¡Hola GUI!
- 1. ¡Hola Label!
- 2. ¡Hola Button!
- 3. ¡Hola PopUp y Combo!
- 4. ¡Hola Edit y UpDown!
- 5. ¡Hola ListBox!
- 6. ¡Hola Slider y Progress!
- 7. ¡Hola TextView!
- 8. ¡Hola TableView!
- 9. ¡Hola SplitView!
- 10. ¡Hola Modal Window!
- 11. ¡Hola Gui Binding!
- 12. ¡Hola Struct Binding!
- 13. ¡Hola Sublayout!
- 14. ¡Hola Subpanel!
- 15. ¡Hola Multi-layout!
- 16. ¡Hola Scroll-Panel!
- 17. ¡Hola IP-Input!
GuiHello es una aplicación, que a modo de ejemplo, muestra las características de la librería Gui para la creación de interfaces de usuario. El código fuente está en la caperta /src/howto/guihello
de la distribución del SDK.
1. ¡Hola Label!
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/* Labels basics */ #include "labels.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static const char_t *i_LABEL_01 = "Hello."; static const char_t *i_LABEL_02 = "Hello, I'm a Label."; static const char_t *i_LABEL_03 = "Hello, I'm a Label, longer than first."; static const char_t *i_LABEL_04 = "Hello, I'm a Label, longer than first and longer than second."; static const char_t *i_LABEL_05 = "Hello, I'm a Label, longer than first, longer than second and longer than third."; static const char_t *i_LABEL_06 = "Hello, I'm a Label, longer than first, longer than second, longer than third and longer than fourth."; static const char_t *i_LABEL_07 = "Mouse sensitive label"; /*---------------------------------------------------------------------------*/ static void i_OnLayoutWidth(Layout *layout, Event *event) { const EvButton *p = event_params(event, EvButton); real32_t width = 0; switch (p->index) { case 0: width = 0; break; case 1: width = 100; break; case 2: width = 200; break; case 3: width = 300; break; case 4: width = 400; break; cassert_default(); } layout_hsize(layout, 0, width); layout_update(layout); } /*---------------------------------------------------------------------------*/ static PopUp *i_width_popup(Layout *layout) { PopUp *popup = popup_create(); popup_add_elem(popup, "Natural", NULL); popup_add_elem(popup, "100px", NULL); popup_add_elem(popup, "200px", NULL); popup_add_elem(popup, "300px", NULL); popup_add_elem(popup, "400px", NULL); popup_OnSelect(popup, listener(layout, i_OnLayoutWidth, Layout)); return popup; } /*---------------------------------------------------------------------------*/ Panel *labels_single_line(void) { Panel *panel = panel_create(); Layout *layout = layout_create(1, 7); PopUp *popup = i_width_popup(layout); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Label *label4 = label_create(); Label *label5 = label_create(); Label *label6 = label_create(); color_t c1 = gui_alt_color(color_rgb(192, 255, 255), color_rgb(48, 112, 112)); color_t c2 = gui_alt_color(color_rgb(255, 192, 255), color_rgb(128, 48, 112)); color_t c3 = gui_alt_color(color_rgb(255, 255, 192), color_rgb(112, 112, 48)); label_text(label1, i_LABEL_01); label_text(label2, i_LABEL_02); label_text(label3, i_LABEL_03); label_text(label4, i_LABEL_04); label_text(label5, i_LABEL_05); label_text(label6, i_LABEL_06); label_bgcolor(label1, c1); label_bgcolor(label2, c2); label_bgcolor(label3, c3); label_bgcolor(label4, c1); label_bgcolor(label5, c2); label_bgcolor(label6, c3); layout_popup(layout, popup, 0, 0); layout_label(layout, label1, 0, 1); layout_label(layout, label2, 0, 2); layout_label(layout, label3, 0, 3); layout_label(layout, label4, 0, 4); layout_label(layout, label5, 0, 5); layout_label(layout, label6, 0, 6); layout_vmargin(layout, 0, 5); panel_layout(panel, layout); return panel; } /*---------------------------------------------------------------------------*/ Panel *labels_multi_line(void) { Panel *panel = panel_create(); Layout *layout = layout_create(1, 7); PopUp *popup = i_width_popup(layout); Label *label1 = label_multiline(); Label *label2 = label_multiline(); Label *label3 = label_multiline(); Label *label4 = label_multiline(); Label *label5 = label_multiline(); Label *label6 = label_multiline(); color_t c1 = gui_alt_color(color_rgb(192, 255, 255), color_rgb(48, 112, 112)); color_t c2 = gui_alt_color(color_rgb(255, 192, 255), color_rgb(128, 48, 112)); color_t c3 = gui_alt_color(color_rgb(255, 255, 192), color_rgb(112, 112, 48)); label_text(label1, i_LABEL_01); label_text(label2, i_LABEL_02); label_text(label3, i_LABEL_03); label_text(label4, i_LABEL_04); label_text(label5, i_LABEL_05); label_text(label6, i_LABEL_06); label_bgcolor(label1, c1); label_bgcolor(label2, c2); label_bgcolor(label3, c3); label_bgcolor(label4, c1); label_bgcolor(label5, c2); label_bgcolor(label6, c3); label_align(label4, ekLEFT); label_align(label5, ekCENTER); label_align(label6, ekRIGHT); layout_popup(layout, popup, 0, 0); layout_label(layout, label1, 0, 1); layout_label(layout, label2, 0, 2); layout_label(layout, label3, 0, 3); layout_label(layout, label4, 0, 4); layout_label(layout, label5, 0, 5); layout_label(layout, label6, 0, 6); layout_vmargin(layout, 0, 5); panel_layout(panel, layout); return panel; } /*---------------------------------------------------------------------------*/ Panel *labels_mouse_over(void) { Panel *panel = panel_create(); Layout *layout = layout_create(1, 5); Font *font = font_system(20, ekFNORMAL | ekFPIXELS); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Label *label4 = label_create(); Label *label5 = label_create(); label_text(label1, i_LABEL_07); label_text(label2, i_LABEL_07); label_text(label3, i_LABEL_07); label_text(label4, i_LABEL_07); label_text(label5, i_LABEL_07); label_font(label1, font); label_font(label2, font); label_font(label3, font); label_font(label4, font); label_font(label5, font); label_color_over(label1, kCOLOR_RED); label_color_over(label2, kCOLOR_RED); label_color_over(label3, kCOLOR_RED); label_color_over(label4, kCOLOR_RED); label_color_over(label5, kCOLOR_RED); label_style_over(label1, ekFBOLD); label_style_over(label2, ekFITALIC); label_style_over(label3, ekFSTRIKEOUT); label_style_over(label4, ekFUNDERLINE); label_bgcolor_over(label5, kCOLOR_CYAN); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 0, 1); layout_label(layout, label3, 0, 2); layout_label(layout, label4, 0, 3); layout_label(layout, label5, 0, 4); panel_layout(panel, layout); font_destroy(&font); return panel; } |
2. ¡Hola Button!
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/* Buttons demo */ #include "buttons.h" #include "res_guihello.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static Layout *i_flatbuttons(void) { Layout *layout = layout_create(6, 1); Button *button1 = button_flat(); Button *button2 = button_flat(); Button *button3 = button_flat(); Button *button4 = button_flat(); Button *button5 = button_flat(); Button *button6 = button_flat(); button_text(button1, "Open File"); button_text(button2, "Save File"); button_text(button3, "Search File"); button_text(button4, "Edit File"); button_text(button5, "Add File"); button_text(button6, "Delete File"); button_image(button1, resid_image(FOLDER24_PNG)); button_image(button2, resid_image(DISK24_PNG)); button_image(button3, resid_image(SEARCH24_PNG)); button_image(button4, resid_image(EDIT24_PNG)); button_image(button5, resid_image(PLUS24_PNG)); button_image(button6, resid_image(ERROR24_PNG)); layout_button(layout, button1, 0, 0); layout_button(layout, button2, 1, 0); layout_button(layout, button3, 2, 0); layout_button(layout, button4, 3, 0); layout_button(layout, button5, 4, 0); layout_button(layout, button6, 5, 0); return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_radios(void) { Layout *layout = layout_create(1, 4); Button *radio1 = button_radio(); Button *radio2 = button_radio(); Button *radio3 = button_radio(); Button *radio4 = button_radio(); button_text(radio1, "&Wireframe"); button_text(radio2, "&Shaded"); button_text(radio3, "&Realistic"); button_text(radio4, "&V-Ray"); button_state(radio1, ekGUI_ON); layout_button(layout, radio1, 0, 0); layout_button(layout, radio2, 0, 1); layout_button(layout, radio3, 0, 2); layout_button(layout, radio4, 0, 3); layout_margin(layout, 5); layout_vmargin(layout, 0, 3); layout_vmargin(layout, 1, 3); layout_vmargin(layout, 2, 3); return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_checks(void) { Layout *layout = layout_create(1, 4); Button *check1 = button_check(); Button *check2 = button_check(); Button *check3 = button_check(); Button *check4 = button_check(); button_text(check1, "&Lines"); button_text(check2, "M&eshes"); button_text(check3, "M&aterials"); button_text(check4, "L&ights"); button_state(check1, ekGUI_ON); button_state(check2, ekGUI_OFF); button_state(check3, ekGUI_OFF); button_state(check4, ekGUI_ON); layout_button(layout, check1, 0, 0); layout_button(layout, check2, 0, 1); layout_button(layout, check3, 0, 2); layout_button(layout, check4, 0, 3); layout_margin(layout, 5); layout_vmargin(layout, 0, 3); layout_vmargin(layout, 1, 3); layout_vmargin(layout, 2, 3); return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_pushes(Button **defbutton) { Layout *layout = layout_create(4, 1); Button *button1 = button_push(); Button *button2 = button_push(); Button *button3 = button_push(); button_text(button1, "Re&try"); button_text(button2, "&Cancel"); button_text(button3, "&Ok"); button_image(button1, resid_image(RETRY_PNG)); layout_button(layout, button1, 0, 0); layout_button(layout, button2, 2, 0); layout_button(layout, button3, 3, 0); layout_hmargin(layout, 2, 5); layout_hexpand(layout, 1); *defbutton = button1; return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_buttons(Button **defbutton) { Layout *layout = layout_create(1, 3); Layout *layout1 = i_flatbuttons(); Layout *layout2 = layout_create(2, 2); Layout *layout3 = i_radios(); Layout *layout4 = i_checks(); Layout *layout5 = i_pushes(defbutton); Button *check1 = button_check(); Button *check2 = button_check3(); button_text(check1, "Enable 3&D Render"); button_text(check2, "Enable &Preview Settings"); button_state(check1, ekGUI_ON); button_state(check2, ekGUI_MIXED); layout_layout(layout, layout1, 0, 0); layout_button(layout2, check1, 0, 0); layout_layout(layout2, layout3, 0, 1); layout_button(layout2, check2, 1, 0); layout_layout(layout2, layout4, 1, 1); layout_layout(layout, layout2, 0, 1); layout_layout(layout, layout5, 0, 2); layout_halign(layout, 0, 0, ekLEFT); layout_margin(layout2, 5); layout_hmargin(layout2, 0, 10); layout_margin(layout5, 5); return layout; } /*---------------------------------------------------------------------------*/ Panel *buttons_basics(Button **defbutton) { Layout *layout = i_buttons(defbutton); Panel *panel = panel_create(); panel_layout(panel, layout); return panel; } |
3. ¡Hola PopUp y Combo!
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/* PopUp and Combo */ #include "popcom.h" #include "res_guihello.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static void i_popups(Layout *layout) { Label *label1 = label_create(); Label *label2 = label_create(); PopUp *popup1 = popup_create(); PopUp *popup2 = popup_create(); label_text(label1, "Language:"); label_text(label2, "Color:"); popup_add_elem(popup1, "English", (const Image*)UKING_PNG); popup_add_elem(popup1, "Español", (const Image*)SPAIN_PNG); popup_add_elem(popup1, "Portugues", (const Image*)PORTUGAL_PNG); popup_add_elem(popup1, "Italiana", (const Image*)ITALY_PNG); popup_add_elem(popup1, "Tiếng Việt", (const Image*)VIETNAM_PNG); popup_add_elem(popup1, "России", (const Image*)RUSSIA_PNG); popup_add_elem(popup1, "日本語", (const Image*)JAPAN_PNG); popup_add_elem(popup2, "Red", (const Image*)RED_PNG); popup_add_elem(popup2, "Blue", (const Image*)BLUE_PNG); popup_add_elem(popup2, "Green", (const Image*)GREEN_PNG); popup_add_elem(popup2, "Yellow", (const Image*)YELLOW_PNG); popup_add_elem(popup2, "Black", (const Image*)BLACK_PNG); popup_add_elem(popup2, "White", (const Image*)WHITE_PNG); popup_list_height(popup1, 10); popup_list_height(popup2, 10); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 0, 1); layout_popup(layout, popup1, 1, 0); layout_popup(layout, popup2, 1, 1); } /*---------------------------------------------------------------------------*/ static void i_combos(Layout *layout) { Label *label1 = label_create(); Label *label2 = label_create(); Combo *combo1 = combo_create(); Combo *combo2 = combo_create(); label_text(label1, "Search:"); label_text(label2, "Folder:"); combo_add_elem(combo1, "Search", NULL); combo_add_elem(combo1, "Disk", NULL); combo_add_elem(combo1, "Edit", NULL); combo_add_elem(combo2, "/home/fran/Desktop", NULL); combo_add_elem(combo2, "/usr/include", NULL); combo_add_elem(combo2, "/mnt/volume1", NULL); combo_add_elem(combo2, "/etc/html/log.txt", NULL); layout_label(layout, label1, 2, 0); layout_label(layout, label2, 2, 1); layout_combo(layout, combo1, 3, 0); layout_combo(layout, combo2, 3, 1); } /*---------------------------------------------------------------------------*/ Panel *popup_combo(void) { Panel *panel = panel_create(); Layout *layout = layout_create(4, 2); i_popups(layout); i_combos(layout); layout_margin(layout, 10.f); layout_vmargin(layout, 0, 10.f); layout_hmargin(layout, 0, 5.f); layout_hmargin(layout, 1, 10.f); layout_hmargin(layout, 2, 5.f); layout_hsize(layout, 1, 150.f); layout_hsize(layout, 3, 150.f); panel_layout(panel, layout); return panel; } |
4. ¡Hola Edit y UpDown!
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/* Form demo */ #include "form.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static void i_OnFilter(void *noused, Event *e) { const EvText *params = event_params(e, EvText); EvTextFilter *result = event_result(e, EvTextFilter); uint32_t i = 0, j = 0; while (params->text[i] != '\0') { if (params->text[i] >= '0' && params->text[i] <= '9') { result->text[j] = params->text[i]; j += 1; } i += 1; } result->text[j] = '\0'; result->apply = TRUE; unref(noused); } /*---------------------------------------------------------------------------*/ static void i_OnUpDown(Edit *edit, Event *e) { const EvButton *params = event_params(e, EvButton); int32_t n = str_to_i32(edit_get_text(edit), 10, NULL); char_t text[64]; n += (params->index == 0) ? 1 : -1; bstd_sprintf(text, sizeof(text), "%d", n); edit_text(edit, text); } /*---------------------------------------------------------------------------*/ static Layout *i_numbers(color_t colorbg) { Layout *layout = layout_create(5, 1); Label *label = label_create(); Edit *edit1 = edit_create(); Edit *edit2 = edit_create(); UpDown *updown1 = updown_create(); UpDown *updown2 = updown_create(); label_text(label, "Height (cm):"); edit_text(edit1, "25"); edit_text(edit2, "175"); edit_align(edit1, ekRIGHT); edit_align(edit2, ekRIGHT); edit_OnFilter(edit1, listener(NULL, i_OnFilter, void)); edit_OnFilter(edit2, listener(NULL, i_OnFilter, void)); edit_bgcolor_focus(edit1, colorbg); edit_bgcolor_focus(edit2, colorbg); updown_OnClick(updown1, listener(edit1, i_OnUpDown, Edit)); updown_OnClick(updown2, listener(edit2, i_OnUpDown, Edit)); updown_tooltip(updown1, "Increase/Decrease age"); updown_tooltip(updown2, "Increase/Decrease height"); layout_label(layout, label, 2, 0); layout_edit(layout, edit1, 0, 0); layout_edit(layout, edit2, 3, 0); layout_updown(layout, updown1, 1, 0); layout_updown(layout, updown2, 4, 0); layout_hmargin(layout, 1, 10.f); layout_hmargin(layout, 2, 10.f); layout_hexpand2(layout, 0, 3, .5f); return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_edits(void) { color_t colorbg = gui_alt_color(color_bgr(0xFFFFe4), color_bgr(0x101010)); Layout *layout1 = layout_create(2, 6); Layout *layout2 = i_numbers(colorbg); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Label *label4 = label_create(); Label *label5 = label_create(); Label *label6 = label_create(); Edit *edit1 = edit_create(); Edit *edit2 = edit_create(); Edit *edit3 = edit_create(); Edit *edit4 = edit_create(); Edit *edit5 = edit_create(); label_text(label1, "User Name:"); label_text(label2, "Password:"); label_text(label3, "Address:"); label_text(label4, "City:"); label_text(label5, "Phone:"); label_text(label6, "Age:"); label_color_over(label1, color_rgb(255, 128, 52)); label_color_over(label2, color_rgb(70, 129, 207)); label_color_over(label3, color_rgb(119, 188, 31)); label_style_over(label4, ekFITALIC | ekFUNDERLINE); edit_text(edit1, "Amanda Callister"); edit_text(edit2, "aQwe56nhjJk"); edit_text(edit3, "35, Tuam Road"); edit_text(edit4, "Galway - Ireland"); edit_text(edit5, "+35 654 333 000"); edit_passmode(edit2, TRUE); edit_bgcolor_focus(edit1, colorbg); edit_bgcolor_focus(edit2, colorbg); edit_bgcolor_focus(edit3, colorbg); edit_bgcolor_focus(edit4, colorbg); edit_bgcolor_focus(edit5, colorbg); layout_label(layout1, label1, 0, 0); layout_label(layout1, label2, 0, 1); layout_label(layout1, label3, 0, 2); layout_label(layout1, label4, 0, 3); layout_label(layout1, label5, 0, 4); layout_label(layout1, label6, 0, 5); layout_edit(layout1, edit1, 1, 0); layout_edit(layout1, edit2, 1, 1); layout_edit(layout1, edit3, 1, 2); layout_edit(layout1, edit4, 1, 3); layout_edit(layout1, edit5, 1, 4); layout_layout(layout1, layout2, 1, 5); layout_hmargin(layout1, 0, 5); layout_hexpand(layout1, 1); layout_vmargin(layout1, 0, 5); layout_vmargin(layout1, 1, 5); layout_vmargin(layout1, 2, 5); layout_vmargin(layout1, 3, 5); layout_vmargin(layout1, 4, 5); return layout1; } /*---------------------------------------------------------------------------*/ static Layout *i_form(void) { Layout *layout1 = layout_create(1, 2); Layout *layout2 = i_edits(); Label *label = label_multiline(); label_text(label, "Please fill in all the information on the form. We will use this data to send commercial mail at all hours, not caring much if it bothers you or not."); label_color(label, gui_alt_color(color_rgb(255, 0, 0), color_rgb(180, 180, 180))); label_bgcolor(label, gui_alt_color(color_rgb(216, 191, 216), color_rgb(80, 40, 40))); label_bgcolor_over(label, gui_alt_color(color_rgb(255, 250, 205), color_rgb(105, 100, 55))); label_style_over(label, ekFUNDERLINE); layout_layout(layout1, layout2, 0, 0); layout_label(layout1, label, 0, 1); layout_hsize(layout1, 0, 300); layout_vmargin(layout1, 0, 10); layout_margin(layout1, 10); return layout1; } /*---------------------------------------------------------------------------*/ Panel *form_basic(void) { Layout *layout = i_form(); Panel *panel = panel_create(); panel_layout(panel, layout); return panel; } |
5. ¡Hola ListBox!
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/* Listboxes */ #include "listboxes.h" #include "res_guihello.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static ListBox *i_full_listbox(void) { ListBox *listbox = listbox_create(); listbox_size(listbox, s2df(150, 200)); listbox_multisel(listbox, TRUE); listbox_checkbox(listbox, TRUE); listbox_add_elem(listbox, "Sales presentation", resid_image(POWERPOINT_PNG)); listbox_add_elem(listbox, "Balance 2017", resid_image(POWERPOINT_PNG)); listbox_add_elem(listbox, "The Last of Us Analysis", resid_image(POWERPOINT_PNG)); listbox_add_elem(listbox, "Phone list", resid_image(ACCESS_PNG)); listbox_add_elem(listbox, "Customer database", resid_image(ACCESS_PNG)); listbox_add_elem(listbox, "My first book", resid_image(WORD_PNG)); listbox_add_elem(listbox, "Letter to April", resid_image(WORD_PNG)); listbox_add_elem(listbox, "Cookbook Recipes", resid_image(WORD_PNG)); listbox_add_elem(listbox, "Dog playing piano", resid_image(JPG_PNG)); listbox_add_elem(listbox, "Hollidays 2019", resid_image(JPG_PNG)); listbox_add_elem(listbox, "Amanda's party", resid_image(JPG_PNG)); listbox_add_elem(listbox, "Flying", resid_image(JPG_PNG)); listbox_add_elem(listbox, "The C Programing Language", resid_image(PDF_PNG)); listbox_add_elem(listbox, "Graphics Programing with GDI+", resid_image(PDF_PNG)); listbox_add_elem(listbox, "Personal finances", resid_image(EXCEL_PNG)); listbox_add_elem(listbox, "Stocks 2017", resid_image(EXCEL_PNG)); listbox_add_elem(listbox, "Website Dashboard", resid_image(EXCEL_PNG)); listbox_add_elem(listbox, "Open Issues", resid_image(DOCUMENT_PNG)); listbox_add_elem(listbox, "TODO List", resid_image(DOCUMENT_PNG)); listbox_select(listbox, 0, TRUE); return listbox; } /*---------------------------------------------------------------------------*/ static ListBox *i_image_listbox(void) { ListBox *listbox = listbox_create(); listbox_size(listbox, s2df(150, 200)); listbox_add_elem(listbox, "Spain", resid_image(SPAIN_PNG)); listbox_add_elem(listbox, "Italy", resid_image(ITALY_PNG)); listbox_add_elem(listbox, "United Kingdom", resid_image(UKING_PNG)); listbox_add_elem(listbox, "Vietnam", resid_image(VIETNAM_PNG)); listbox_add_elem(listbox, "Russia", resid_image(RUSSIA_PNG)); listbox_add_elem(listbox, "Portugal", resid_image(PORTUGAL_PNG)); listbox_add_elem(listbox, "Japan", resid_image(JAPAN_PNG)); listbox_add_elem(listbox, "Disk", resid_image(DISK16_PNG)); listbox_add_elem(listbox, "Edit", resid_image(EDIT16_PNG)); listbox_add_elem(listbox, "Folder", resid_image(FOLDER16_PNG)); listbox_add_elem(listbox, "Restore", resid_image(RESTORE16_PNG)); listbox_add_elem(listbox, "Search", resid_image(SEARCH16_PNG)); listbox_add_elem(listbox, "Error", resid_image(ERROR16_PNG)); listbox_select(listbox, 0, TRUE); return listbox; } /*---------------------------------------------------------------------------*/ static ListBox *i_simple_listbox(void) { ListBox *listbox = listbox_create(); listbox_size(listbox, s2df(150, 200)); listbox_add_elem(listbox, "Item 1", NULL); listbox_add_elem(listbox, "Item 2", NULL); listbox_add_elem(listbox, "Item 3", NULL); listbox_add_elem(listbox, "Item 4", NULL); listbox_select(listbox, 0, TRUE); return listbox; } /*---------------------------------------------------------------------------*/ Panel *listboxes(void) { Panel *panel = panel_create(); Layout *layout = layout_create(3, 2); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); ListBox *listbox1 = i_simple_listbox(); ListBox *listbox2 = i_image_listbox(); ListBox *listbox3 = i_full_listbox(); label_text(label1, "Simple ListBox"); label_text(label2, "With Images"); label_text(label3, "Checks and Multiselect"); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 1, 0); layout_label(layout, label3, 2, 0); layout_listbox(layout, listbox1, 0, 1); layout_listbox(layout, listbox2, 1, 1); layout_listbox(layout, listbox3, 2, 1); layout_hmargin(layout, 0, 10); layout_hmargin(layout, 1, 10); layout_vmargin(layout, 0, 5); panel_layout(panel, layout); return panel; } |
6. ¡Hola Slider y Progress!
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/* Sliders */ #include "sliders.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static void i_OnSlider(Progress *prog, Event *event) { const EvSlider *params = event_params(event, EvSlider); progress_value(prog, params->pos); } /*---------------------------------------------------------------------------*/ Panel *sliders(void) { Layout *layout1 = layout_create(2, 1); Layout *layout2 = layout_create(1, 8); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Label *label4 = label_create(); Slider *slider1 = slider_create(); Slider *slider2 = slider_create(); Slider *slider3 = slider_vertical(); Progress *prog1 = progress_create(); Progress *prog2 = progress_create(); Panel *panel = panel_create(); label_text(label1, "Slider"); label_text(label2, "Slider (discrete 6 steps)"); label_text(label3, "Progress Bar"); label_text(label4, "Progress Undefined"); slider_steps(slider2, 6); slider_tooltip(slider1, "Horizontal Slider"); slider_tooltip(slider2, "Horizontal Discrete Slider"); slider_tooltip(slider3, "Vertical Slider"); slider_OnMoved(slider1, listener(prog1, i_OnSlider, Progress)); progress_undefined(prog2, TRUE); layout_label(layout2, label1, 0, 0); layout_label(layout2, label2, 0, 2); layout_label(layout2, label3, 0, 4); layout_label(layout2, label4, 0, 6); layout_slider(layout2, slider1, 0, 1); layout_slider(layout2, slider2, 0, 3); layout_slider(layout1, slider3, 1, 0); layout_progress(layout2, prog1, 0, 5); layout_progress(layout2, prog2, 0, 7); layout_hsize(layout2, 0, 300); layout_layout(layout1, layout2, 0, 0); layout_vmargin(layout2, 0, 5); layout_vmargin(layout2, 1, 5); layout_vmargin(layout2, 2, 5); layout_vmargin(layout2, 3, 5); layout_vmargin(layout2, 4, 5); layout_vmargin(layout2, 5, 5); layout_vmargin(layout2, 6, 5); layout_hmargin(layout1, 0, 10); panel_layout(panel, layout1); return panel; } |
7. ¡Hola TextView!
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/* Use of textviews */ #include "textviews.h" #include "res_guihello.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static void i_set_rtf(TextView *text) { ResPack *pack = res_guihello_respack(""); uint32_t size = 0; const byte_t *data = respack_file(pack, TEXTVIEW_RTF, &size); Stream *stm = stm_from_block(data, size); textview_rtf(text, stm); stm_close(&stm); respack_destroy(&pack); } /*---------------------------------------------------------------------------*/ static void i_set_hard_coding(TextView *text) { textview_units(text, ekFPOINTS); textview_lspacing(text, 1.15f); textview_afspace(text, 10); textview_family(text, "Arial"); textview_fsize(text, 16); textview_writef(text, "What is Lorem Ipsum?\n"); textview_fsize(text, 11); textview_writef(text, "Lorem Ipsum "); textview_fstyle(text, ekFBOLD); textview_writef(text, "is simply"); textview_fstyle(text, ekFNORMAL); textview_writef(text, " dummy text of the "); textview_fstyle(text, ekFITALIC); textview_writef(text, "printing and typesetting "); textview_fstyle(text, ekFNORMAL); textview_writef(text, "industry. "); textview_fsize(text, 16); textview_color(text, color_rgb(255, 0, 0)); textview_writef(text, "Lorem Ipsum "); textview_color(text, kCOLOR_DEFAULT); textview_fsize(text, 11); textview_writef(text, "has been the "); textview_family(text, "Courier New"); textview_fsize(text, 14); textview_writef(text, "[industry's standard] "); textview_family(text, "Arial"); textview_fsize(text, 11); textview_fstyle(text, ekFUNDERLINE); textview_writef(text, "dummy text"); textview_fstyle(text, ekFNORMAL); textview_writef(text, " ever "); textview_fstyle(text, ekFSTRIKEOUT); textview_writef(text, "since the 1500s"); textview_fstyle(text, ekFNORMAL); textview_writef(text, ", when an "); textview_color(text, color_rgb(0, 176, 80)); textview_writef(text, "unknown printer "); textview_color(text, kCOLOR_DEFAULT); textview_writef(text, "took a galley of type and scrambled it to make a type specimen book"); textview_fstyle(text, ekFITALIC); textview_color(text, color_rgb(0, 77, 187)); textview_bgcolor(text, color_rgb(192, 192, 192)); textview_writef(text, ". It has survived not only five centuries"); textview_fstyle(text, ekFNORMAL); textview_color(text, kCOLOR_DEFAULT); textview_bgcolor(text, kCOLOR_DEFAULT); textview_writef(text, ", but also the leap into electronic typesetting, remaining essentially unchanged."); } /*---------------------------------------------------------------------------*/ Panel *textviews(void) { Layout *layout = layout_create(1, 4); Label *label1 = label_create(); Label *label2 = label_create(); TextView *text1 = textview_create(); TextView *text2 = textview_create(); Panel *panel = panel_create(); label_text(label1, "From RTF data"); label_text(label2, "Hard coding"); textview_size(text1, s2df(450, 250)); textview_size(text2, s2df(450, 250)); i_set_rtf(text1); i_set_hard_coding(text2); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 0, 2); layout_textview(layout, text1, 0, 1); layout_textview(layout, text2, 0, 3); layout_vmargin(layout, 0, 5); layout_vmargin(layout, 1, 10); layout_vmargin(layout, 2, 5); panel_layout(panel, layout); return panel; } |
8. ¡Hola TableView!
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/* Use of tables */ #include "table.h" #include <gui/guiall.h> typedef struct _appdata_t AppData; struct _appdata_t { TableView *table; TextView *text; char_t temp_string[256]; }; /*---------------------------------------------------------------------------*/ static void i_destroy_appdata(AppData** data) { heap_delete(data, AppData); } /*---------------------------------------------------------------------------*/ /* AppData must contain the real data access(array, stream, etc) */ static void i_OnTableData(AppData *data, Event *e) { uint32_t etype = event_type(e); switch(etype) { case ekGUI_EVENT_TBL_NROWS: { uint32_t *n = event_result(e, uint32_t); *n = 100; break; } case ekGUI_EVENT_TBL_CELL: { const EvTbPos *pos = event_params(e, EvTbPos); EvTbCell *cell = event_result(e, EvTbCell); switch(pos->col) { case 0: cell->align = ekLEFT; bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Name %d", pos->row); break; case 1: cell->align = ekLEFT; bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Adress %d", pos->row); break; case 2: cell->align = ekLEFT; bstd_sprintf(data->temp_string, sizeof(data->temp_string), "City %d", pos->row); break; case 3: cell->align = ekRIGHT; bstd_sprintf(data->temp_string, sizeof(data->temp_string), "%d", pos->row); break; case 4: cell->align = ekRIGHT; bstd_sprintf(data->temp_string, sizeof(data->temp_string), "%.2f", 10.5f + pos->row); break; case 5: cell->align = ekCENTER; bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Extra Data 1 %d", pos->row); break; case 6: cell->align = ekCENTER; bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Extra Data 2 %d", pos->row); break; case 7: cell->align = ekCENTER; bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Extra Data 3 %d", pos->row); break; case 8: cell->align = ekCENTER; bstd_sprintf(data->temp_string, sizeof(data->temp_string), "Extra Data 4 %d", pos->row); break; cassert_default(); } cell->text = data->temp_string; break; } } } /*---------------------------------------------------------------------------*/ static void i_OnHeaderClick(AppData *data, Event *e) { const EvButton *p = event_params(e, EvButton); textview_printf(data->text, "Click on Header: %d\n", p->index); } /*---------------------------------------------------------------------------*/ static void i_OnMultisel(AppData *data, Event *e) { const EvButton *p = event_params(e, EvButton); if (p->index == 0) tableview_multisel(data->table, FALSE, FALSE); else if (p->index == 1) tableview_multisel(data->table, TRUE, FALSE); else if (p->index == 2) tableview_multisel(data->table, TRUE, TRUE); } /*---------------------------------------------------------------------------*/ static void i_OnResizeCheck(AppData *data, Event *e) { const EvButton *p = event_params(e, EvButton); bool_t resizable = p->state == ekGUI_ON ? TRUE : FALSE; tableview_header_resizable(data->table, resizable); } /*---------------------------------------------------------------------------*/ static void i_OnHeaderCheck(AppData *data, Event *e) { const EvButton *p = event_params(e, EvButton); bool_t clickable = p->state == ekGUI_ON ? TRUE : FALSE; tableview_header_clickable(data->table, clickable); } /*---------------------------------------------------------------------------*/ static void i_OnFreezeCheck(AppData *data, Event *e) { const EvButton *p = event_params(e, EvButton); uint32_t col_freeze = p->state == ekGUI_ON ? 1 : UINT32_MAX; tableview_column_freeze(data->table, col_freeze); } /*---------------------------------------------------------------------------*/ static void i_OnGridCheck(AppData *data, Event *e) { const EvButton *p = event_params(e, EvButton); bool_t grid = p->state == ekGUI_ON ? TRUE : FALSE; tableview_grid(data->table, grid, grid); } /*---------------------------------------------------------------------------*/ static void i_OnPrintsel(AppData *data, Event *e) { const ArrSt(uint32_t) *sel = tableview_selected(data->table); uint32_t n = arrst_size(sel, uint32_t); textview_writef(data->text, "Selected rows: "); arrst_foreach_const(row, sel, uint32_t) textview_printf(data->text, "%d", *row); if (row_i < n - 1) textview_writef(data->text, ", "); arrst_end(); textview_writef(data->text, "\n"); unref(e); } /*---------------------------------------------------------------------------*/ static Layout* i_table_control_layout(AppData *data) { Layout *layout1 = layout_create(3, 1); Layout *layout2 = layout_create(1, 6); Button *button1 = button_radio(); Button *button2 = button_radio(); Button *button3 = button_radio(); Button *button4 = button_check(); Button *button5 = button_check(); Button *button6 = button_check(); Button *button7 = button_check(); Button *button8 = button_push(); button_text(button1, "Single select"); button_text(button2, "Multi select"); button_text(button3, "Preserve select"); button_text(button4, "Resizable headers"); button_text(button5, "Clickable headers"); button_text(button6, "Freeze 0 and 1 columns"); button_text(button7, "Draw grid lines"); button_text(button8, "Print selected rows"); button_state(button1, ekGUI_ON); button_state(button4, ekGUI_ON); button_state(button5, ekGUI_ON); button_state(button6, ekGUI_ON); button_state(button7, ekGUI_ON); layout_button(layout1, button1, 0, 0); layout_button(layout1, button2, 1, 0); layout_button(layout1, button3, 2, 0); layout_layout(layout2, layout1, 0, 0); layout_button(layout2, button4, 0, 1); layout_button(layout2, button5, 0, 2); layout_button(layout2, button6, 0, 3); layout_button(layout2, button7, 0, 4); layout_button(layout2, button8, 0, 5); layout_hmargin(layout1, 0, 5.f); layout_hmargin(layout1, 1, 5.f); layout_vmargin(layout2, 0, 5.f); layout_vmargin(layout2, 1, 5.f); layout_vmargin(layout2, 2, 5.f); layout_vmargin(layout2, 3, 5.f); layout_vmargin(layout2, 4, 5.f); layout_halign(layout2, 0, 0, ekLEFT); layout_halign(layout2, 0, 5, ekLEFT); button_OnClick(button1, listener(data, i_OnMultisel, AppData)); button_OnClick(button2, listener(data, i_OnMultisel, AppData)); button_OnClick(button3, listener(data, i_OnMultisel, AppData)); button_OnClick(button4, listener(data, i_OnResizeCheck, AppData)); button_OnClick(button5, listener(data, i_OnHeaderCheck, AppData)); button_OnClick(button6, listener(data, i_OnFreezeCheck, AppData)); button_OnClick(button7, listener(data, i_OnGridCheck, AppData)); button_OnClick(button8, listener(data, i_OnPrintsel, AppData)); return layout2; } /*---------------------------------------------------------------------------*/ Panel *table_view(void) { Panel *panel = panel_create(); AppData *data = heap_new0(AppData); TableView *table = tableview_create(); TextView *text = textview_create(); Layout *layout1 = layout_create(1, 3); Layout *layout2 = i_table_control_layout(data); data->table = table; data->text = text; tableview_size(table, s2df(500, 300)); tableview_OnData(table, listener(data, i_OnTableData, AppData)); tableview_OnHeaderClick(table, listener(data, i_OnHeaderClick, AppData)); tableview_new_column_text(table); tableview_new_column_text(table); tableview_new_column_text(table); tableview_new_column_text(table); tableview_new_column_text(table); tableview_new_column_text(table); tableview_new_column_text(table); tableview_new_column_text(table); tableview_new_column_text(table); tableview_header_clickable(table, TRUE); tableview_header_resizable(table, TRUE); tableview_header_indicator(table, 1, ekINDDOWN_ARROW); tableview_header_indicator(table, 2, ekINDUP_ARROW); tableview_header_title(table, 0, "Name"); tableview_header_title(table, 1, "Address"); tableview_header_title(table, 2, "City"); tableview_header_title(table, 3, "Age"); tableview_header_title(table, 4, "Value"); tableview_header_title(table, 5, "Extra\nData 1"); tableview_header_title(table, 6, "Extra\nData 2"); tableview_header_title(table, 7, "Extra\nData 3"); tableview_header_title(table, 8, "Extra\nData 4"); tableview_column_width(table, 0, 100); tableview_column_width(table, 1, 105); tableview_column_width(table, 2, 50); tableview_column_width(table, 3, 50); tableview_column_width(table, 4, 170); tableview_column_width(table, 5, 200); tableview_column_width(table, 6, 200); tableview_column_width(table, 7, 200); tableview_column_width(table, 8, 200); tableview_column_limits(table, 2, 50, 100); tableview_column_freeze(table, 1); tableview_header_align(table, 0, ekLEFT); tableview_header_align(table, 1, ekLEFT); tableview_header_align(table, 2, ekLEFT); tableview_header_align(table, 3, ekRIGHT); tableview_header_align(table, 4, ekRIGHT); tableview_header_align(table, 5, ekCENTER); tableview_header_align(table, 6, ekCENTER); tableview_header_align(table, 7, ekCENTER); tableview_header_align(table, 8, ekCENTER); tableview_multisel(table, FALSE, FALSE); tableview_header_visible(table, TRUE); tableview_grid(table, TRUE, TRUE); tableview_update(table); { uint32_t row = 20; tableview_select(table, &row, 1); tableview_focus_row(table, row, ekBOTTOM); } layout_layout(layout1, layout2, 0, 0); layout_tableview(layout1, table, 0, 1); layout_textview(layout1, text, 0, 2); layout_vmargin(layout1, 0, 5.f); layout_vmargin(layout1, 1, 5.f); panel_data(panel, &data, i_destroy_appdata, AppData); panel_layout(panel, layout1); return panel; } |
9. ¡Hola SplitView!
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/* Use of splitviews */ #include "splits.h" #include <gui/guiall.h> static const char_t *i_LOREM = "Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum."; /*---------------------------------------------------------------------------*/ static void i_OnDraw(View *view, Event *e) { const EvDraw *p = event_params(e, EvDraw); real32_t p0 = p->width / 6; real32_t p1 = p->height / 6; real32_t p2 = p->width / 3; real32_t p3 = p->height / 3; unref(view); draw_fill_color(p->ctx, kCOLOR_RED); draw_rect(p->ctx, ekFILL, 0, 0, p->width, p->height); draw_fill_color(p->ctx, kCOLOR_GREEN); draw_rect(p->ctx, ekFILL, p0, p1, p->width - 2 * p0, p->height - 2 * p1); draw_fill_color(p->ctx, kCOLOR_BLUE); draw_rect(p->ctx, ekFILL, p2, p3, p->width - 2 * p2, p->height - 2 * p3); } /*---------------------------------------------------------------------------*/ static Panel *i_left_panel(void) { uint32_t i, n = 32; Panel *panel = panel_scroll(FALSE, TRUE); Layout *layout = layout_create(2, n); real32_t rmargin = panel_scroll_width(panel); for (i = 0; i < n; ++i) { char_t text[64]; Label *label = label_create(); Edit *edit = edit_create(); bstd_sprintf(text, sizeof(text), "Value %02d", i); label_text(label, text); bstd_sprintf(text, sizeof(text), "Edit here value %02d", i); edit_text(edit, text); layout_label(layout, label, 0, i); layout_edit(layout, edit, 1, i); } for (i = 0; i < n - 1; ++i) layout_vmargin(layout, i, 3); layout_hmargin(layout, 0, 5); layout_margin4(layout, 0, rmargin + 5, 0, 0); layout_hexpand(layout, 1); panel_layout(panel, layout); return panel; } /*---------------------------------------------------------------------------*/ Panel *split_panel(void) { Panel *panel1 = panel_create(); Panel *panel2 = i_left_panel(); Layout *layout = layout_create(1, 1); SplitView *split1 = splitview_vertical(); SplitView *split2 = splitview_horizontal(); TextView *text = textview_create(); View *view = view_create(); textview_writef(text, i_LOREM); view_OnDraw(view, listener(view, i_OnDraw, View)); splitview_pos(split1, .25f); splitview_size(split1, s2df(800, 480)); splitview_size(split2, s2df(640, 480)); splitview_view(split2, view); splitview_text(split2, text); splitview_panel(split1, panel2); splitview_split(split1, split2); layout_splitview(layout, split1, 0, 0); panel_layout(panel1, layout); return panel1; } |
10. ¡Hola Modal Window!
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/* Listboxes */ #include "modalwin.h" #include <gui/guiall.h> typedef struct _modal_data_t ModalData; struct _modal_data_t { uint32_t type; Label *label; Window *parent; }; /*---------------------------------------------------------------------------*/ static const char_t *i_MODAL0 = "Modal Window without [Return] nor [Esc]"; static const char_t *i_MODAL1 = "Modal Window with [Return]"; static const char_t *i_MODAL2 = "Modal Window with [Esc]"; static const char_t *i_MODAL3 = "Modal Window with [Return] and [Esc]"; /*---------------------------------------------------------------------------*/ static Layout *i_modal_layout(ModalData *data); /*---------------------------------------------------------------------------*/ static ModalData* i_modal_data(Window* parent) { ModalData *data = heap_new0(ModalData); data->parent = parent; data->type = UINT32_MAX; return data; } /*---------------------------------------------------------------------------*/ static void i_destroy_modal_data(ModalData** data) { heap_delete(data, ModalData); } /*---------------------------------------------------------------------------*/ static void i_OnCloseModal(Window* window, Event* e) { Button *button = event_sender(e, Button); window_stop_modal(window, button_get_tag(button)); } /*---------------------------------------------------------------------------*/ static Layout* i_close_layout(Window *window) { Layout *layout = layout_create(1, 4); Button *button1 = button_push(); Button *button2 = button_push(); Button *button3 = button_push(); Button *button4 = button_push(); button_text(button1, "Close modal with 10 value"); button_text(button2, "Close modal with 20 value"); button_text(button3, "Close modal with 30 value"); button_text(button4, "Close modal with 40 value"); button_tag(button1, 10); button_tag(button2, 20); button_tag(button3, 30); button_tag(button4, 40); button_OnClick(button1, listener(window, i_OnCloseModal, Window)); button_OnClick(button2, listener(window, i_OnCloseModal, Window)); button_OnClick(button3, listener(window, i_OnCloseModal, Window)); button_OnClick(button4, listener(window, i_OnCloseModal, Window)); layout_button(layout, button1, 0, 0); layout_button(layout, button2, 0, 1); layout_button(layout, button3, 0, 2); layout_button(layout, button4, 0, 3); layout_vmargin(layout, 0, 5); layout_vmargin(layout, 1, 5); layout_vmargin(layout, 2, 5); return layout; } /*---------------------------------------------------------------------------*/ static uint32_t i_window_flags(const uint32_t type) { uint32_t flags = ekWINDOW_TITLE | ekWINDOW_CLOSE; switch(type) { case 0: return flags; case 1: return flags | ekWINDOW_RETURN; case 2: return flags | ekWINDOW_ESC; case 3: return flags | ekWINDOW_RETURN | ekWINDOW_ESC; cassert_default(); } return 0; } /*---------------------------------------------------------------------------*/ static const char_t *i_window_title(const uint32_t type) { switch(type) { case 0: return i_MODAL0; case 1: return i_MODAL1; case 2: return i_MODAL2; case 3: return i_MODAL3; cassert_default(); } return 0; } /*---------------------------------------------------------------------------*/ static void i_modal_window(ModalData *data) { uint32_t flags = i_window_flags(data->type); Window *window = window_create(flags); ModalData *ndata = i_modal_data(window); Panel *panel = panel_create(); Layout *layout1 = layout_create(2, 1); Layout *layout2 = i_modal_layout(ndata); Layout *layout3 = i_close_layout(window); uint32_t retval = UINT32_MAX; V2Df pos = window_get_origin(data->parent); char_t text[128]; layout_layout(layout1, layout2, 0, 0); layout_layout(layout1, layout3, 1, 0); layout_hmargin(layout1, 0, 10); layout_valign(layout1, 1, 0, ekTOP); layout_margin(layout1, 10); panel_data(panel, &ndata, i_destroy_modal_data, ModalData); panel_layout(panel, layout1); window_panel(window, panel); window_title(window, i_window_title(data->type)); window_origin(window, v2df(pos.x + 20, pos.y + 20)); retval = window_modal(window, data->parent); if (retval == (uint32_t)ekGUI_CLOSE_ESC) bstd_sprintf(text, sizeof(text), "Modal stop: [Esc] (%d)", retval); else if (retval == (uint32_t)ekGUI_CLOSE_INTRO) bstd_sprintf(text, sizeof(text), "Modal stop: [Return] (%d)", retval); else if (retval == (uint32_t)ekGUI_CLOSE_BUTTON) bstd_sprintf(text, sizeof(text), "Modal stop: [X] (%d)", retval); else bstd_sprintf(text, sizeof(text), "Modal stop: %d", retval); label_text(data->label, text); window_destroy(&window); } /*---------------------------------------------------------------------------*/ static void i_OnClickModal(ModalData* data, Event* e) { Button *button = event_sender(e, Button); data->type = button_get_tag(button); i_modal_window(data); } /*---------------------------------------------------------------------------*/ static Layout *i_modal_layout(ModalData *data) { Layout *layout = layout_create(1, 5); Button *button1 = button_push(); Button *button2 = button_push(); Button *button3 = button_push(); Button *button4 = button_push(); Label *label = label_create(); cassert(data->label == NULL); data->label = label; button_text(button1, i_MODAL0); button_text(button2, i_MODAL1); button_text(button3, i_MODAL2); button_text(button4, i_MODAL3); label_text(label, "Modal stop: --"); button_tag(button1, 0); button_tag(button2, 1); button_tag(button3, 2); button_tag(button4, 3); button_OnClick(button1, listener(data, i_OnClickModal, ModalData)); button_OnClick(button2, listener(data, i_OnClickModal, ModalData)); button_OnClick(button3, listener(data, i_OnClickModal, ModalData)); button_OnClick(button4, listener(data, i_OnClickModal, ModalData)); layout_button(layout, button1, 0, 0); layout_button(layout, button2, 0, 1); layout_button(layout, button3, 0, 2); layout_button(layout, button4, 0, 3); layout_label(layout, label, 0, 4); layout_halign(layout, 0, 4, ekJUSTIFY); layout_vmargin(layout, 0, 5); layout_vmargin(layout, 1, 5); layout_vmargin(layout, 2, 5); layout_vmargin(layout, 3, 20); return layout; } /*---------------------------------------------------------------------------*/ Panel *modal_windows(Window *parent) { Panel *panel = panel_create(); ModalData *data = i_modal_data(parent); Layout *layout = i_modal_layout(data); panel_layout(panel, layout); panel_data(panel, &data, i_destroy_modal_data, ModalData); return panel; } |
11. ¡Hola Gui Binding!
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/* GUI data binding */ #include "guibind.h" #include <gui/guiall.h> typedef struct _basictypes_t BasicTypes; typedef enum _myenum_t { ekRED, ekBLUE, ekGREEN, ekBLACK, ekMAGENTA, ekCYAN, ekYELLOW, ekWHITE } myenum_t; struct _basictypes_t { bool_t bool_val; uint16_t uint16_val; real32_t real32_val; myenum_t enum_val; gui_state_t enum3_val; String* str_val; }; #define i_NUM_CONTROLS 9 /*---------------------------------------------------------------------------*/ static void i_destroy_data(BasicTypes **data) { str_destroy(&(*data)->str_val); heap_delete(data, BasicTypes); } /*---------------------------------------------------------------------------*/ static Layout *i_radio_layout(void) { uint32_t i = 0, n = 6; Layout *layout = layout_create(1, n); for (i = 0; i < n; ++i) { Button *radio = button_radio(); char_t str[64]; bstd_sprintf(str, sizeof(str), "Radio %d", i + 1); button_text(radio, str); layout_button(layout, radio, 0, i); } return layout; } /*---------------------------------------------------------------------------*/ static void i_title_labels(Layout* layout) { Font* font = font_system(font_regular_size(), ekFBOLD); const char_t* strs[] = { "Label", "EditBox", "Check", "Check3", "Radio", "PopUp", "ListBox", "Slider", "UpDown" }; uint32_t i = 0; for (i = 0; i < i_NUM_CONTROLS; ++i) { Label* label = label_create(); label_text(label, strs[i]); label_font(label, font); layout_label(layout, label, 0, i); } layout_hmargin(layout, 0, 10); font_destroy(&font); } /*---------------------------------------------------------------------------*/ static void i_value_labels(Layout* layout) { uint32_t i = 0; for (i = 0; i < i_NUM_CONTROLS; ++i) { Label* label = label_create(); label_align(label, ekCENTER); layout_label(layout, label, 2, i); layout_halign(layout, 2, i, ekJUSTIFY); } layout_hsize(layout, 2, 80); layout_hmargin(layout, 0, 10); for (i = 0; i < i_NUM_CONTROLS - 1; ++i) layout_vmargin(layout, i, 5); cell_dbind(layout_cell(layout, 2, 0), BasicTypes, String*, str_val); cell_dbind(layout_cell(layout, 2, 1), BasicTypes, String*, str_val); cell_dbind(layout_cell(layout, 2, 2), BasicTypes, bool_t, bool_val); cell_dbind(layout_cell(layout, 2, 3), BasicTypes, gui_state_t, enum3_val); cell_dbind(layout_cell(layout, 2, 4), BasicTypes, uint16_t, uint16_val); cell_dbind(layout_cell(layout, 2, 5), BasicTypes, myenum_t, enum_val); cell_dbind(layout_cell(layout, 2, 6), BasicTypes, myenum_t, enum_val); cell_dbind(layout_cell(layout, 2, 7), BasicTypes, real32_t, real32_val); cell_dbind(layout_cell(layout, 2, 8), BasicTypes, real32_t, real32_val); } /*---------------------------------------------------------------------------*/ static Layout *i_layout(void) { Layout *layout = layout_create(3, 9); Label *label = label_create(); Edit *edit = edit_create(); Button *check = button_check(); Button *check3 = button_check3(); Layout *radios = i_radio_layout(); PopUp *popup = popup_create(); ListBox *listbox = listbox_create(); Slider *slider = slider_create(); UpDown *updown = updown_create(); layout_label(layout, label, 1, 0); layout_edit(layout, edit, 1, 1); layout_button(layout, check, 1, 2); layout_button(layout, check3, 1, 3); layout_layout(layout, radios, 1, 4); layout_popup(layout, popup, 1, 5); layout_listbox(layout, listbox, 1, 6); layout_slider(layout, slider, 1, 7); layout_updown(layout, updown, 1, 8); layout_halign(layout, 1, 0, ekJUSTIFY); layout_halign(layout, 1, 8, ekLEFT); cell_dbind(layout_cell(layout, 1, 0), BasicTypes, String*, str_val); cell_dbind(layout_cell(layout, 1, 1), BasicTypes, String*, str_val); cell_dbind(layout_cell(layout, 1, 2), BasicTypes, bool_t, bool_val); cell_dbind(layout_cell(layout, 1, 3), BasicTypes, gui_state_t, enum3_val); cell_dbind(layout_cell(layout, 1, 4), BasicTypes, uint16_t, uint16_val); cell_dbind(layout_cell(layout, 1, 5), BasicTypes, myenum_t, enum_val); cell_dbind(layout_cell(layout, 1, 6), BasicTypes, myenum_t, enum_val); cell_dbind(layout_cell(layout, 1, 7), BasicTypes, real32_t, real32_val); cell_dbind(layout_cell(layout, 1, 8), BasicTypes, real32_t, real32_val); i_title_labels(layout); i_value_labels(layout); return layout; } /*---------------------------------------------------------------------------*/ Panel* guibind(void) { Layout *layout = NULL; Panel *panel = NULL; BasicTypes *data = heap_new(BasicTypes); data->bool_val = TRUE; data->uint16_val = 4; data->real32_val = 15.5f; data->enum3_val = ekGUI_MIXED; data->enum_val = ekCYAN; data->str_val = str_c("Text String"); dbind_enum(gui_state_t, ekGUI_OFF, ""); dbind_enum(gui_state_t, ekGUI_ON, ""); dbind_enum(gui_state_t, ekGUI_MIXED, ""); dbind_enum(myenum_t, ekRED, "Red"); dbind_enum(myenum_t, ekBLUE, "Blue"); dbind_enum(myenum_t, ekGREEN, "Green"); dbind_enum(myenum_t, ekBLACK, "Black"); dbind_enum(myenum_t, ekMAGENTA, "Magenta"); dbind_enum(myenum_t, ekCYAN, "Cyan"); dbind_enum(myenum_t, ekYELLOW, "Yellow"); dbind_enum(myenum_t, ekWHITE, "While"); dbind(BasicTypes, bool_t, bool_val); dbind(BasicTypes, uint16_t, uint16_val); dbind(BasicTypes, real32_t, real32_val); dbind(BasicTypes, gui_state_t, enum3_val); dbind(BasicTypes, myenum_t, enum_val); dbind(BasicTypes, String*, str_val); dbind_range(BasicTypes, real32_t, real32_val, -50, 50); dbind_increment(BasicTypes, real32_t, real32_val, 5); layout = i_layout(); panel = panel_create(); layout_dbind(layout, NULL, BasicTypes); layout_dbind_obj(layout, data, BasicTypes); panel_data(panel, &data, i_destroy_data, BasicTypes); panel_layout(panel, layout); return panel; } |
12. ¡Hola Struct Binding!
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/* GUI data binding */ #include "layoutbind.h" #include <gui/guiall.h> typedef struct _vector_t Vector; typedef struct _structtypes_t StructTypes; struct _vector_t { real32_t x; real32_t y; real32_t z; }; struct _structtypes_t { String *name; Vector vec1; Vector vec2; Vector vec3; Vector *pvec1; Vector *pvec2; Vector *pvec3; real32_t length1; real32_t length2; real32_t length3; real32_t length4; real32_t length5; real32_t length6; }; /*---------------------------------------------------------------------------*/ static void i_destroy_data(StructTypes **data) { str_destroy(&(*data)->name); heap_delete(&(*data)->pvec1, Vector); heap_delete(&(*data)->pvec2, Vector); heap_delete(&(*data)->pvec3, Vector); heap_delete(data, StructTypes); } /*---------------------------------------------------------------------------*/ static Vector i_vec_init(const real32_t x, const real32_t y, const real32_t z) { Vector v; v.x = x; v.y = y; v.z = z; return v; } /*---------------------------------------------------------------------------*/ static real32_t i_vec_length(const Vector *vec) { real32_t n = vec->x * vec->x + vec->y * vec->y + vec->z * vec->z; return bmath_sqrtf(n); } /*---------------------------------------------------------------------------*/ static void i_OnDataChange(void *non_used, Event *e) { StructTypes *data = evbind_object(e, StructTypes); Layout *layout = event_sender(e, Layout); unref(non_used); if (evbind_modify(e, StructTypes, Vector, vec1) == TRUE) { data->length1 = i_vec_length(&data->vec1); layout_dbind_update(layout, StructTypes, real32_t, length1); } else if (evbind_modify(e, StructTypes, Vector, vec2) == TRUE) { data->length2 = i_vec_length(&data->vec2); layout_dbind_update(layout, StructTypes, real32_t, length2); } else if (evbind_modify(e, StructTypes, Vector, vec3) == TRUE) { data->length3 = i_vec_length(&data->vec3); layout_dbind_update(layout, StructTypes, real32_t, length3); } else if (evbind_modify(e, StructTypes, Vector*, pvec1) == TRUE) { data->length4 = i_vec_length(data->pvec1); layout_dbind_update(layout, StructTypes, real32_t, length4); } else if (evbind_modify(e, StructTypes, Vector*, pvec2) == TRUE) { data->length5 = i_vec_length(data->pvec2); layout_dbind_update(layout, StructTypes, real32_t, length5); } else if (evbind_modify(e, StructTypes, Vector*, pvec3) == TRUE) { data->length6 = i_vec_length(data->pvec3); layout_dbind_update(layout, StructTypes, real32_t, length6); } } /*---------------------------------------------------------------------------*/ static Layout *i_vector_layout(void) { Layout *layout = layout_create(3, 3); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Edit *edit1 = edit_create(); Edit *edit2 = edit_create(); Edit *edit3 = edit_create(); UpDown *updown1 = updown_create(); UpDown *updown2 = updown_create(); UpDown *updown3 = updown_create(); label_text(label1, "X:"); label_text(label2, "Y:"); label_text(label3, "Z:"); edit_align(edit1, ekRIGHT); edit_align(edit2, ekRIGHT); edit_align(edit3, ekRIGHT); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 0, 1); layout_label(layout, label3, 0, 2); layout_edit(layout, edit1, 1, 0); layout_edit(layout, edit2, 1, 1); layout_edit(layout, edit3, 1, 2); layout_updown(layout, updown1, 2, 0); layout_updown(layout, updown2, 2, 1); layout_updown(layout, updown3, 2, 2); layout_hmargin(layout, 0, 5); layout_vmargin(layout, 0, 5); layout_vmargin(layout, 1, 5); layout_hsize(layout, 1, 60); cell_dbind(layout_cell(layout, 1, 0), Vector, real32_t, x); cell_dbind(layout_cell(layout, 1, 1), Vector, real32_t, y); cell_dbind(layout_cell(layout, 1, 2), Vector, real32_t, z); cell_dbind(layout_cell(layout, 2, 0), Vector, real32_t, x); cell_dbind(layout_cell(layout, 2, 1), Vector, real32_t, y); cell_dbind(layout_cell(layout, 2, 2), Vector, real32_t, z); layout_dbind(layout, NULL, Vector); return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_name_layout(void) { Layout *layout = layout_create(2, 1); Label *label = label_create(); Edit *edit = edit_create(); label_text(label, "Object Name:"); layout_hexpand(layout, 1); layout_label(layout, label, 0, 0); layout_edit(layout, edit, 1, 0); layout_hmargin(layout, 0, 10); cell_dbind(layout_cell(layout, 1, 0), StructTypes, String*, name); return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_vectors_layout(void) { Layout *layout1 = layout_create(3, 4); Layout *layout2 = i_vector_layout(); Layout *layout3 = i_vector_layout(); Layout *layout4 = i_vector_layout(); Layout *layout5 = i_vector_layout(); Layout *layout6 = i_vector_layout(); Layout *layout7 = i_vector_layout(); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Label *label4 = label_create(); Label *label5 = label_create(); Label *label6 = label_create(); label_text(label1, "vec1"); label_text(label2, "vec2"); label_text(label3, "vec3"); label_text(label4, "*pvec1"); label_text(label5, "*pvec2"); label_text(label6, "*pvec3"); layout_label(layout1, label1, 0, 0); layout_label(layout1, label2, 1, 0); layout_label(layout1, label3, 2, 0); layout_label(layout1, label4, 0, 2); layout_label(layout1, label5, 1, 2); layout_label(layout1, label6, 2, 2); layout_layout(layout1, layout2, 0, 1); layout_layout(layout1, layout3, 1, 1); layout_layout(layout1, layout4, 2, 1); layout_layout(layout1, layout5, 0, 3); layout_layout(layout1, layout6, 1, 3); layout_layout(layout1, layout7, 2, 3); layout_halign(layout1, 0, 0, ekCENTER); layout_halign(layout1, 1, 0, ekCENTER); layout_halign(layout1, 2, 0, ekCENTER); layout_halign(layout1, 0, 2, ekCENTER); layout_halign(layout1, 1, 2, ekCENTER); layout_halign(layout1, 2, 2, ekCENTER); layout_hmargin(layout1, 0, 10); layout_hmargin(layout1, 1, 10); layout_vmargin(layout1, 0, 5); layout_vmargin(layout1, 1, 10); layout_vmargin(layout1, 2, 5); cell_dbind(layout_cell(layout1, 0, 1), StructTypes, Vector, vec1); cell_dbind(layout_cell(layout1, 1, 1), StructTypes, Vector, vec2); cell_dbind(layout_cell(layout1, 2, 1), StructTypes, Vector, vec3); cell_dbind(layout_cell(layout1, 0, 3), StructTypes, Vector*, pvec1); cell_dbind(layout_cell(layout1, 1, 3), StructTypes, Vector*, pvec2); cell_dbind(layout_cell(layout1, 2, 3), StructTypes, Vector*, pvec3); return layout1; } /*---------------------------------------------------------------------------*/ static Layout *i_lengths_layout(void) { Layout *layout = layout_create(2, 6); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Label *label4 = label_create(); Label *label5 = label_create(); Label *label6 = label_create(); Label *label7 = label_create(); Label *label8 = label_create(); Label *label9 = label_create(); Label *label10 = label_create(); Label *label11 = label_create(); Label *label12 = label_create(); label_text(label1, "length1:"); label_text(label2, "length2:"); label_text(label3, "length3:"); label_text(label4, "length4:"); label_text(label5, "length5:"); label_text(label6, "length6:"); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 0, 1); layout_label(layout, label3, 0, 2); layout_label(layout, label4, 0, 3); layout_label(layout, label5, 0, 4); layout_label(layout, label6, 0, 5); layout_label(layout, label7, 1, 0); layout_label(layout, label8, 1, 1); layout_label(layout, label9, 1, 2); layout_label(layout, label10, 1, 3); layout_label(layout, label11, 1, 4); layout_label(layout, label12, 1, 5); label_align(label7, ekRIGHT); label_align(label8, ekRIGHT); label_align(label9, ekRIGHT); label_align(label10, ekRIGHT); label_align(label11, ekRIGHT); label_align(label12, ekRIGHT); layout_hsize(layout, 1, 40); layout_hmargin(layout, 0, 5); layout_halign(layout, 1, 0, ekJUSTIFY); layout_halign(layout, 1, 1, ekJUSTIFY); layout_halign(layout, 1, 2, ekJUSTIFY); layout_halign(layout, 1, 3, ekJUSTIFY); layout_halign(layout, 1, 4, ekJUSTIFY); layout_halign(layout, 1, 5, ekJUSTIFY); cell_dbind(layout_cell(layout, 1, 0), StructTypes, real32_t, length1); cell_dbind(layout_cell(layout, 1, 1), StructTypes, real32_t, length2); cell_dbind(layout_cell(layout, 1, 2), StructTypes, real32_t, length3); cell_dbind(layout_cell(layout, 1, 3), StructTypes, real32_t, length4); cell_dbind(layout_cell(layout, 1, 4), StructTypes, real32_t, length5); cell_dbind(layout_cell(layout, 1, 5), StructTypes, real32_t, length6); return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_layout(void) { Layout *layout1 = layout_create(2, 2); Layout *layout2 = i_name_layout(); Layout *layout3 = i_vectors_layout(); Layout *layout4 = i_lengths_layout(); layout_layout(layout1, layout2, 0, 0); layout_layout(layout1, layout3, 0, 1); layout_layout(layout1, layout4, 1, 1); layout_hmargin(layout1, 0, 10); layout_vmargin(layout1, 0, 10); return layout1; } /*---------------------------------------------------------------------------*/ Panel* layoutbind(void) { Layout *layout = NULL; Panel *panel = NULL; StructTypes *data = heap_new(StructTypes); data->name = str_c("Generic Object"); data->pvec1 = heap_new(Vector); data->pvec2 = heap_new(Vector); data->pvec3 = heap_new(Vector); data->vec1 = i_vec_init(1.2f, 2.1f, -3.4f); data->vec2 = i_vec_init(-0.2f, 1.8f, 2.3f); data->vec3 = i_vec_init(-3.2f, 4.9f, -4.7f); *data->pvec1 = i_vec_init(0.9f, 7.9f, -2.0f); *data->pvec2 = i_vec_init(-6.9f, 2.2f, 8.6f); *data->pvec3 = i_vec_init(3.9f, -5.5f, 0.3f); data->length1 = i_vec_length(&data->vec1); data->length2 = i_vec_length(&data->vec2); data->length3 = i_vec_length(&data->vec3); data->length4 = i_vec_length(data->pvec1); data->length5 = i_vec_length(data->pvec2); data->length6 = i_vec_length(data->pvec3); dbind(Vector, real32_t, x); dbind(Vector, real32_t, y); dbind(Vector, real32_t, z); dbind(StructTypes, String*, name); dbind(StructTypes, Vector, vec1); dbind(StructTypes, Vector, vec2); dbind(StructTypes, Vector, vec3); dbind(StructTypes, Vector*, pvec1); dbind(StructTypes, Vector*, pvec2); dbind(StructTypes, Vector*, pvec3); dbind(StructTypes, real32_t, length1); dbind(StructTypes, real32_t, length2); dbind(StructTypes, real32_t, length3); dbind(StructTypes, real32_t, length4); dbind(StructTypes, real32_t, length5); dbind(StructTypes, real32_t, length6); dbind_range(Vector, real32_t, x, -5, 5); dbind_range(Vector, real32_t, y, -5, 5); dbind_range(Vector, real32_t, z, -5, 5); dbind_increment(Vector, real32_t, x, .1f); dbind_increment(Vector, real32_t, y, .1f); dbind_increment(Vector, real32_t, z, .1f); layout = i_layout(); panel = panel_create(); layout_dbind(layout, listener(NULL, i_OnDataChange, void), StructTypes); layout_dbind_obj(layout, data, StructTypes); panel_data(panel, &data, i_destroy_data, StructTypes); panel_layout(panel, layout); return panel; } |
13. ¡Hola Sublayout!
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/* Sublayouts */ #include "sublayout.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static Layout *i_updown_layout(void) { Layout *layout = layout_create(2, 1); Label *label = label_create(); UpDown *updown = updown_create(); label_text(label, "UpDown"); layout_label(layout, label, 0, 0); layout_updown(layout, updown, 1, 0); layout_hexpand(layout, 0); return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_left_grid_layout(void) { Layout *layout1 = layout_create(2, 4); Layout *layout2 = i_updown_layout(); Label *label = label_create(); Button *button1 = button_push(); Button *button2 = button_check(); Slider *slider = slider_create(); PopUp *popup = popup_create(); Edit *edit = edit_create(); Progress *progress = progress_create(); label_text(label, "Hello!, I'm a label."); button_text(button1, "Push Button"); button_text(button2, "Check Button"); popup_add_elem(popup, "Option 1", NULL); popup_add_elem(popup, "Option 2", NULL); popup_add_elem(popup, "Option 3", NULL); popup_add_elem(popup, "Option 4", NULL); progress_undefined(progress, TRUE); layout_label(layout1, label, 0, 0); layout_button(layout1, button1, 0, 1); layout_button(layout1, button2, 0, 2); layout_slider(layout1, slider, 0, 3); layout_popup(layout1, popup, 1, 0); layout_edit(layout1, edit, 1, 1); layout_layout(layout1, layout2, 1, 2); layout_progress(layout1, progress, 1, 3); layout_hsize(layout1, 0, 150); layout_hsize(layout1, 1, 150); layout_hmargin(layout1, 0, 5); layout_vmargin(layout1, 0, 5); layout_vmargin(layout1, 1, 5); layout_vmargin(layout1, 2, 5); return layout1; } /*---------------------------------------------------------------------------*/ static Layout *i_left_layout(void) { Layout *layout1 = layout_create(1, 2); Layout *layout2 = i_left_grid_layout(); Button *button = button_push(); button_text(button, "Clear"); layout_layout(layout1, layout2, 0, 0); layout_button(layout1, button, 0, 1); layout_vmargin(layout1, 0, 5); return layout1; } /*---------------------------------------------------------------------------*/ static Layout *i_top_layout(void) { Layout *layout1 = layout_create(2, 1); Layout *layout2 = i_left_layout(); TextView *view = textview_create(); layout_layout(layout1, layout2, 0, 0); layout_textview(layout1, view, 1, 0); layout_hsize(layout1, 1, 230); layout_hmargin(layout1, 0, 5); return layout1; } /*---------------------------------------------------------------------------*/ static Layout *i_bottom_layout(void) { Layout *layout = layout_create(6, 1); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Label *label4 = label_create(); Label *label5 = label_create(); Label *label6 = label_create(); label_text(label1, "Select 1"); label_text(label2, "Select 2"); label_text(label3, "Select 3"); label_text(label4, "Select 4"); label_text(label5, "Select 5"); label_text(label6, "Select 6"); label_style_over(label1, ekFUNDERLINE); label_style_over(label2, ekFUNDERLINE); label_style_over(label3, ekFUNDERLINE); label_style_over(label4, ekFUNDERLINE); label_style_over(label5, ekFUNDERLINE); label_style_over(label6, ekFUNDERLINE); layout_label(layout, label1, 0, 0); layout_label(layout, label2, 1, 0); layout_label(layout, label3, 2, 0); layout_label(layout, label4, 3, 0); layout_label(layout, label5, 4, 0); layout_label(layout, label6, 5, 0); return layout; } /*---------------------------------------------------------------------------*/ static Layout *i_main_layout(void) { Layout *layout1 = layout_create(1, 2); Layout *layout2 = i_top_layout(); Layout *layout3 = i_bottom_layout(); layout_layout(layout1, layout2, 0, 0); layout_layout(layout1, layout3, 0, 1); layout_margin(layout1, 5); layout_vmargin(layout1, 0, 5); return layout1; } /*---------------------------------------------------------------------------*/ Panel *sublayouts(void) { Panel *panel = panel_create(); Layout *layout = i_main_layout(); panel_layout(panel, layout); return panel; } |
14. ¡Hola Subpanel!
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/* Use of subpanels */ #include "subpanel.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ Panel *subpanels(void) { Panel *panel1 = panel_create(); Panel *panel2 = panel_create(); Layout *layout1 = layout_create(2, 2); Layout *layout2 = layout_create(2, 2); Label *label1 = label_create(); Label *label2 = label_create(); Button *button = button_push(); Slider *slider = slider_create(); Edit *edit = edit_create(); label_text(label1, "Main Panel"); label_text(label2, "Subpanel"); button_text(button, "Push Button"); edit_text(edit, "EditBox"); layout_label(layout2, label2, 0, 0); layout_button(layout2, button, 0, 1); layout_slider(layout2, slider, 1, 1); layout_hsize(layout2, 1, 150); layout_hmargin(layout2, 0, 10); layout_vmargin(layout2, 0, 10); layout_margin4(layout2, 5, 10, 10, 10); layout_skcolor(layout2, gui_line_color()); panel_layout(panel2, layout2); layout_label(layout1, label1, 0, 0); layout_edit(layout1, edit, 1, 1); layout_panel(layout1, panel2, 0, 1); layout_hsize(layout1, 1, 100); layout_hmargin(layout1, 0, 10); layout_vmargin(layout1, 0, 10); layout_margin4(layout1, 5, 10, 10, 10); panel_layout(panel1, layout1); return panel1; } |
15. ¡Hola Multi-layout!
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/* Panels with multiple layouts */ #include "multilayout.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static Panel *i_multilayout_panel(void) { Panel *panel = panel_create(); Layout *layout1 = layout_create(2, 5); Layout *layout2 = layout_create(1, 10); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Label *label4 = label_create(); Label *label5 = label_create(); Edit *edit1 = edit_create(); Edit *edit2 = edit_create(); Edit *edit3 = edit_create(); Edit *edit4 = edit_create(); Edit *edit5 = edit_create(); label_text(label1, "User Name:"); label_text(label2, "Password:"); label_text(label3, "Address:"); label_text(label4, "City:"); label_text(label5, "Phone:"); edit_text(edit1, "Amanda Callister"); edit_text(edit2, "aQwe56nhjJk"); edit_text(edit3, "35, Tuam Road"); edit_text(edit4, "Galway - Ireland"); edit_text(edit5, "+35 654 333 000"); edit_passmode(edit2, TRUE); layout_label(layout1, label1, 0, 0); layout_label(layout1, label2, 0, 1); layout_label(layout1, label3, 0, 2); layout_label(layout1, label4, 0, 3); layout_label(layout1, label5, 0, 4); layout_edit(layout1, edit1, 1, 0); layout_edit(layout1, edit2, 1, 1); layout_edit(layout1, edit3, 1, 2); layout_edit(layout1, edit4, 1, 3); layout_edit(layout1, edit5, 1, 4); layout_hsize(layout1, 1, 300); layout_hmargin(layout1, 0, 5); layout_vmargin(layout1, 0, 5); layout_vmargin(layout1, 1, 5); layout_vmargin(layout1, 2, 5); layout_vmargin(layout1, 3, 5); layout_label(layout2, label1, 0, 0); layout_label(layout2, label2, 0, 2); layout_label(layout2, label3, 0, 4); layout_label(layout2, label4, 0, 6); layout_label(layout2, label5, 0, 8); layout_edit(layout2, edit1, 0, 1); layout_edit(layout2, edit2, 0, 3); layout_edit(layout2, edit3, 0, 5); layout_edit(layout2, edit4, 0, 7); layout_edit(layout2, edit5, 0, 9); layout_hsize(layout2, 0, 200); layout_vmargin(layout2, 1, 5); layout_vmargin(layout2, 3, 5); layout_vmargin(layout2, 5, 5); layout_vmargin(layout2, 7, 5); panel_layout(panel, layout1); panel_layout(panel, layout2); return panel; } /*---------------------------------------------------------------------------*/ static void i_OnLayout(Panel *panel, Event *e) { const EvButton *params = event_params(e, EvButton); panel_visible_layout(panel, params->index); panel_update(panel); } /*---------------------------------------------------------------------------*/ Panel *multilayouts(void) { Panel *panel1 = panel_create(); Panel *panel2 = i_multilayout_panel(); Button *button1 = button_radio(); Button *button2 = button_radio(); Layout *layout1 = layout_create(1, 2); Layout *layout2 = layout_create(2, 1); button_text(button1, "Layout1"); button_text(button2, "Layout2"); button_state(button1, ekGUI_ON); button_OnClick(button1, listener(panel2, i_OnLayout, Panel)); layout_button(layout2, button1, 0, 0); layout_button(layout2, button2, 1, 0); layout_layout(layout1, layout2, 0, 0); layout_panel(layout1, panel2, 0, 1); layout_vmargin(layout1, 0, 10); layout_hmargin(layout2, 0, 10); layout_halign(layout1, 0, 0, ekLEFT); panel_layout(panel1, layout1); return panel1; } |
16. ¡Hola Scroll-Panel!
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/* Panel with scroll */ #include "scrollpanel.h" #include <gui/guiall.h> static const uint32_t i_ROWS = 100; /*---------------------------------------------------------------------------*/ Panel *scrollpanel(void) { Panel *panel = panel_scroll(FALSE, TRUE); Layout *layout = layout_create(3, i_ROWS); real32_t margin = panel_scroll_width(panel); uint32_t i = 0; panel_size(panel, s2df(-1, 400)); for (i = 0; i < i_ROWS; ++i) { char_t text[128]; Label *label = label_create(); Edit *edit = edit_create(); Button *button = button_push(); bstd_sprintf(text, sizeof(text), "User %d", i + 1); label_text(label, text); bstd_sprintf(text, sizeof(text), "Name of User %d", i + 1); edit_text(edit, text); bstd_sprintf(text, sizeof(text), "Edit %d", i + 1); button_text(button, text); layout_label(layout, label, 0, i); layout_edit(layout, edit, 1, i); layout_button(layout, button, 2, i); } for (i = 0; i < i_ROWS - 1; ++i) layout_vmargin(layout, i, 5); layout_hmargin(layout, 0, 10); layout_hmargin(layout, 1, 10); layout_hsize(layout, 1, 150); layout_margin4(layout, 0, margin, 0, 0); panel_layout(panel, layout); return panel; } |
17. ¡Hola IP-Input!
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/* IP input */ #include "ipinput.h" #include <gui/guiall.h> /*---------------------------------------------------------------------------*/ static void i_OnEditFilter(Layout* layout, Event* e) { const EvText *p = event_params(e, EvText); EvTextFilter *filter = event_result(e, EvTextFilter); uint32_t i, j = 0, n = str_len_c(p->text); /* We only accept numbers in IP controls */ for(i = 0; i < n; ++i) { if (p->text[i] >= '0' && p->text[i] <= '9') filter->text[j++] = p->text[i]; } if (j > 3) j = 3; filter->text[j] = '\0'; filter->apply = TRUE; /* We wrote the third character --> Jump to next control */ if (j == 3) layout_next_tabstop(layout); } /*---------------------------------------------------------------------------*/ Panel *ip_input(void) { Panel *panel = panel_create(); Layout *layout1 = layout_create(7, 1); Layout *layout2 = layout_create(1, 3); Label *label1 = label_create(); Label *label2 = label_create(); Label *label3 = label_create(); Edit *edit1 = edit_create(); Edit *edit2 = edit_create(); Edit *edit3 = edit_create(); Edit *edit4 = edit_create(); Button *button1 = button_push(); Button *button2 = button_push(); label_text(label1, "."); label_text(label2, "."); label_text(label3, "."); button_text(button1, "Connect"); button_text(button2, "Exit"); edit_OnFilter(edit1, listener(layout2, i_OnEditFilter, Layout)); edit_OnFilter(edit2, listener(layout2, i_OnEditFilter, Layout)); edit_OnFilter(edit3, listener(layout2, i_OnEditFilter, Layout)); edit_OnFilter(edit4, listener(layout2, i_OnEditFilter, Layout)); layout_label(layout1, label1, 1, 0); layout_label(layout1, label2, 3, 0); layout_label(layout1, label3, 5, 0); layout_edit(layout1, edit1, 0, 0); layout_edit(layout1, edit2, 2, 0); layout_edit(layout1, edit3, 4, 0); layout_edit(layout1, edit4, 6, 0); layout_layout(layout2, layout1, 0, 0); layout_button(layout2, button1, 0, 1); layout_button(layout2, button2, 0, 2); layout_vmargin(layout2, 0, 5.f); layout_vmargin(layout2, 1, 5.f); layout_hsize(layout2, 0, 200.f); panel_layout(panel, layout2); return panel; } |