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/* NAppGUI containers VS STL */
#include <core/coreall.h>
#include <core/arrst.hpp>
#include <core/arrpt.hpp>
#include <core/setst.hpp>
#include <core/setpt.hpp>
#include <sewer/nowarn.hxx>
#include <vector>
#include <set>
#include <algorithm>
#include <stdlib.h>
#include <sewer/warn.hxx>
using namespace std;
struct Product
{
uint32_t id;
char_t code[64];
char_t description[256];
real32_t price;
};
DeclSt(Product);
DeclPt(Product);
/*---------------------------------------------------------------------------*/
static void i_init(Product *product, uint32_t id, real32_t price)
{
cassert_no_null(product);
product->id = id;
bstd_sprintf(product->code, 64, "Code-[%d]", id);
bstd_sprintf(product->description, 256, "Description-[%d]", id);
product->price = price;
}
/*---------------------------------------------------------------------------*/
static Product *i_create(uint32_t id, real32_t price)
{
Product *product = heap_new(Product);
i_init(product, id, price);
return product;
}
/*---------------------------------------------------------------------------*/
static int i_compare(const Product *p1, const Product *p2)
{
return (int)p1->id - (int)p2->id;
}
/*---------------------------------------------------------------------------*/
struct i_stl_compare
{
inline bool operator()(const Product &lhs, const Product &rhs) const
{
return lhs.id < rhs.id;
}
inline bool operator()(const Product *lhs, const Product *rhs) const
{
return lhs->id < rhs->id;
}
};
/*---------------------------------------------------------------------------*/
// All stl destructors should be called before 'core_finish',
// because this function makes a Debug memory dump.
static void i_core_finish(void)
{
core_finish();
}
/*---------------------------------------------------------------------------*/
int main(int argc, char *argv[])
{
bool_t err;
uint32_t n;
uint32_t *ids;
Product *products;
Product **pproducts;
ArrSt(Product) *arrst;
ArrPt(Product) *arrpt;
SetSt(Product) *setst;
SetPt(Product) *setpt;
vector<Product> stl_arrst;
vector<Product *> stl_arrpt;
set<Product, i_stl_compare> stl_setst;
set<Product *, i_stl_compare> stl_setpt;
Clock *clock;
real64_t t;
core_start();
atexit(i_core_finish);
if (argc == 2)
{
n = str_to_u32(argv[1], 10, &err);
if (err == TRUE)
{
log_printf("Use: stlcmp [size].");
return 0;
}
}
else
{
n = 2000000;
}
bstd_printf("NAppGUI Containers vs STL.\n");
// Create the elements. This time is out of the test
// The elements will be shuffled randomly
ids = heap_new_n(n, uint32_t);
for (uint32_t i = 0; i < n; ++i)
ids[i] = i;
bmath_rand_seed(526);
bmem_shuffle_n(ids, n, uint32_t);
products = heap_new_n(n, Product);
pproducts = heap_new_n(n, Product *);
for (uint32_t i = 0; i < n; ++i)
{
i_init(&products[i], ids[i], 100.f + i);
pproducts[i] = i_create(ids[i], 100.f + i);
}
arrst = arrst_create(Product);
arrpt = arrpt_create(Product);
setst = setst_create(i_compare, Product);
setpt = setpt_create(i_compare, Product);
clock = clock_create(0.);
bstd_printf("- Created %u elements of %u bytes\n", n, sizeof32(Product));
bstd_printf("- Starting...\n");
// NAppGUI struct array
clock_reset(clock);
for (uint32_t i = 0; i < n; ++i)
{
Product *p = arrst_new(arrst, Product);
*p = products[i];
}
arrst_sort(arrst, i_compare, Product);
t = clock_elapsed(clock);
bstd_printf("- Add to ArrSt(Product) and sort: %.6f\n", t);
// STL struct array
clock_reset(clock);
for (uint32_t i = 0; i < n; ++i)
stl_arrst.push_back(products[i]);
sort(stl_arrst.begin(), stl_arrst.end(), i_stl_compare());
t = clock_elapsed(clock);
bstd_printf("- Add to vector and sort: %.6f\n", t);
// NAppGUI pointer array
clock_reset(clock);
for (uint32_t i = 0; i < n; ++i)
arrpt_append(arrpt, pproducts[i], Product);
arrpt_sort(arrpt, i_compare, Product);
t = clock_elapsed(clock);
bstd_printf("- Add to ArrPt(Product) and sort: %.6f\n", t);
// STL pointer array
clock_reset(clock);
for (uint32_t i = 0; i < n; ++i)
stl_arrpt.push_back(pproducts[i]);
sort(stl_arrpt.begin(), stl_arrpt.end(), i_stl_compare());
t = clock_elapsed(clock);
bstd_printf("- Add to vector and sort: %.6f\n", t);
// NAppGUI struct set
clock_reset(clock);
for (uint32_t i = 0; i < n; ++i)
{
// TODO: review 'setst_insert'. The copy makes the insertion slower
Product *product = setst_insert(setst, &products[i], Product);
*product = products[i];
}
t = clock_elapsed(clock);
bstd_printf("- Add to SetSt(Product): %.6f\n", t);
// STL struct set
clock_reset(clock);
for (uint32_t i = 0; i < n; ++i)
stl_setst.insert(products[i]);
t = clock_elapsed(clock);
bstd_printf("- Add to set: %.6f\n", t);
// NAppGUI pointer set
clock_reset(clock);
for (uint32_t i = 0; i < n; ++i)
setpt_insert(setpt, pproducts[i], Product);
t = clock_elapsed(clock);
bstd_printf("- Add to SetPt(Product): %.6f\n", t);
// STL pointer set
clock_reset(clock);
for (uint32_t i = 0; i < n; ++i)
stl_setpt.insert(pproducts[i]);
t = clock_elapsed(clock);
bstd_printf("- Add to set: %.6f\n", t);
// Verify the sorting correctness
clock_reset(clock);
arrst_foreach(product, arrst, Product)
if (product->id != product_i)
bstd_printf("- Sorting error!!!!!\n");
arrst_end()
t = clock_elapsed(clock);
bstd_printf("- Loop ArrSt(Product): %.6f\n", t);
clock_reset(clock);
for (size_t i = 0; i < stl_arrst.size(); ++i)
{
if (i != stl_arrst[i].id)
bstd_printf("- Sorting error!!!!!\n");
}
t = clock_elapsed(clock);
bstd_printf("- Loop vector: %.6f\n", t);
clock_reset(clock);
arrpt_foreach(product, arrpt, Product)
if (product->id != product_i)
bstd_printf("- Sorting error!!!!!\n");
arrpt_end()
t = clock_elapsed(clock);
bstd_printf("- Loop ArrPt(Product): %.6f\n", t);
clock_reset(clock);
for (size_t i = 0; i < stl_arrpt.size(); ++i)
{
if (i != stl_arrpt[i]->id)
bstd_printf("- Sorting error!!!!!\n");
}
t = clock_elapsed(clock);
bstd_printf("- Loop vector: %.6f\n", t);
clock_reset(clock);
setst_foreach(product, setst, Product)
if (product->id != product_i)
bstd_printf("- Sorting error!!!!!\n");
setst_fornext(product, setst, Product);
t = clock_elapsed(clock);
bstd_printf("- Loop SetSt: %.6f\n", t);
uint32_t ic = 0;
clock_reset(clock);
for (set<Product, i_stl_compare>::iterator i = stl_setst.begin(); i != stl_setst.end(); ++i)
{
if (i->id != ic++)
bstd_printf("- Sorting error!!!!!\n");
}
t = clock_elapsed(clock);
bstd_printf("- Loop set: %.6f\n", t);
clock_reset(clock);
setpt_foreach(product, setpt, Product)
if (product->id != product_i)
bstd_printf("- Sorting error!!!!!\n");
setpt_fornext(product, setpt, Product);
t = clock_elapsed(clock);
bstd_printf("- Loop SetPt: %.6f\n", t);
ic = 0;
clock_reset(clock);
for (set<Product *, i_stl_compare>::iterator i = stl_setpt.begin(); i != stl_setpt.end(); ++i)
{
if ((*i)->id != ic++)
bstd_printf("- Sorting error!!!!!\n");
}
t = clock_elapsed(clock);
bstd_printf("- Loop set: %.6f\n", t);
clock_destroy(&clock);
arrst_destroy(&arrst, NULL, Product);
arrpt_destroy(&arrpt, NULL, Product);
setst_destroy(&setst, NULL, Product);
setpt_destroy(&setpt, NULL, Product);
for (uint32_t i = 0; i < n; ++i)
heap_delete(&pproducts[i], Product);
heap_delete_n(&products, n, Product);
heap_delete_n(&pproducts, n, Product *);
heap_delete_n(&ids, n, uint32_t);
return 0;
}
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