layout, bottom_layout, 0, 2);

    /* Grid layout dynamic margins */
    i_top_layout_margins(data);

    /* Articles layout margins */
    i_bottom_layout_margins(data);

    /* Static vertical separation between three layouts */
    layout_vmargin(layout, 0, 10);
    layout_vmargin(layout, 1, 10);

    /* 
    * The main layout vertical expansion is delegated to a fourth empty cell.
    * This prevents excess pixels from being distributed across all rows, 
    * keeping the top three rows together.
    */
    layout_vexpand(layout, 3);

    /* 
     * Main container fixed size 
     * Scrollbars will be activated when layouts grow
     */
    panel_size(panel, s2df(400, 500));

    /* Panel-Layout binding */
    panel_layout(panel, layout);

    /* DynData is a dynamic structure that will be destroyed the Panel destroys */
    panel_data(panel, &data, i_destroy_dyndata, DynData);
    return panel;
}

19. Hello IP-Input!

Window to enter an IP address.
Figure 20: The Edit commands automatically change the keyboard focus after inserting the third character.
Listing 19: demo/guihello/ipinput.c
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/* IP input */

#include "ipinput.h"
#include <gui/guiall.h>

/*---------------------------------------------------------------------------*/

static void i_OnEditFilter(Window *window, Event* e)
{
    const EvText *p = event_params(e, EvText);
    EvTextFilter *filter = event_result(e, EvTextFilter);
    uint32_t i, j = 0, n = str_len_c(p->text);

    /* We only accept numbers in IP controls */
    for(i = 0; i < n; ++i)
    {
        if (p->text[i] >= '0' && p->text[i] <= '9')
            filter->text[j++] = p->text[i];
    }

    if (j > 3)
        j = 3;

    filter->text[j] = '\0';
    filter->apply = TRUE;

    /* We wrote the third character --> Jump to next control */
    if (j == 3)
        window_next_tabstop(window);
}

/*---------------------------------------------------------------------------*/

Panel *ip_input(Window *window)
{
    Panel *panel = panel_create();
    Layout *layout1 = layout_create(7, 1);
    Layout *layout2 = layout_create(1, 3);
    Label *label1 = label_create();
    Label *label2 = label_create();
    Label *label3 = label_create();
    Edit *edit1 = edit_create();
    Edit *edit2 = edit_create();
    Edit *edit3 = edit_create();
    Edit *edit4 = edit_create();
    Button *button1 = button_push();
    Button *button2 = button_push();
    label_text(label1, ".");
    label_text(label2, ".");
    label_text(label3, ".");
    button_text(button1, "Connect");
    button_text(button2, "Exit");
    edit_OnFilter(edit1, listener(window, i_OnEditFilter, Window));
    edit_OnFilter(edit2, listener(window, i_OnEditFilter, Window));
    edit_OnFilter(edit3, listener(window, i_OnEditFilter, Window));
    edit_OnFilter(edit4, listener(window, i_OnEditFilter, Window));
    layout_label(layout1, label1, 1, 0);
    layout_label(layout1, label2, 3, 0);
    layout_label(layout1, label3, 5, 0);
    layout_edit(layout1, edit1, 0, 0);
    layout_edit(layout1, edit2, 2, 0);
    layout_edit(layout1, edit3, 4, 0);
    layout_edit(layout1, edit4, 6, 0);
    layout_layout(layout2, layout1, 0, 0);
    layout_button(layout2, button1, 0, 1);
    layout_button(layout2, button2, 0, 2);
    layout_vmargin(layout2, 0, 5.f);
    layout_vmargin(layout2, 1, 5.f);
    layout_hsize(layout2, 0, 200.f);
    panel_layout(panel, layout2);
    return panel;
}
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