DrawBig
En este ejemplo presentamos una aplicación que puede servir de base para diferentes proyectos. Se compone de un visor genérico con scroll, que permite la navegación entre multitud de items (Figura 1), (Figura 2), (Figura 3). A ambos lados tenemos varios cuadros de lista y una tabla. En la parte superior disponemos de diferentes controles a modo de barra de herramientas y, en la parte inferior, información de estado.
1. Layout de DrawBig
En (Figura 4) tenemos la composición de la ventana. El espacio de divide en tres filas (controles, parte media e info). La parte media, a su vez, se divide en tres celdas horizontales (listas, vista y tabla).
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static Layout *i_multi_layout(App *app) { Layout *layout1 = layout_create(1, 3); Layout *layout2 = i_control_layout(app); Layout *layout3 = i_middle_layout(app); Layout *layout4 = i_info_layout(app); } ... static Layout *i_control_layout(App *app) { Layout *layout = layout_create(10, 1); } ... static Layout *i_middle_layout(App *app) { Layout *layout1 = layout_create(3, 1); Layout *layout2 = i_list_layout(app); Layout *layout3 = i_table_layout(app); View *view = view_scroll(); } ... static Layout *i_info_layout(App *app) { Layout *layout = layout_create(4, 1); } ... static Layout *i_list_layout(App *app) { Layout *layout = layout_create(1, 6); } ... static Layout *i_table_layout(App *app) { Layout *layout = layout_create(1, 1); } |
2. Expansión de DrawBig
La aplicación permite el redimensionado/maximización de la ventana, por lo que es necesario explicitar como crecerán las diferentes celdas (Figura 5). La expansión vertical recaerá al 100% sobre middle_layout, quedando control_layout e info_layout con una altura constante. Dentro del layout central, tanto la vista como la tabla se expandirán verticalmente también al 100%. Sin embargo, en la parte izquierda, la expansión se repartirá entre las tres listas a un 33% para cada una. Hablando de la expansión horizontal, se realizará al 100% sobre la vista de dibujo en middle_layout, quedando las listas y tabla con una anchura constante. En control_layout e info_layout se expandirán horizontalmente dos celdas vacías, de tal manera que permita a ciertos controles (checkbox, label) mantenerse alineados a la derecha de la ventana.
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static Layout *i_multi_layout(App *app) { ... /* All the vertical expansion will be done in the middle layout control_layout (top) and info_layout (bottom) will preserve the 'natural' height */ layout_vexpand(layout1, 1); ... } ... static Layout *i_list_layout(App *app) { ... /* The vertical expansion will be distributed equally between listboxes */ layout_vexpand3(layout, 1, 3, 5, .33f, .33f); ... } ... static Layout *i_control_layout(App *app) { ... /* All the horizontal expansion will be done in an empty cell between * 'Colored' checkbox and 'Flyout' button */ layout_hexpand(layout, 8); ... } ... static Layout *i_info_layout(App *app) { ... /* All the horizontal expansion will be done in empty column-cell(2) */ layout_hexpand(layout, 2); ... } ... static Layout *i_middle_layout(App *app) { /* All the horizontal expansion will be done in the middle cell (view) list_layout (left) and table_layout (right) will preserve the 'natural' width */ layout_hexpand(layout1, 1); } |
3. Vista de dibujo en DrawBig
La vista central muestra como gestionar un área de dibujo muy grande, de la que únicamente una pequeña porción es visible (Figura 6). Representaremos una rejilla de 2000x2000 celdas, utilizando un control View con barras de scroll. En este ejemplo hemos profundizado en:
- Optimizar el evento
OnDraw
para dibujar únicamente el área visible, evitando lanzar comandos gráficos innecesarios. - Dimensionar las barras de scroll con view_content_size.
- Desplazar el área visible mediante view_scroll_x, view_scroll_y.
- Obtener el área visible con view_viewport.
- Uso del ratón: Poder hacer click sobre una celda o resaltarla cuando el cursor está sobre ella.
- Uso del teclado: Permitir a la vista capturar el foco y mover el item activo con las teclas
[Left]
,[Right]
,[Up]
y[Down]
. La navegación con el teclado exige que dicho item siempre sea visible.
4. Overlays en DrawBig
Un overlay es una capa gráfica que se dibuja sobre el contenido principal (Figura 7). Son útiles sobre todo en vistas con scroll, ya que utilizan el sistema de referencia del control (0,0)-(left,top)
, sin tener en cuenta el desplazamiento del contexto de dibujo debido a las barras de scroll.
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static void i_OnOverlay(App *app, Event *e) { const EvDraw *p = event_params(e, EvDraw); cassert_no_null(app); if (app->overlay == TRUE) { draw_fill_color(p->ctx, kCOLOR_BLACK); draw_text_color(p->ctx, kCOLOR_WHITE); draw_rect(p->ctx, ekFILL, 5, 5, 80, 20); draw_text(p->ctx, "OVERLAY", 5, 5); } } ... view_OnOverlay(view, listener(app, i_OnOverlay, App)); |
5. Multilayout en DrawBig
Cuando navegamos por la vista central, si pulsamos la tecla [RETURN]
en contenido de la ventana cambiará para mostrar una vista ampliada del elemento seleccionado (Figura 8). Esto se consigue asociando dos layouts diferentes con el panel principal y alternando entre ellas en tiempo de ejecución.
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static Panel *i_panel(App *app) { Panel *panel = panel_create(); Layout *layout1 = i_multi_layout(app); Layout *layout2 = i_full_layout(app); panel_layout(panel, layout1); panel_layout(panel, layout2); ... } ... if (p->key == ekKEY_RETURN) { panel_visible_layout(app->panel, 1); panel_update(app->panel); window_focus(app->window, guicontrol(app->fullview)); } |
6. Animaciones en DrawBig
La barra de estado inferior muestra una pequeña animación, de un campo de texto y de una barra de progreso (Figura 9). El estado de la animación se debe controlar en el método i_update()
de osmain_sync
. Más información en Aplicaciones síncronas.
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static void i_update(App *app, const real64_t prtime, const real64_t ctime) { char_t text[128]; unref(prtime); unref(ctime); str_copy_cn(text, sizeof(text), i_STATUS_TEXT, app->anim_frame); label_text(app->status_label, text); progress_value(app->progress, (real32_t)app->anim_frame / (real32_t)app->anim_total); app->anim_frame += 1; if (app->anim_frame > app->anim_total) app->anim_frame = 0; } ... #include "osmain.h" osmain_sync(0.1, i_create, i_destroy, i_update, "", App) |
7. Coloreado de layouts en DrawBig
DrawBig dispone de un checkbox con el que podemos activar el coloreado de layouts (Figura 10). De esta forma podemos comprobar los límites y márgenes en la composición final de la ventana.
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static void i_OnColored(App *app, Event *e) { const EvButton *p = event_params(e, EvButton); if (p->state == ekGUI_ON) { layout_bgcolor(app->main_layout, color_rgb(128, 0, 0)); layout_bgcolor(app->middle_layout, color_rgb(0, 128, 0)); layout_bgcolor(app->control_layout, color_rgb(0, 0, 128)); layout_bgcolor(app->info_layout, color_rgb(128, 128, 0)); } else { layout_bgcolor(app->main_layout, kCOLOR_DEFAULT); layout_bgcolor(app->middle_layout, kCOLOR_DEFAULT); layout_bgcolor(app->control_layout, kCOLOR_DEFAULT); layout_bgcolor(app->info_layout, kCOLOR_DEFAULT); } panel_update(app->panel); } |
8. Ventanas superpuestas en DrawBig
Por último, DrawBig permite lanzar una ventana superpuesta (overlay), con controles adicionales, que se desactiva al pulsar [ESC]
, [RETURN]
o hacer clic sobre la ventana principal (Figura 11). Esta ventana se ha creado sin marco ni barra de título y puede ser alineada con respecto a cualquier control interior.
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static void i_flyout_over_control(App *app, GuiControl *control, const uint32_t align) { /* Control bounds in window coordinates */ R2Df frame = window_control_frame(app->window, control); /* Top-Left control in screen coordinates */ V2Df pos = window_client_to_screen(app->window, frame.pos); /* Flyout window size */ S2Df size = window_get_size(app->flyout); switch (align) { case 0: break; case 1: pos.y += (frame.size.height - size.height); break; case 2: pos.x += (frame.size.width - size.width); break; case 3: pos.x += (frame.size.width - size.width); pos.y += (frame.size.height - size.height); break; } /* Position in screen coordinates */ window_origin(app->flyout, pos); window_overlay(app->flyout, app->window); } |
9. Código fuente de DrawBig
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/* Drawing a big area with scrollbars */ #include <nappgui.h> typedef struct _app_t App; struct _app_t { Window *window; Window *flyout; Panel *panel; ListBox *list1; ListBox *list2; ListBox *list3; TableView *table; Edit *edit1; Edit *edit2; View *view; View *fullview; Label *cells_label; Label *status_label; Progress *progress; uint32_t col_id; uint32_t row_id; uint32_t margin; uint32_t mouse_cell_x; uint32_t mouse_cell_y; uint32_t sel_cell_x; uint32_t sel_cell_y; bool_t focus; bool_t overlay; Layout *main_layout; Layout *middle_layout; Layout *control_layout; Layout *info_layout; char_t temptxt[256]; uint32_t anim_frame; uint32_t anim_total; Font *fullfont; color_t drawcolor; color_t backcolor; }; static const uint32_t i_NUM_COLS = 2000; static const uint32_t i_NUM_ROWS = 2000; static const real32_t i_CELL_SIZE = 50; static const char_t *i_CELLS_INFO = "Draw cells: [%d, %d] x [%d, %d]"; static const char_t *i_STATUS_TEXT = "Application status..."; /*---------------------------------------------------------------------------*/ static void i_dbind(void) { dbind(App, uint32_t, col_id); dbind(App, uint32_t, row_id); dbind(App, uint32_t, margin); dbind(App, bool_t, overlay); dbind_range(App, uint32_t, col_id, 0, i_NUM_COLS - 1); dbind_range(App, uint32_t, row_id, 0, i_NUM_ROWS - 1); dbind_range(App, uint32_t, margin, 10, 50); } /*---------------------------------------------------------------------------*/ static void i_content_size(App *app) { real32_t width = i_NUM_COLS * i_CELL_SIZE + (i_NUM_COLS + 1) * app->margin; real32_t height = i_NUM_ROWS * i_CELL_SIZE + (i_NUM_ROWS + 1) * app->margin; view_content_size(app->view, s2df((real32_t)width, (real32_t)height), s2df(10, 10)); } /*---------------------------------------------------------------------------*/ static void i_scroll_to_cell(App *app) { real32_t xpos = app->col_id * i_CELL_SIZE + (app->col_id + 1) * app->margin; real32_t ypos = app->row_id * i_CELL_SIZE + (app->row_id + 1) * app->margin; xpos -= 5; ypos -= 5; view_scroll_x(app->view, xpos); view_scroll_y(app->view, ypos); } /*---------------------------------------------------------------------------*/ static void i_draw_clipped(App *app, DCtx *ctx, const real32_t x, const real32_t y, const real32_t width, const real32_t height) { uint32_t sti, edi; uint32_t stj, edj; real32_t cellsize = i_CELL_SIZE + (real32_t)app->margin; real32_t hcell = i_CELL_SIZE / 2; real32_t posx = 0; real32_t posy = 0; uint32_t i, j; /* Calculate the visible cols */ sti = (uint32_t)bmath_floorf(x / cellsize); edi = sti + (uint32_t)bmath_ceilf(width / cellsize) + 1; if (edi > i_NUM_COLS) edi = i_NUM_COLS; /* Calculate the visible rows */ stj = (uint32_t)bmath_floorf(y / cellsize); edj = stj + (uint32_t)bmath_ceilf(height / cellsize) + 1; if (edj > i_NUM_ROWS) edj = i_NUM_ROWS; posy = (real32_t)app->margin + stj * cellsize; { char_t text[256]; bstd_sprintf(text, sizeof(text), i_CELLS_INFO, sti, stj, edi, edj); label_text(app->cells_label, text); } draw_fill_color(ctx, color_gray(240)); draw_rect(ctx, ekFILL, x, y, width, height); draw_fill_color(ctx, color_gray(200)); draw_line_color(ctx, kCOLOR_BLUE); draw_line_width(ctx, 1); draw_text_align(ctx, ekCENTER, ekCENTER); draw_text_halign(ctx, ekCENTER); for (j = stj; j < edj; ++j) { posx = (real32_t)app->margin + sti * cellsize; for (i = sti; i < edi; ++i) { char_t text[128]; bool_t special_cell = FALSE; bstd_sprintf(text, sizeof(text), "%d\n%d", i, j); if (app->sel_cell_x == i && app->sel_cell_y == j) { draw_line_width(ctx, 6); if (app->focus == TRUE) draw_line_color(ctx, kCOLOR_RED); else draw_line_color(ctx, color_gray(100)); special_cell = TRUE; } else if (app->mouse_cell_x == i && app->mouse_cell_y == j) { draw_line_width(ctx, 3); draw_line_color(ctx, kCOLOR_BLUE); special_cell = TRUE; } draw_rect(ctx, ekSKFILL, posx, posy, i_CELL_SIZE, i_CELL_SIZE); draw_text(ctx, text, posx + hcell, posy + hcell); if (special_cell == TRUE) { draw_line_width(ctx, 1); draw_line_color(ctx, kCOLOR_BLUE); } posx += cellsize; } posy += cellsize; } } /*---------------------------------------------------------------------------*/ static void i_OnDraw(App *app, Event *e) { const EvDraw *p = event_params(e, EvDraw); i_draw_clipped(app, p->ctx, p->x, p->y, p->width, p->height); } /*---------------------------------------------------------------------------*/ static void i_OnOverlay(App *app, Event *e) { const EvDraw *p = event_params(e, EvDraw); cassert_no_null(app); if (app->overlay == TRUE) { draw_fill_color(p->ctx, kCOLOR_BLACK); draw_text_color(p->ctx, kCOLOR_WHITE); draw_rect(p->ctx, ekFILL, 5, 5, 80, 20); draw_text(p->ctx, "OVERLAY", 5, 5); } } /*---------------------------------------------------------------------------*/ static void i_mouse_cell(App *app, const real32_t x, const real32_t y, const uint32_t action) { real32_t cellsize = i_CELL_SIZE + (real32_t)app->margin; uint32_t mx = (uint32_t)bmath_floorf(x / cellsize); uint32_t my = (uint32_t)bmath_floorf(y / cellsize); real32_t xmin = mx * cellsize + (real32_t)app->margin; real32_t xmax = xmin + i_CELL_SIZE; real32_t ymin = my * cellsize + (real32_t)app->margin; real32_t ymax = ymin + i_CELL_SIZE; if (x >= xmin && x <= xmax && y >= ymin && y <= ymax) { if (action == 0) { app->mouse_cell_x = mx; app->mouse_cell_y = my; } else { app->sel_cell_x = mx; app->sel_cell_y = my; } } else { app->mouse_cell_x = UINT32_MAX; app->mouse_cell_y = UINT32_MAX; } view_update(app->view); } /*---------------------------------------------------------------------------*/ static void i_OnMove(App *app, Event *e) { const EvMouse *p = event_params(e, EvMouse); i_mouse_cell(app, p->x, p->y, 0); } /*---------------------------------------------------------------------------*/ static void i_OnUp(App *app, Event *e) { const EvMouse *p = event_params(e, EvMouse); i_mouse_cell(app, p->x, p->y, 0); } /*---------------------------------------------------------------------------*/ static void i_OnDown(App *app, Event *e) { const EvMouse *p = event_params(e, EvMouse); i_mouse_cell(app, p->x, p->y, 1); } /*---------------------------------------------------------------------------*/ static void i_OnFocus(App *app, Event *e) { const bool_t *p = event_params(e, bool_t); app->focus = *p; view_update(app->view); } /*---------------------------------------------------------------------------*/ static void i_OnKeyDown(App *app, Event *e) { const EvKey *p = event_params(e, EvKey); View *view = event_sender(e, View); real32_t margin = (real32_t)app->margin; real32_t cellsize = i_CELL_SIZE + margin; V2Df scroll; S2Df size; view_viewport(view, &scroll, &size); if (p->key == ekKEY_DOWN && app->sel_cell_y < i_NUM_ROWS - 1) { real32_t ymin = (app->sel_cell_y + 1) * cellsize + margin; ymin += i_CELL_SIZE; if (scroll.y + size.height <= ymin) { view_scroll_y(view, ymin - size.height + margin); app->mouse_cell_x = UINT32_MAX; app->mouse_cell_y = UINT32_MAX; } app->sel_cell_y += 1; view_update(app->view); } if (p->key == ekKEY_UP && app->sel_cell_y > 0) { real32_t ymin = (app->sel_cell_y - 1) * cellsize + (real32_t)app->margin; if (scroll.y >= ymin) { view_scroll_y(view, ymin - margin); app->mouse_cell_x = UINT32_MAX; app->mouse_cell_y = UINT32_MAX; } app->sel_cell_y -= 1; view_update(app->view); } if (p->key == ekKEY_RIGHT && app->sel_cell_x < i_NUM_COLS - 1) { real32_t xmin = (app->sel_cell_x + 1) * cellsize + margin; xmin += i_CELL_SIZE; if (scroll.x + size.width <= xmin) { view_scroll_x(view, xmin - size.width + margin); app->mouse_cell_x = UINT32_MAX; app->mouse_cell_y = UINT32_MAX; } app->sel_cell_x += 1; view_update(app->view); } if (p->key == ekKEY_LEFT && app->sel_cell_x > 0) { real32_t xmin = (app->sel_cell_x - 1) * cellsize + (real32_t)app->margin; if (scroll.x >= xmin) { view_scroll_x(view, xmin - margin); app->mouse_cell_x = UINT32_MAX; app->mouse_cell_y = UINT32_MAX; } app->sel_cell_x -= 1; view_update(app->view); } if (p->key == ekKEY_RETURN) { panel_visible_layout(app->panel, 1); panel_update(app->panel); window_focus(app->window, guicontrol(app->fullview)); } } /*---------------------------------------------------------------------------*/ static void i_OnDataChange(App *app, Event *e) { unref(e); /* If col/row editbox are changed, change the focused cell in view */ if (evbind_modify(e, App, uint32_t, col_id) == TRUE || evbind_modify(e, App, uint32_t, row_id) == TRUE) { app->sel_cell_x = app->col_id; app->sel_cell_y = app->row_id; } i_scroll_to_cell(app); view_update(app->view); } /*---------------------------------------------------------------------------*/ static void i_flyout_over_control(App *app, GuiControl *control, const uint32_t align) { /* Control bounds in window coordinates */ R2Df frame = window_control_frame(app->window, control); /* Top-Left control in screen coordinates */ V2Df pos = window_client_to_screen(app->window, frame.pos); /* Flyout window size */ S2Df size = window_get_size(app->flyout); switch (align) { case 0: break; case 1: pos.y += (frame.size.height - size.height); break; case 2: pos.x += (frame.size.width - size.width); break; case 3: pos.x += (frame.size.width - size.width); pos.y += (frame.size.height - size.height); break; } /* Position in screen coordinates */ window_origin(app->flyout, pos); window_overlay(app->flyout, app->window); } /*---------------------------------------------------------------------------*/ static uint32_t i_listbox_sel(ListBox *list) { uint32_t i, n = listbox_count(list); for (i = 0; i < n; ++i) { if (listbox_selected(list, i) == TRUE) return i; } return 0; } /*---------------------------------------------------------------------------*/ static void i_OnIdleLaunch(App *app, Event *e) { GuiControl *control = guicontrol(app->list1); uint32_t selctrl = i_listbox_sel(app->list1); uint32_t selalign = i_listbox_sel(app->list2); switch (selctrl) { case 0: control = guicontrol(app->list1); break; case 1: control = guicontrol(app->list2); break; case 2: control = guicontrol(app->list3); break; case 3: control = guicontrol(app->table); break; case 4: control = guicontrol(app->view); break; case 5: control = guicontrol(app->edit1); break; case 6: control = guicontrol(app->edit2); break; } i_flyout_over_control(app, control, selalign); unref(e); } /*---------------------------------------------------------------------------*/ static void i_OnFlyoutClick(App *app, Event *e) { gui_OnIdle(listener(app, i_OnIdleLaunch, App)); unref(e); } /*---------------------------------------------------------------------------*/ static void i_OnColored(App *app, Event *e) { const EvButton *p = event_params(e, EvButton); if (p->state == ekGUI_ON) { layout_bgcolor(app->main_layout, color_rgb(128, 0, 0)); layout_bgcolor(app->middle_layout, color_rgb(0, 128, 0)); layout_bgcolor(app->control_layout, color_rgb(0, 0, 128)); layout_bgcolor(app->info_layout, color_rgb(128, 128, 0)); } else { layout_bgcolor(app->main_layout, kCOLOR_DEFAULT); layout_bgcolor(app->middle_layout, kCOLOR_DEFAULT); layout_bgcolor(app->control_layout, kCOLOR_DEFAULT); layout_bgcolor(app->info_layout, kCOLOR_DEFAULT); } panel_update(app->panel); } /*---------------------------------------------------------------------------*/ static Layout *i_control_layout(App *app) { Layout *layout = layout_create(10, 1); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Edit *edit1 = edit_create(); Edit *edit2 = edit_create(); Slider *slider = slider_create(); Button *button1 = button_check(); Button *button2 = button_push(); Button *button3 = button_check(); label_text(label1, "Goto Col:"); label_text(label2, "Row:"); label_text(label3, "Margin:"); edit_align(edit1, ekRIGHT); edit_align(edit2, ekRIGHT); button_text(button1, "Draw overlay"); button_text(button2, "Flyout"); button_text(button3, "Colored"); button_tooltip(button1, "Draw a fixed overlay on top of scrolled view"); button_tooltip(button2, "Display a flyout window over the control selected in list-1, with alignment selected in list-2"); button_tooltip(button3, "Enable/disable the layout colouring"); button_OnClick(button2, listener(app, i_OnFlyoutClick, App)); button_OnClick(button3, listener(app, i_OnColored, App)); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 2, 0); layout_label(layout, label3, 4, 0); layout_edit(layout, edit1, 1, 0); layout_edit(layout, edit2, 3, 0); layout_slider(layout, slider, 5, 0); layout_button(layout, button1, 6, 0); layout_button(layout, button2, 7, 0); layout_button(layout, button3, 9, 0); /* Force the width of editbox columns */ layout_hsize(layout, 1, 50); layout_hsize(layout, 3, 50); /* Horizontal margins between controls */ layout_hmargin(layout, 0, 5); layout_hmargin(layout, 1, 5); layout_hmargin(layout, 2, 5); layout_hmargin(layout, 3, 5); layout_hmargin(layout, 4, 5); layout_hmargin(layout, 5, 5); layout_hmargin(layout, 6, 5); layout_hmargin(layout, 7, 5); /* All the horizontal expansion will be done in an empty cell between * 'Colored' checkbox and 'Flyout' button */ layout_hexpand(layout, 8); /* Data binding */ cell_dbind(layout_cell(layout, 1, 0), App, uint32_t, col_id); cell_dbind(layout_cell(layout, 3, 0), App, uint32_t, row_id); cell_dbind(layout_cell(layout, 5, 0), App, uint32_t, margin); cell_dbind(layout_cell(layout, 6, 0), App, bool_t, overlay); app->edit1 = edit1; app->edit2 = edit2; app->control_layout = layout; return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_info_layout(App *app) { Layout *layout = layout_create(4, 1); Label *label1 = label_create(); Label *label2 = label_create(); Progress *progress = progress_create(); char_t text[256]; label_align(label2, ekRIGHT); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 3, 0); layout_progress(layout, progress, 1, 0); layout_hmargin(layout, 0, 10); /* All the horizontal expansion will be done in empty column-cell(2) */ layout_hexpand(layout, 2); /* Keep the labels for futher updates */ app->status_label = label1; app->cells_label = label2; /* Text for labels dimensioning */ bstd_sprintf(text, sizeof(text), i_CELLS_INFO, 1000, 1000, 1000, 1000); label_size_text(app->cells_label, text); label_size_text(app->status_label, i_STATUS_TEXT); label_text(app->status_label, i_STATUS_TEXT); app->info_layout = layout; app->progress = progress; return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_list_layout(App *app) { Layout *layout = layout_create(1, 6); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); ListBox *list1 = listbox_create(); ListBox *list2 = listbox_create(); ListBox *list3 = listbox_create(); label_text(label1, "Flyout control"); label_text(label2, "Flyout align"); label_text(label3, "List-3"); listbox_add_elem(list1, "List 1", NULL); listbox_add_elem(list1, "List 2", NULL); listbox_add_elem(list1, "List 3", NULL); listbox_add_elem(list1, "Table", NULL); listbox_add_elem(list1, "View", NULL); listbox_add_elem(list1, "Edit 1", NULL); listbox_add_elem(list1, "Edit 2", NULL); listbox_add_elem(list2, "Left-Top", NULL); listbox_add_elem(list2, "Left-Bottom", NULL); listbox_add_elem(list2, "Right-Top", NULL); listbox_add_elem(list2, "Right-Bottom", NULL); listbox_add_elem(list3, "Item 1", NULL); listbox_add_elem(list3, "Item 2", NULL); listbox_add_elem(list3, "Item 3", NULL); listbox_add_elem(list3, "Item 4", NULL); listbox_select(list1, 0, TRUE); listbox_select(list2, 0, TRUE); listbox_select(list3, 0, TRUE); /* Natural size of listboxes */ listbox_size(list1, s2df(150, 100)); listbox_size(list2, s2df(150, 100)); listbox_size(list3, s2df(150, 100)); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 0, 2); layout_label(layout, label3, 0, 4); layout_listbox(layout, list1, 0, 1); layout_listbox(layout, list2, 0, 3); layout_listbox(layout, list3, 0, 5); /* Vertical margin between a label and the above listbox */ layout_vmargin(layout, 1, 5); layout_vmargin(layout, 3, 5); /* The vertical expansion will be distributed equally between listboxes */ layout_vexpand3(layout, 1, 3, 5, .33f, .33f); app->list1 = list1; app->list2 = list2; app->list3 = list3; return layout; } /*---------------------------------------------------------------------------*/ static void i_OnTable(App *app, Event *e) { uint32_t etype = event_type(e); switch (etype) { case ekGUI_EVENT_TBL_NROWS: { uint32_t *n = event_result(e, uint32_t); *n = 20; break; } case ekGUI_EVENT_TBL_CELL: { const EvTbPos *pos = event_params(e, EvTbPos); EvTbCell *cell = event_result(e, EvTbCell); bstd_sprintf(app->temptxt, sizeof(app->temptxt), "Name %d", pos->row); cell->text = app->temptxt; break; } } } /*---------------------------------------------------------------------------*/ static Layout *i_table_layout(App *app) { Layout *layout = layout_create(1, 1); TableView *table = tableview_create(); tableview_new_column_text(table); tableview_size(table, s2df(150, 200)); tableview_column_width(table, 0, 120); tableview_OnData(table, listener(app, i_OnTable, App)); tableview_update(table); layout_tableview(layout, table, 0, 0); app->table = table; return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_middle_layout(App *app) { Layout *layout1 = layout_create(3, 1); Layout *layout2 = i_list_layout(app); Layout *layout3 = i_table_layout(app); View *view = view_scroll(); view_size(view, s2df(450, 200)); view_OnDraw(view, listener(app, i_OnDraw, App)); view_OnOverlay(view, listener(app, i_OnOverlay, App)); view_OnMove(view, listener(app, i_OnMove, App)); view_OnUp(view, listener(app, i_OnUp, App)); view_OnDown(view, listener(app, i_OnDown, App)); view_OnFocus(view, listener(app, i_OnFocus, App)); view_OnKeyDown(view, listener(app, i_OnKeyDown, App)); layout_layout(layout1, layout2, 0, 0); layout_view(layout1, view, 1, 0); layout_layout(layout1, layout3, 2, 0); /* Add the view to tabstop list */ layout_tabstop(layout1, 1, 0, TRUE); /* A small horizontal margin between view cell and list (left) table (right) layouts */ layout_hmargin(layout1, 0, 3); layout_hmargin(layout1, 1, 3); /* All the horizontal expansion will be done in the middle cell (view) list_layout (left) and table_layout (right) will preserve the 'natural' width */ layout_hexpand(layout1, 1); app->view = view; app->middle_layout = layout1; return layout1; } /*---------------------------------------------------------------------------*/ static Layout *i_multi_layout(App *app) { Layout *layout1 = layout_create(1, 3); Layout *layout2 = i_control_layout(app); Layout *layout3 = i_middle_layout(app); Layout *layout4 = i_info_layout(app); layout_layout(layout1, layout2, 0, 0); layout_layout(layout1, layout3, 0, 1); layout_layout(layout1, layout4, 0, 2); /* All the vertical expansion will be done in the middle layout control_layout (top) and info_layout (bottom) will preserve the 'natural' height */ layout_vexpand(layout1, 1); /* A vertical margins between middle and (controls, info) */ layout_vmargin(layout1, 0, 5); layout_vmargin(layout1, 1, 5); /* A border margin for all layout edges */ layout_margin(layout1, 5); /* Object binding to main layout */ layout_dbind(layout1, listener(app, i_OnDataChange, App), App); layout_dbind_obj(layout1, app, App); return layout1; } /*---------------------------------------------------------------------------*/ static void i_OnDrawFull(App *app, Event *e) { const EvDraw *p = event_params(e, EvDraw); char_t text[128]; real32_t twidth = 0, theight = 0; real32_t radius = 100; /* Background */ draw_fill_color(p->ctx, app->backcolor); draw_rect(p->ctx, ekFILL, p->x, p->y, p->width, p->height); /* Draw a text centered into view */ draw_text_color(p->ctx, gui_label_color()); draw_font(p->ctx, app->fullfont); draw_text_align(p->ctx, ekCENTER, ekCENTER); draw_text_halign(p->ctx, ekCENTER); bstd_sprintf(text, sizeof(text), "Cell col: %d\nCell row: %d", app->sel_cell_x, app->sel_cell_y); draw_text(p->ctx, text, p->width / 2, p->height / 2); /* Draw a text border */ draw_line_color(p->ctx, app->drawcolor); draw_line_width(p->ctx, 3); draw_text_extents(p->ctx, text, -1, &twidth, &theight); draw_rect(p->ctx, ekSTROKE, (p->width - twidth) / 2, (p->height - theight) / 2, twidth, theight); /* Draw corner circles */ draw_line_color(p->ctx, kCOLOR_RED); draw_fill_color(p->ctx, app->drawcolor); draw_circle(p->ctx, ekSKFILL, 0, 0, radius); draw_circle(p->ctx, ekSKFILL, 0, p->height, radius); draw_circle(p->ctx, ekSKFILL, p->width, 0, radius); draw_circle(p->ctx, ekSKFILL, p->width, p->height, radius); unref(app); } /*---------------------------------------------------------------------------*/ static void i_OnKeyDownFull(App *app, Event *e) { /* If we press any key with the fullview active, the normal * layout will be restored and draw big view focused*/ panel_visible_layout(app->panel, 0); panel_update(app->panel); window_focus(app->window, guicontrol(app->view)); unref(e); } /*---------------------------------------------------------------------------*/ static Layout *i_full_layout(App *app) { Layout *layout = layout_create(1, 1); View *view = view_create(); view_OnDraw(view, listener(app, i_OnDrawFull, App)); view_OnKeyDown(view, listener(app, i_OnKeyDownFull, App)); layout_view(layout, view, 0, 0); app->fullview = view; return layout; } /*---------------------------------------------------------------------------*/ static Panel *i_panel(App *app) { Panel *panel = panel_create(); Layout *layout1 = i_multi_layout(app); Layout *layout2 = i_full_layout(app); panel_layout(panel, layout1); panel_layout(panel, layout2); app->main_layout = layout1; return panel; } /*---------------------------------------------------------------------------*/ static void i_OnMoved(App *app, Event *e) { const EvPos *p = event_params(e, EvPos); bstd_printf("Window moved: (%d, %d)\n", (uint32_t)p->x, (uint32_t)p->y); unref(app); } /*---------------------------------------------------------------------------*/ static void i_OnClose(App *app, Event *e) { osapp_finish(); unref(app); unref(e); } /*---------------------------------------------------------------------------*/ static Window *i_create_flywin(void) { uint32_t nrows = 4; Layout *layout = layout_create(2, nrows); Panel *panel = panel_create(); Window *window = window_create(ekWINDOW_RETURN | ekWINDOW_ESC); uint32_t i; for (i = 0; i < nrows; ++i) { char_t text[64]; Label *label = label_create(); Slider *slider = slider_create(); bstd_sprintf(text, sizeof(text), "Flyout control %d", i); label_text(label, text); layout_label(layout, label, 0, i); layout_slider(layout, slider, 1, i); if (i < nrows - 1) layout_vmargin(layout, i, 5); } layout_hmargin(layout, 0, 5); layout_margin(layout, 10); layout_skcolor(layout, kCOLOR_RED); panel_layout(panel, layout); window_panel(window, panel); return window; } /*---------------------------------------------------------------------------*/ static App *i_create(void) { App *app = heap_new0(App); Panel *panel = NULL; i_dbind(); app->col_id = 50; app->row_id = 50; app->margin = 10; app->mouse_cell_x = UINT32_MAX; app->mouse_cell_y = UINT32_MAX; app->sel_cell_x = app->col_id; app->sel_cell_y = app->row_id; app->overlay = FALSE; app->focus = FALSE; panel = i_panel(app); app->window = window_create(ekWINDOW_STDRES); app->flyout = i_create_flywin(); app->panel = panel; app->anim_frame = 0; app->anim_total = str_len_c(i_STATUS_TEXT); app->fullfont = font_system(40, 0); app->drawcolor = gui_alt_color(color_rgb(80, 80, 240), color_rgb(240, 240, 80)); app->backcolor = gui_alt_color(color_rgb(200, 240, 200), color_rgb(80, 128, 80)); i_content_size(app); window_panel(app->window, panel); window_title(app->window, "Big drawing area"); window_origin(app->window, v2df(500, 200)); window_OnMoved(app->window, listener(app, i_OnMoved, App)); window_OnClose(app->window, listener(app, i_OnClose, App)); window_show(app->window); /* The keyboard focus initially into the view */ window_focus(app->window, guicontrol(app->view)); i_scroll_to_cell(app); return app; } /*---------------------------------------------------------------------------*/ static void i_destroy(App **app) { window_destroy(&(*app)->window); window_destroy(&(*app)->flyout); font_destroy(&(*app)->fullfont); heap_delete(app, App); } /*---------------------------------------------------------------------------*/ static void i_update(App *app, const real64_t prtime, const real64_t ctime) { char_t text[128]; unref(prtime); unref(ctime); str_copy_cn(text, sizeof(text), i_STATUS_TEXT, app->anim_frame); label_text(app->status_label, text); progress_value(app->progress, (real32_t)app->anim_frame / (real32_t)app->anim_total); app->anim_frame += 1; if (app->anim_frame > app->anim_total) app->anim_frame = 0; } /*---------------------------------------------------------------------------*/ #include "osmain.h" osmain_sync(0.1, i_create, i_destroy, i_update, "", App) |