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Cross-platform C SDK

UpDown

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Functions

UpDown*updown_create (void)
voidupdown_OnClick (...)
voidupdown_tooltip (...)

UpDown are two-part horizontally divided button controls (Figure 1). Each part has a small arrow printed and is normally used to make discrete increases in numerical values associated with controls Edit.

  • Use updown_create to create an updown button.
  • Use updown_OnClick to respond to keystrokes.
  • Window where several updowns controls appear next to editbox.
    Figure 1: UpDown on Windows, macOS and Linux.

updown_create ()

Create an updown control.

UpDown*
updown_create(void);

Return

The updown.


updown_OnClick ()

Set an event handler for pressing the button.

void
updown_OnClick(UpDown *updown,
               Listener *listener);
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static void i_OnClick(UserData *data, Event *e)
{
    const EvButton *p = event_params(e, EvButton);
    if (p->index == 0)
        do_something_onup(data);
    else
        do_something_ondown(data);
}
...
updown_OnClick(updown, listener(data, i_OnClick, UserData));
updown

The updown.

listener

Callback function to be called after clicking.

Remarks

See GUI Events.


updown_tooltip ()

Set a tooltip for the button. It is a small explanatory text that will appear when the mouse is over the control.

void
updown_tooltip(UpDown *updown,
               const char_t *text);
updown

The updown.

text

UTF8 C-string terminated in null character '\0'.

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